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I think units like the artillery should have a button which holds their gun into position, say - hold space. Then you can move to the location where you are firing at fire. Further movement of the mouse will move the aim a subsequent amount as if you were still focused on the artillery (hope you understand what I am saying). Otherwise it is just an expensive tanks.
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Really good, but jumping is way too high and floaty, and the camera snapping when the mouse passes over your guy is way too harsh. Can't shoot someone below you because it freaks out.
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I agree with the comments regarding units. I ended up just upgrading my rifleman all the way and then hoarding cash until I got the rocket chopper. I splurged on a tank after that. Once you get the chopper(s) it's way too tempting (as Crippled said) to just decimated everything.
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5/5 and fav'd, But this game would knock any flash game behind it if it would have multiplayer and troop customizing. + this comment to let the devloper see it :D
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"The baddies have captured and ammunition storage facility and are holding a V.I.P. on the roof. They've used it to upgrade their firepower" Wow, those V.I.P.'s are multifunctional!
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why is it when you kill all bad guys the level finishes, that's stupid because it gives you little incentive to kill them all
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K... Im really f***ing pissed now. Second artillery and it shoots a building and dies... seriously when you are stuck with artillery and you can only shoot the sides... that's messed up.
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General as the commando...Major with a bazooka,and private with the Heli-R.I think the general should switch with the private :P
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Yeah....double post...whatev...
Needs a confirm for clearing the level. Already enough of PITA to not get civies shot up, but to have to collect all the stars before killing last guy at the same time...ugh.
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At first i really liked the game. then i got a bazookaman and found the totally destructible environment. 5/5 and favorited.
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Great game. A few probs tho. Mouse aim is WAY off. really frustrating to have to shoot the same guy 9 times with starter units because i'm shooting the bricks underneath no matter how much I adjust. The destroyable enviro makes up for it tho. I just wish team members either weren't so expensive or fragile. Still...good stuff. Has a lot of replay to it.
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@Rpghunter Bro, you ever seen an RPG shot against a wall? I haven't, but I know it would blow a wall to pieces. But, my review. I played this game several times (Not here though... >__>;) And I would've played it again except my touchpad wasn't working that good. I gave it a 5/5 because of how fun it is to be a commando, heli-r and a big tank.
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I'd like to see some more unit types like perhaps a sniper or flamethrower. Overall a pretty fun game, although I would like to have levels thrown in here or there where there are no VIPs or civilians and I can just go crazy.
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Building blocks needs to be fixed. First of all its annoying how a floor doesn't stop a single piece of brick. Walls need to be stronger (don't crumble too fast after a single RPG) Otherwise a fun game. Oh would appreciate having time to collect stars >.>
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ITS AWSOME! But has flaws, first of all, with all the destructive weaponery its kinda weird that only one or two levels allow you to just blow everything up. The upgrade system is kinda lame,and it doesnt have enough depth. either way I`d loove to see a sequal!
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Sorry, but not giving the player an opportunity to save the remaining civilians or collect remaining stars... not even a second... after defeating the last enemy, is just wrong.
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I have to admit: the final level was underwhelming. With no hostages/vip's, there's nothing to stop the player from leveling the area with artillery or a heli-r from out of range, or just rushing them with a tank.
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i have to say... when i first got the tank, the first thing i did was run in and blow everything up. this resulted in me losing all my money :D
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Deserves to be the all new and top rated but... 4.9 that would usally be a winner...wow i can't belive how stong the compitition is. o and 5/5 ITS EPIC!