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Comments for Trifling Truffle Trouble

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KeeperBvK

Jul. 26, 2023

Under rating threshold (show) It's quite stupid that you get no info on any of the items outside of the shop. So, when you are in a stage, you can only activate items randomly and hope they are useful. And if you are on the map? There is no button to get back to the main menu and thus to the shop! Oh, and level 64 can indeed eff itself.

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(1)

larmoi101

Jul. 25, 2023

Under rating threshold (show) I'm just confused as to why there is no "restart level" button. And why are the levels randomized?

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(2)

N7791

Jul. 23, 2023

Under rating threshold (show) This game is so badly designed. For starters, if it weren't, there wouldn't be any need to randomize levels. On the top of that, collision management is terrible. And for surch a simple game, it's so CPU-cost-intensive (my laptop is burning). No one would ever pay attention to this without the badges (that are bad too). After all those years is that what you come up with, Kong?

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(6)

MissxLariz

Jul. 23, 2023

Under rating threshold (show) Got lvl 100 completed without the use of any power-up. You can do it, dont give up!

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(4)

Tsuryo

Jul. 23, 2023

Under rating threshold (show) *level 100 done* finally.................. Well that sure took a long time. You can get the "impossible" badge around level 40/50 but the "hard" badge takes alot longer. Especially with the squid-off-screen-duplicating-bug. Luckily I figured out that refreshing the browser removes the bug for a few rounds and if you're lucky the squids don't duplicate on screen for a round too! Probably best to stop when you get the impossible badge, but if you can't take a grey "hard" badge showing (just like me)... well, good luck....

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(4)

Matrix4348

Jul. 22, 2023

Under rating threshold (show) Clearing every rows, or every rows besides the topest ones, currently result in a punishment because four new rows at once can be crual. If you want to keep this feature, it would be nice to add some boost alongside that to compensate, like one extra bonbon per extra row?

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(6)

Walocial

Jul. 21, 2023

Under rating threshold (show) You could get the impossible achievement from restarting a single level over and over due to its utter unfairness in design... unless you pay for special abilities of course. Stale gameplay with an unfair increment in amount of mobs and a random spawn pattern for every level as well, whilst you don't get any stronger in any way - in fact the amount of shots you have is inconsistent throughout the levels, at least give us more per level or something.

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(7)

St_Satan

Jul. 20, 2023

Under rating threshold (show) -Kongpanion Knockdown:1579 -pass 10 lvs -Kongpanion Knockdown:1579 -…………oic why it's impossible

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(0)

Naud1234

Jul. 20, 2023

Under rating threshold (show) Level 100 was so easy compared to some of the earlier levels.

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(4)

Naud1234

Jul. 20, 2023

Under rating threshold (show) Seriously, change level 64. It isn't funny anymore.

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(7)

Naud1234

Jul. 20, 2023

Under rating threshold (show) Level 64 is a crime against humanity. Why are there so many jellyfish?! There's no way to win in a reasonable amount of time. Paywall.

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(8)

Prodijy

Jul. 20, 2023

Under rating threshold (show) Can you please change the fast button to stay on? It's annoying to have to press it every level.

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(23)

Naud1234

Jul. 20, 2023

Under rating threshold (show) You can often shoot when you're supposed to be dead and you can kill the enemies on the bottom line, but then you still die afterwards. Either kill me immediately or allow me to quickly kill the bottom enemies before they touch me.

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(2)

Naud1234

Jul. 20, 2023

Under rating threshold (show) Level 22 is insane. Level 44 is also insane. Will level 66 also be insane? Balance your game, man.

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(2)

Naud1234

Jul. 20, 2023

Under rating threshold (show) If the balls aren't gonna hit anything anymore anyway, you might as well just end the turn immediately instead of making them bounce against the walls multiple times. Or provide a fast forward keyboard button so I don't have to constantly move between the fast forward button and the middle of the screen to aim.

