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Anyone else have a bug that the graphics for the terrain is gone? the geography is there....just not the texture. i can play by looking at map....but can i get some kinda fix?
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I seem to be missing something when it comes to saving a game...as in how to do it? I went to the main menu, and noticed I have no way to get back to where I was. All I can do is start a new game, or open a previously saved game (I have no idea how that progress get saved). Guys, can you please provide a "Save" option on the main menu, as well as a "Cancel / Back" option? This kinda sucks.
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I have actually tried all the classes atleast once each before placing these comments; each individual class has its bugs. Foremost is that the animations get stuck and the attack never happens, or the positioning of the arms are messed up, so your attacks are aimed at some mysterious place instead of where you're aiming at... etc etc.
I'm hoping very much (i really do want to believe) that you've actually used a randomizer with your lucky wheel draws; cause losing 10 times in a row using 3 tickets has got to be some insurmountable odds. Either I'm really unlucky, or there's something wrong with your coding!
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is anyone else getting archer constantly in loading screen quiz? cause ive done it 4 times now with different answers and its all archer
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Calling this "open world" must be an inside joke. Fetchquests were the items are on the ground on path you walk anyway are not making it any better. However the music and graphics are good. An ok time waste for a boring sunday evening: 2/5.
There is no rescuing the story.. because there is no story. Dialog ala "Kill X! Thank you, now kill 5X, then kill a boss!" does not count as one.
The gameplay is boring and repetitive. With the exception of how they look, all enemies basically are identical.
The team behind this game has potential, but for it be considered good, there is serious need for enhancement. Classes can not safe you, if the gameplay doesn't work. It is obviously melee oriented, so focus on that, make it interesting. Take a look at brawlers: Attacks: quick, strong, low, high. Different enemy types: dasher, smasher, blocker, flyer. Get the basics down, make the bosses distinct, write an actual story. And only then think about how an archer class can mix it up.
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So bloody buggy its not playable atm, fix them and i'll give it another go.
Great potential, but like EA, released too early, and with way too much bugs!
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damned arrows get stuck on side of wall so damned much... its rather annoying.
Also, i do hope that purchasing with Kreds in game gives you cash back as well!!
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Tip: If you die you suffer 50% xp loss. However, if you have 0 xp cos you just leveled, there is no penalty to death. So if you're facing a hard boss. Make sure you just leveled then just slog it out since you can just die and come back but any damage you do remains
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This is getting tedious now
The first two areas were decent, but after killing ~80 golems to get 60 stacks of powder, 45 cyclopses, and the randomly thrown in boss, it's ridiculous. The 20 RIDICULOUSLY tough wolves are just too much. It probably took a minute of stabbing while it was cornered against a wall and unable to block for 1 to die. If there was a plot, MAYBE it would be bearable, but the scaling beyond lvl 30 is just brutal.
I loved the early game design and the artwork is pretty great, but "Go kill those green-eyed wolves that showed up when the should-have-been final boss died" isn't a great quest line.
If you make a sequel or update dev, don't drag the game out. If you'd ended it a little earlier, I would still love the entirety of this game.
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I just played as assasin and felt the game was a little easy. Put all points in strength and luck and ur set. Crit op. A little bit monotonous in the end. ALso i did hope for a bit more of a dramatic ending. Not just u won the game check if u missed any quests. I also didnt really understand the storyline and who that guy was i fhought before the wolves. Nice concept but i feel like this game could have been more. 4/5
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bought the lava stuff for 50k, killed over 100 golems just to get 60 pieces of dust, got the armour, picked it up, invetory was full so it dissappeared, done with this game anyway
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Very nicely thought out game. One suggest, in additional to the quest screen telling you who to collect the reward from, state where this person is. Who have some means of seeing names of characters you will speak to, but whose conversations haven't come up yet because you haven't started/completed a particular quest yet.
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so 5/5 i havent been able to p;ay any mmorpgs lately due too low wi fi so i was sooo happy to see a single player rpg!
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i am using an archer... while i'm drawing my arrow, some monster attacked me and then my drawing action is glitched..... (the hand is shaking extremely quickly... and need to wait much longer time for him to draw the arrow out) .... please fix this :P
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Just finished the game along with all quests. I hope you add more story, levels, and character/enemies. because i feel empty being lvl 33 with the Dark Entity as a follower.
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Head twenty three looks like a psycho or something.I mean it looks like its saying, "I just killed this man brutally wanna see his internal organs?"
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When the battle beging, I'me in front line, I want to die in battle, the most important are force, stamina, endurance, I eat rocks for my breakfast and I brush my teeth with dragon bone... You are an assassin. What?!!! F..k U! I'me a badass warrior, not a sissy!
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It's generally good, but the item drops for other classes should just be replaced with gold (since you can't do anything but sell them as your initial choice of class prevents you ever using them), and there should be something to do with your skill points after you've reached the maximum level in every skill.
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Reading the comments, i see many complaints about the archer: i finished the game with him and i can assure that in higher levels is very good: fast speed and draw. Obviously you need to farm the right set. Also look the description of your bow: if it's written "very slow" what did you expect? :p There are some faster bow if you will have patience to get the drop from the right mob.
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Spread the buttons out on the settings menu. It's really easy to accidentally press menu instead of the other two buttons, and if you haven't saved, you're screwed.
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Needs autosaving badly. If you have a crash or just forget to save and close your browser, you're screwed. If it saved every time I changed areas at least, that would be sufficient.
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I was wondering....how about mercenaries to help? Like a warrior merc to tank the archer or a assassin merc to backstab whe the warrior is fighting...what all of you say?
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I think the aim system can be upgraded. It's hard to aim up or down standing and if you're on a slope os jumping......:(.......maybe an aim system that gets better with the accuracy, like a trambling target with low stat or something....I like challenging characters but this archer is way too much....fast drawing or more powerfull shot could do the trick...but the game is great! I stopped studying and played straight for 5 hours and beated the game with the assassin :)
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It would be really nice if you could have a keyboard-only config - something like an up and down aim key plus an attack key. For example, the setup I'd use would be wasd to move, space to shoot, up and down to aim, and enter to "enter". That way I can play much better on a laptop.
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Finally, a MMORPG that available in SINGLE PLAYER! The game is nice, though it's buggy because it's new, but that's ok considering the potential it can have. My only requests are to have crouch, walk and sprint in the game and the dialogue be a bit less straight-forward. 5/5 :3
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Don't call it open world if you have to have to complete quests to go into other areas. Still a decent game nonetheless.