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Comments for Squares and Blades

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PYROBRYAN

Jun. 05, 2009

Under rating threshold (show) Good idea, but poor execution. Moving and attacking seems really buggy. Sometimes my turn would just end instead of doing anything.

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(26)

Anubis92

Jun. 05, 2009

Under rating threshold (show) Too easy!

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(-1)

chrisie161

Jun. 05, 2009

Under rating threshold (show) rubbish well maybe not for others maybe i just cant do it

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(-1)

legendking

Jun. 05, 2009

Under rating threshold (show) so boring !!!!

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(-1)

minmi

Jun. 04, 2009

Under rating threshold (show) I couldn't be bothered finishing the tutorial :( Needlessly complex and slow, from what I saw.

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(-1)

abe4

Jun. 02, 2009

Under rating threshold (show) lame. 1/5

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(-1)

titch1997

May. 29, 2009

Under rating threshold (show) i don't like it

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(-1)

Rabk

May. 28, 2009

Under rating threshold (show) Great game, but it BADLY needs a savegame feature. It's a royal pain in the backside to have to play the whole campaign over again if you have to quit for some reason.

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(-1)

sojikai

Feb. 22, 2009

Under rating threshold (show) 5/5!!!

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(1)

sojikai

Feb. 22, 2009

Under rating threshold (show) GREATEST CONCEPT EVER!!! Truly an amazing game. Keep up the good work!

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(1)

lomanoju

Feb. 09, 2009

Under rating threshold (show) 4/5

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(1)

lomanoju

Feb. 09, 2009

Under rating threshold (show) good stategic game one off my favorites ya!

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(1)

rayman5395

Oct. 16, 2008

Under rating threshold (show) Not bad, could be better.

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(-1)

alectan

Oct. 14, 2008

Under rating threshold (show) Good concept, decent execution, but needs more excitement and gameplay. 3/5.

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(0)

sspros

Sep. 21, 2008

Under rating threshold (show) I was to slow!!!!!!???????

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(0)

normac

Sep. 08, 2008

Under rating threshold (show) snore zzzzzzzzzzzzzzzzzzzzzzzzzzzz

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(0)

webwraith

Aug. 28, 2008

Under rating threshold (show) I glitched into the enemy square and I cant move ore attack :D

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(0)

godopie

Aug. 05, 2008

Under rating threshold (show) boring plus moving around is a pain -.-

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(-1)

Genesis123

Aug. 02, 2008

Under rating threshold (show) gay 2/5

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(-2)

noteusuck

Jul. 09, 2008

Under rating threshold (show) ugh.........*falls asleep* "zzzzzzzzzzzzzzzzz" 1/5

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(-1)

LostHero

Jun. 18, 2008

Under rating threshold (show) oh ya bout the game well it rimes with game but it kinda opposite. LAME

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(-1)

LostHero

Jun. 18, 2008

Under rating threshold (show) james that was uncalled for|= / gross

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(-1)

Wasdias

May. 15, 2008

Under rating threshold (show) well... it would be better with badges but i like strategy games

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(0)

halfwit

Apr. 26, 2008

Under rating threshold (show) so BORING

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(-1)

AFGOP

Apr. 23, 2008

Under rating threshold (show) I feel asleep while playing it. Boring

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(-1)

thewarriors

Apr. 09, 2008

Under rating threshold (show) pangit wlang save para sa save hi hi hi

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(0)

david707

Apr. 07, 2008

Under rating threshold (show) very gd game but definately needs a save feature.

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(0)

PrinceNation

Apr. 05, 2008

Under rating threshold (show) The game glitches alot.

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(0)

Ghost_The_hunter

Mar. 26, 2008

Under rating threshold (show) Pros: Realy good game, good graphics, and original fighting styles. Cons: No save, not enough character choices, should be able to pick weather the class is male or female.

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(0)

JosephR

Mar. 04, 2008

Under rating threshold (show) Pro:One of the best strategy games ever. Con: Can't save. I give a 5/5 because it deserves it!

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(1)

Tolrick

Mar. 01, 2008

Under rating threshold (show) real potential

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(1)

cdv155

Jan. 25, 2008

Under rating threshold (show) nice game!

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(1)

PloftKaploft

Jan. 20, 2008

Under rating threshold (show) I like the art, it's strategy game (a bit underrated). Thanks for uploading.

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(1)

AstralBlades

Jan. 12, 2008

Under rating threshold (show) Definitely needs a saving feature. Otherwise, a very stylish and enjoyable game!

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(0)

EdiciusTsaf

Jan. 11, 2008

Under rating threshold (show) 2 movement points left, no attack possible. 3/5 until bugs go away^^

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(0)

joye

Jan. 10, 2008

Under rating threshold (show) Needs a save feature. Nice graphics and idea. 3/5

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(0)

The_Corruptor

Jan. 09, 2008

Under rating threshold (show) good idea, and looks great, but I've wound up below 0 health, without anything happening. I've also reduced an enemy below 0 without killing it. It went back up to full. Was using spy. 3/5 until the bugs are worked out.

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(0)

DexanCreel

Jan. 09, 2008

Under rating threshold (show) Cool game but needs some more.

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(0)

USPinguim

Jan. 09, 2008

Under rating threshold (show) Awesome game! Just needs a save, so it's a 4/5.

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(0)

StereoSonico

Jan. 09, 2008

Under rating threshold (show) need work, but it's a very good start...

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(0)

stewie55

Jan. 08, 2008

Under rating threshold (show) my 4th battle froze up on me

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(0)

cdjflip

Jan. 08, 2008

Under rating threshold (show) nice concept, needs a little work because the random system is a tad to random.

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(0)

DrAstroZoom

Jan. 08, 2008

Under rating threshold (show) Crashed on me in the fourth battle. That took it down to a 2/5 for me.

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(0)

harleyrebel

Jan. 08, 2008

Under rating threshold (show) I like it, but a save and change of the random d10 would probably take me into the "love it" realm.

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(0)

Lewinzki

Jan. 08, 2008

Under rating threshold (show) When you can save the game it will get 5 stars and when there is an inventory and there is some sort of equitment I will add it to my favorites!

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(0)

1hd2

Jan. 07, 2008

Under rating threshold (show) agree with mykael

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(0)

mykael

Jan. 07, 2008

Under rating threshold (show) Interesting concept. I'd like to be able to set how long I have to consider retreat - 1 sec, 2 sec, 3 sec, 5 sec, indefinite.

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(0)

Jonasrla

Jan. 07, 2008

Under rating threshold (show) I think it's good...

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(0)

Sesspool

Jan. 07, 2008

Under rating threshold (show) i think 1-10 is a little too random. might want to take the game to the next level and make the damage system dependent upon character stats or equipment. could do something like: damage = 1d10 + attk defense = 1d10 + def alternately, you could offset one (focusing on damage rather than defense or vice-versa) by doing: 1d10 +stat/2 round up and your movement has less to do with chess and more to do with checkers. anyway... just ideas. I think it's a good start but it needs something to separate it from other games in the same genre. It's a basic idea that doesn't appear to have a fully fleshed out design.

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(0)

Sesspool

Jan. 07, 2008

Under rating threshold (show) the text in the help section that says you can click anywhere to continue is really hard to read.

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(0)

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