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pressing 'space' to start is really annoying - the entire rest of the game is mouse based, why can't you just click a box to start?
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@ Pixlion: You will see why in level 31. You will need to utilize both in order to win. Also, they won't go into the water unless they fall. If they approach it from being level, they're smart enough not to go in and drown without a command (yet they're not smart enough to see the edge of a cliff. Go figure).
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This is stressful....not in that the puzzles are hard....but the dibble....wave goodbye before being turned to stone.....
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Aw maaan, I figured out how to do that last level, but I kept messing the sequence up and having to restart it. About ten times.
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when you are a red ball with nothing but two ears and the only thing you can do is to go straight for the rest of your life death is not that bad i guess
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very cool game... modern version of "Lemmings"... but, everything kills the little guys... lol... well, except the stop action...
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I love how the dibbles' ears bend back when squeezing through a path. Even the king ducks a little. And the music on this game is great.
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Very nice - a little easy at the start. Deserves a 4 - but I'll bump it to a 5 for making me look at the solve for level 32.
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@intothekey: It's not a typo; "The King is dead! Long live the King!" was the traditional way of announcing the King's death
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Am I the only one disturbed by the gruesome sacrifice the "servants" make in order to safely get the king to his destination?
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this game is like our government...the normal civilians die, while the rich, and the government step on us and prosper
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Curse the space cows for their horrible influence on these cute little animals, teaching them to sacrifice themselves "For the greater good." QQ
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Why can't they survive falling from a great height, but if they are launched from a bouncer, they suddently can... THEY FAKE IT, i say. FAKE. Meanies.
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Very nice, solid game. Enjoyable and challenging puzzles without going into "ZOMG WTF screw you guys, I'm going home" difficulty.
Needs to use mouse to start the level instead of keyboard and the pause at the start of the level needs to be less intrusive so you plan your moves without the level running. Other than that, very good, I would love to see a sequel
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kongregate's people must have masochistic tendencies; why else would the ending spoiler be one of the "best comments" ?
Seriously. That sucks. The game on the other hand doesn't, but it needs some polish:
-Pressing space to start the level is plain annoying.
-Putting fast forwarding on a timer: Bad idea. It doesn't really accomplish anything; if I want to keep it fast forwarding till the end, I end up holding the button, and if I wan to stop fast forwarding I have no means of doing it excep wait, or press the button again in panic only to restart the timer. Pressing the button when fast-forwarding should turn the speed back to normal, and get rid of the timer.
-The music is quite nice, but you only hear the beginning especially in the earlier, shorter levels, where it gets boring to the point you mute the game and play your own mp3's. It would be much nicer if it were continuous throughout the levels.
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Good god it just keeps getting worse! I mean the game is good, but the new comand stones keep doing worse things to them! First they just get walked on and could be recovered with a helping hand. Then they turn to stone. Then they LIQUIFY. Then they pull off their own HEADS!! Im starting to hate this king!
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"Sire, pull me out of this bridge-position, please."
"Sorry, have to keep moving."
"But...hey! Come back! I can't keep hanging here forever. O, god..."
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Took me a while but managed to finish all of them, though I noticed that in most levels I'd have some leftover actions so I assume there are a few different ways to win for most if not all levels