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(1)

Naud1234

Jul. 20, 2023

Under rating threshold (show) I'm not spending money on this game. We should be able to earn coins and buy powerups with them, like in most Kongregate games that have powerups. None of these microtransaction filled mobile game ports.

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(2)

Naud1234

Jul. 20, 2023

Under rating threshold (show) What's crazy is that the hardest level I've played until now (22) only gets 8 balls while level 23 gets 9 balls and level 24 gets 11 balls while they are way easier. Or maybe they are easier because of the extra balls. Level 22 takes like 40 minutes to beat and even powerups aren't super useful and extremely expensive for what they are.

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(1)

zzuzu44

Jul. 20, 2023

Under rating threshold (show) ugh. I am stuck at level 83 :(

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(1)

Walocial

Jul. 19, 2023

Under rating threshold (show) Honestly rather boring trying to get the hard badge. Every level is so similar and the same strategy of just bouncing balls directly into the wall works for almost every level I have done so far.

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(3)

Liop

Jul. 19, 2023

Under rating threshold (show) ohwow

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(-2)

Mortbise

Jul. 19, 2023

Under rating threshold (show) Just like the Vampire survivors crappy clone : if you're going to copy existing games, at least do it effing right. Also, why the hell does that wreck my internet connexion while it's active ? Kept being disconnected while doing that badge. And why does such a simplistic game eat that much resources ?

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(5)

kellcey

Jul. 19, 2023

Under rating threshold (show) Jellyfish are easy once you get the hang of maximizing ricochets. (Get your projectiles above them, if you can.) High hit count eggs and pigs remain a potentially serious threat.

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(3)

Naud1234

Jul. 19, 2023

Under rating threshold (show) Each powerup costs 10, 20 or 40 cents. You can get a whole mobile game for $1.

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(5)

Naud1234

Jul. 19, 2023

Under rating threshold (show) Level 22 is really difficult!

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(1)

Naud1234

Jul. 19, 2023

Under rating threshold (show) The BOTD only took me 12 minutes. The grind of the previous game might have been an accident by not making the coins cumulative because if they wanted to make it grindy, they'd make us finish at least 50 levels. Also you don't even have to use your powerups for these levels while I used them very quickly in that other game.

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(2)

Naud1234

Jul. 19, 2023

Under rating threshold (show) I saw the artstyle and thought "Oh no, not this developer again" with the paywalled items that you can't ever get back and the grind. I hope this BOTD isn't as grindy as the last one from this developer.

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(2)

Xxfaded_bladexX

Jul. 19, 2023

Under rating threshold (show)

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(-7)

altamiro0111

Jul. 19, 2023

Under rating threshold (show) Saw the 2.78 rating and thought the game was a buggy unplayable mess, but no, its just a relaxing mobile game. Kongregate community aged horribly bad.

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(0)

dorugu

Jul. 19, 2023

Under rating threshold (show) phew managed to complete the daily hioe i wont see this as a daily again i found it dull and boring so one star from me

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(3)

noeg12

Jul. 19, 2023

Under rating threshold (show) This game does save your progress. You have to hit the map icon to start where you left off.

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(5)

eloyas

Jul. 19, 2023

Under rating threshold (show) Wow, the game really doesn't save anything except the powerups (which are locked behind a paywall). I'm so glad I did all 100 levels in a row. It was really painful though. All the levels are the same after the tutorial and WAY TOO LONG. Get this algorithmic garbage outta here.

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(-1)

Diamond42

Jul. 19, 2023

Under rating threshold (show) 1/5 The speed-up button should apply to ALL stages ALL THE TIME unless clicked again; don't make me click on it every time for EACH PLAY. Muting music & sound effects still leaves the very unpleasant character hit sounds. The balls should automatically disappear when there's NOTHING to hit on the screen; don't make me wait for the stupid balls to reach the bottom. The recent BOTDs suck.

