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Comments for An Adventure In Unknown Lands

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SataiDelenn

Apr. 13, 2018

Under rating threshold (show) So sick and tired of seeing UNPLAYABLE Unity games on here! Take them off the site or make them playable!!!

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(0)

lathoron

Jan. 05, 2014

Under rating threshold (show) it would be nice if stuff would respawn (faster?) kind of hard to finish a quest when the creature you need to kill is extinct

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(0)

VaranusNiloticus

Oct. 28, 2013

Under rating threshold (show) what a confusing interface. I clicked and clicked and gathered resources but had no idea what to do! (or any fun)

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(-1)

Nyathearai

Sep. 26, 2013

Under rating threshold (show) This looks like it's going to turn into the kind of game I adore. I absolutely cannot wait to see the improvements. Freedom of camera movement and the ability to zoom in and out would be a huge plus. Being able to see how strong enemies are compared to you is necessary. Apart from that, it's starting off ever so well!

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(1)

donteatacowman

Aug. 27, 2013

Under rating threshold (show) Very nice, entertained me for an hour or so. I'm interested to see the updates. :D

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(0)

KandieBaer

Aug. 12, 2013

Under rating threshold (show) it's very.....confusing at first. you should have a stats bar that shows how much hp, strength, and defense an enemy has when you scroll over them. also have a shop option in the towns so you can see what you are buying before you actually buy (and so you can buy scrolls too).

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(0)

rimacy

Jul. 31, 2013

Under rating threshold (show) I played for an hour, I liked it. I am excited to see a fleshing out of the game play.

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(0)

MigraineX

Jul. 29, 2013

Under rating threshold (show) I still wish you'd find your way back to nexus.

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(0)

propane_mailbox

Jul. 11, 2013

Under rating threshold (show) I'm all for using minimalism as a game mechanic, but this one is too minimal. I have no idea what my or enemies' stats are, I don't have a map to reference (which makes the compass a lot less useful), and I have no idea what equipment I get when I buy. On a different note, you can't click on something if you're on top of it, i.e. if I click near something but not on it, I have to walk away and come back to interact.

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(7)

DeathPortal

Jul. 08, 2013

Under rating threshold (show) 1) All of the buttons in the pause menu that return you to the title screen say 'Leave The Forests' even when in the desert or cold north. 2) The 'Retire Adventurer' button needs confirmation rather than just deleting your save.

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(1)

vedronya

Jul. 08, 2013

Under rating threshold (show) Pls keep working, it might be a great game

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(0)

ChathSuaco

Jul. 07, 2013

Under rating threshold (show)

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(-3)

ChathSuaco

Jul. 07, 2013

Under rating threshold (show) Very incomplete... What I have so many recommendations that I wish I could talk to you directly... but since that's not an option; First off, camera, oh dear lord camera. Put the camera control to the right click. I don't care how you do it, make it spin on it's access, or change perspective like it does when you go up hills, please. Next, buying weapons, Luck based progression is horrible. It's why D3 isn't doing so hot, because you have to either be lucky, or really dedicated. At the very least, give us the option of weapon or armor, and tweak the algorithm so that we have a greater then 50 percent chance to get equipment equal or improved.

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(0)

SilverGreenEyes

Jul. 06, 2013

Under rating threshold (show) This is really funny

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(-1)

capkloud

Jul. 05, 2013

Under rating threshold (show) clicking enemies does nothing about 75% of the time, my guy just stands on top of the enemy. i get hit once, then nothing else happens until i click the enemy again. not worth playing. camera is retarded, and movement is slow. its like you put together a small world out of squares and said "well, time to half ass the coding job, and not bother making anything here to interest people"

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(0)

Alsee

Jul. 04, 2013

Under rating threshold (show) Has potential. It desperately needs camera control, or at least keep the camera at a lower altitude for a longer view. Also the "buy equipment" option is very frustrating the way it unexpectedly wastes money for crap. Either relabel it as some sort of gambling, or give us a legitimate shopping option. Is there any healing on the desert map??? I couldn't find any!

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(3)

GCskittlez

Jul. 04, 2013

Under rating threshold (show) Really think you should consider adding shoes to the game to increase movement speed. Some distances are super far away. Would be cool to make monsters chase/attack you too.

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(0)

GCskittlez

Jul. 04, 2013

Under rating threshold (show) I'd like to see higher leveled areas, and maybe a dungeon or something. Really fun game though.

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(0)

jesterofchoas

Jul. 03, 2013

Under rating threshold (show) When you go to a new town to buy a weapon... it would be nice to see how much it will cost and a buy/not buy button so we can have a choice. Also, REALLY needs some sort of power gauge so we can judge when best to attack what. Really good start, but please adjust some things and let us play again!!

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(20)

Developer response from ThirteenOranges

Thanks for the feedback, both of those issues are something I'm working on so hopefully they will be resolved in a future update.

Slayzer

Jul. 03, 2013

Under rating threshold (show) Rather feels more like a unity test than a proper game atm. Amusing enough I suppose. Rather confused as to how it's appearing on the 'hot new games' with all of 350 plays and what seems to be a 3 rating atm, however...

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(0)

Atomsk

Jul. 03, 2013

Under rating threshold (show) I will give it a 3 for now, it has some really good potential it feels like

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(7)

chotikrack

Jul. 03, 2013

Under rating threshold (show) i like more the game if i can sell the equipement that i dont need but for that i love it

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(9)

amberdawn1

Jul. 03, 2013

Under rating threshold (show) Would be nice to be able to move the camera around yourself. Its hard to get a good view of the land otherwise.

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(29)

TametSan

Jul. 03, 2013

Under rating threshold (show) Fun game, I currently wouldn't recommend it for a dedicated play-through just yet though. It has some noticeable bugs, but I'm sure the creator will respond to feedback soon.

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(14)

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