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ADD A HOTKEY FOR FAST-FORWARD DARN YOU!
And being able to choose when my minions march to conquer the world would be nice too.
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Hmmm. I wonder how you are supposed to do most of these levels, because clearly that was not the way you are supposed to.
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Love the Dibbles games. This is one of the easier ones, in my opinion. The Desert themed one (Dibbles 3 I think) was much harder towards the end, but this pack is a nice time killer, even though I've already played it on other websites a dozen times. I'm glad it's on Kongregate now!
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Great game, but wonking the physics without telling the player leads to more frustration than fun. Yes, I'm referring to the now-infamous level 22.
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alexx_90. I agree with you that level 22 is a curse. I wouldn't have been able to continue without the walkthrough either.
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While I love this series I've always found it odd how bounce works. Like in level 22 it catapults the dibbles halfway over the map and they're not harmed. Without the walkthrough I would've never gotten past this level.
PS: Hotkey for fast forward and a grid.
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Is there any undo button?!?! I am about to scream whenever the mini thing grabs the work and does it on the wrong part! *SCREAMS*
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@ Araiz I get that they don't have the tools needed to make a bridge in any way other than using their own bodies. What I don't get is why a dibble must turn to stone in order to tell the other dibbles to turn around :P
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The bit I don't get is the way every dibble uses their own body's to make a bridge etc.why can't they just hold a trampoline in their hands or take a rope