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i have played so many escape games games and this one just doesn't cut the cake. make more items. more complicated puzzles, and better graphics instead of taking pictures of your house.
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Quinn's Review: Whenever I find myself in a room with a closed door I hunt for hidden items, but in all honesty I find escaping from waiting rooms and toilets in which I'm not actually trapped in the first place to be about as enjoyable and rewarding an experience as this game. Which is to say moderately. The art style is very much appreciated, but with a paltry six items there's no real puzzle here and the game can be knocked over in a few minutes. The scenery - a mundane and unexciting living room - is far too bland and with no music or atmospherics - which are critical to escape games, as they are all about creating tension - this game lacks too much to be a really good addition to the genre. I do rate the art style, but find a better room, add more depth and some proper sound effects and then call me. Also, pet hate here: ditch the immersion-breaking cartoon designer's logo from the bottom of the screen - it completely ruins any atmosphere this game could otherwise build.
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I can't say my real judgement, but first of all, it wasn't really logical. Couldn't I just hold the wires together? Couldn't I just bash the cabinet open? Couldn't I just go through the window? There were many things that made me suspicious that it was actually a real person's room, just photographed and edited.
The gameplay was interesting, as it doesn't get old because it's too short to get tired of. The sound was a bit annoying, especially the squeaking door. Near the end, I was kind of like, "Ooh, what happens next," but then, it ended. Personally, after that, I think that it'd be better if you just stayed in your room and used the computer, played gamecube, or whatever. The home like features didn't really give you that "Oh frick, I'm stuck" feeling. 3/5 for trying
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I think some comments here are WAY to harsh. Yes, this game was short and simple, but I'd rather that than get lost in long escape games where you have to click through dozens of screens to find the one thing you missed or the one combination of items you didn't check. This game had better logic than most escape games too! *SPOILERS* It's frozen - heat it. It's torn apart - tape it together. I don't know why people mind this being a real person's room, photographed and edited - better than an unrealistic graphic of a room, surely? I give it 3/5, and hope for more detailed games in the future.
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Way too short a game. And it's somewhat nonsensical. Without being a spoiler the method for opening the first door is silly, IMHO.