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"Challenging puzzle game with well balanced levels and a motivating storyline." I have an objection against words "challenging puzzle" and "motivating storyline". ...
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PLUS : well designed, easy to learn and walk unto harder levels. MINUS : uneven progression (some latter levels are easier than levels before them, probably as squares are always easier to figure out because of inescapable symmetry), all in all too easy and too short. hints are ALSO completely useless in regard to the difficulty displayed here.
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It looks like an undercovered Tetris. It also needs a Restart button, and clicking on a group to unbind them may be nice too.
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RESTART BUTTON!!!!! it's been over 10 years since the first flash game, how some developers STILL ignore the need of a SIMPLE RESTART BUTTON just baffles me. 2/5 the game is ok but this is a deal breaker
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Nice little game, although the whole concept felt a lot like Tangram. Also drag'n'drop might have been a much better choice instead of drawing the shapes.
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I'm sorry, I'm looking for the motivating storyline? I've completed the game, is it unlocked in some menu? You know, it doesn't have to be motivating, storyline would do... I would almost think that there is none. Well, it's obviously not a problem, you don't really need a storyline in game of logics. But you clearly wrote you have one, and I want to enjoy it as I've enjoyed the game. Just can't find it :(
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The disconnecting process is needlessly painful. Simply allowing a 'disconnect' toggle would be easier. Also, the hint system. Why don't the hints just change the board? When it shows that I did something wrong, I need to undo everything to get those particular pieces right now, and then link them the way it showed me to.
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Great fun, and the hint system makes the game easy for people who just want to blast through it. If you do a sequel, I would find a way to penalise people for using hints - maybe make it so you lose points from your score or something. Also, if you could manage, make a puzzle generator - this could take the form of the game randomly generating levels or (probably even better) make it so players can create their own levels and share them online.
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Muy bonito, la musica no la pude disfrutar.
Lastima que todo es en ingles (podria haber opcion de cambio de idioma),
Saludos desde Argentina!
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does anyone know the name of the game were you have no legs and you have to move around the cave you are stuck in with your arms and you get upgrades like feathers to make you lighter and heath
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Essentially just a "fit these shapes on this board" puzzle. However, the interface for "connecting" the netbots was simply worse than placing actual pieces on the board. Additionally, the pieces don't light up sufficiently, making it nearly impossible to tell at a glance what you've filled, especially for certain colors. Further, the difficulty progression is incredibly screwy, with the levels leading up the last being insultingly easy, and the last level only being difficult because I couldn't play with actual pieces to see how they fit together (didn't see diagonal + wedge = 3x3 block).
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Just in case the instructions aren't clear (hint - they're not): you will be shown a pattern on the left. Click and hold down the mouse button, and then drag the pointer over all the bots on the right that will make that pattern. And then release. (I'll ride the wave where it takes me...)
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@FaliusAren isn't a good puzzle souver, this game isn't 2 out of 5. actualy 5 out of 5! Its inovative and fun, it is the most fun to trying to discover other ways to solve the same level!