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(18)

Polari

Jul. 19, 2023

Under rating threshold (show) The most impressive feat here is the game has added a third volume control button over the usual two of music and effects, yet disabling all of them still leaves some audio playing

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(19)

Vado18

Jul. 19, 2023

Under rating threshold (show) I would honestly give this game 1/5 stars just for this completely stupid cloning mechanic, that happens immediately after the "line" appear. So You can't do nothing about that first cloning, which spirales out of control, and it is often luck-based to win the game. Okay, if I don't focus on clones, punish me for that by cloning them, but don't f-ing punish me when RNG based bon-bons destroy all lines, allowing 4 insta-cloning lines to happen becuase it is complete bulls*it..

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(5)

Iblis

Jul. 19, 2023

Under rating threshold (show) Y'know I really love it when a game doesn't keep my progress - it's absolutely great to spend a couple of hours on a game, only to come back later and find I have to start again! Best thing ever.....

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(1)

Olinser

Jul. 18, 2023

Under rating threshold (show) Game is OK, but it's REALLY FREAKING ANNOYING that you have to push the Fast Forward button EVERY SINGLE SHOT.

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(7)

FroggieG

Jul. 18, 2023

Under rating threshold (show) I do think the Impossible and Hard badges should've been switched. Nearly have the Impossible badge while I'm not even close to the Hard one

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(2)

FroggieG

Jul. 18, 2023

Under rating threshold (show) At least, I'm glad that the balls eventually are spiked downwards after bouncing off enough walls. Other games of this variety sometimes have the problem of getting stuck with balls bouncing near-horizontally at the end of the level

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(2)

therevspecial

Jul. 18, 2023

Under rating threshold (show) Also big glitch on the left side of the screen causes bonbons to be spiked downward for no reason.

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(0)

therevspecial

Jul. 18, 2023

Under rating threshold (show) The "aiming" line is completely inaccurate. The bonbons do not bounce the way that it predicts.

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(4)

faylinameir

Jul. 17, 2023

Under rating threshold (show) It seems weird to me I hit level 63 and got the impossible badge before I got to level 100 for the "hard" badge. I only failed a handful of levels so there must be literally no way to get the hard badge before the impossible one.... how impossible is that?

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(6)

Straszny

Jul. 17, 2023

Under rating threshold (show) wdym you dont have to spend more than 24 h for an impossible badge ?

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(2)

Szputnyik50

Jul. 17, 2023

Under rating threshold (show) After 50-60 levels it gets boring and anoying... And the best part for me: you make the perfect shot, clear the whole screen and then BOOM, your reward is 4 loaded lines... :(

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(9)

Wariat117

Jul. 17, 2023

Under rating threshold (show) at least in this game easy badge is easier than impossible badge

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(5)

darkguld

Jul. 17, 2023

Under rating threshold (show) fun pain

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(2)

DAC169

Jul. 17, 2023

Under rating threshold (show) I'd like to say that it's really unfair that the squids can not only spit more out as soon as they drop down onto the screen, but they can even spit more out before they're even on screen. And some levels I've seen the goal keep increasing even without the crackers, squids, or eggs. Wtf is that bs?

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(3)

wolfgang12345

Jul. 17, 2023

Under rating threshold (show) As someone with a 100% complete Shiny Kongpanion collection, I like this game very much.

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(-2)

Birckin

Jul. 17, 2023

Under rating threshold (show) I've seen some weeks ago an EASY badge in a idle game several times more time consuming than this impossible one...

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(9)

hgkmaxymus

Jul. 17, 2023

Under rating threshold (show) quality settings when? terrible memory usage on these games from the squad :/

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(14)

Leboyo56

Jul. 16, 2023

Under rating threshold (show) Kongregate's badging team has got to learn that grindy tasks like the 4,000 Kongpanions knocked down isn't skill-based and therefore not nearly deserving of being on the same difficulty level as completing all of the first Frantic without being hit, or the Moneyseize Impossible badge (which I see as being the hardest Platforming-genre Impossible badge on the site). The more skill-based badge in this game is the Hard for beating level 100. Those badges' difficulty could have been swapped and there would be less complaints me-thinks.

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(139)

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