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Comments for Bloodline Legacy

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NormaTheNorman

Sep. 10, 2015

Under rating threshold (show) Finished Family traits. No bells and whistles I'm sorry to say.

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(4)

apcfan009

Sep. 10, 2015

Under rating threshold (show) Skill tree is all maxed, guess I just wait for an update? Also pretty sure after first time logging off and back on the bonuses stopped doing anything. Quest times haven't changed at all. neither have the amount I've been getting

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(7)

blacksythe

Sep. 10, 2015

Under rating threshold (show) Nearly filled out all the family traits. Progression seems very limited and also very linear once you reach this point each upgrade making almost no difference to gains in both quest completion time (i understand this is currently being reworked) and skill progression. A few things I would like to see. 1. Quests that unlock at a certain skill level not just character level. *Pending new quest system review And quests that unlock on completion of quests offering greater rewards and removing the temptation to just do the lvl 5 quest 2. Higher tiers of family traits only unlocked after gaining a certain total number of legacy points and after completing certain objectives e.g. having 100 total LP and completing the intelligence circle of traits unlocks tier 2 of intelligence traits.

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(7)

Developer response from TickbirdGames

We have re-built the quest system completely now, hopefully addressing some of your concerns. We are also working on a trait board update that will expand the trait system significantly. Thanks for your feedback!

ninjatree42

Sep. 10, 2015

Under rating threshold (show)

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(-3)

xandramas

Sep. 10, 2015

Under rating threshold (show) once you have done all the quests. the idle part of the game pretty much has nothing to do with leveling your skilltree

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(2)

kebablover

Sep. 10, 2015

Under rating threshold (show) when should i retire my first hero? any suggestions

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(-1)

Kyo_Kusan

Sep. 10, 2015

Under rating threshold (show) Suggestion: The game looks too.. blue. Maybe adding some colors wouldn't hurt. Probably adding a color code to the skills that combine?

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(1)

NormaTheNorman

Sep. 10, 2015

Under rating threshold (show) For some reason my xp gained per purchase is going down instead of up. (I think.) It's getting harder and harder to gain levels every soft reset, and open up new quests. (Quests do completely recycle each reset, right?)

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(2)

Schattenlord

Sep. 10, 2015

Under rating threshold (show)

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(-3)

jordiiglesias931

Sep. 10, 2015

Under rating threshold (show) Could be fine a way to click repearly in the buttons (strenght....) to speed this bar and make the game a little bit less idle

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(1)

FeyFeyN

Sep. 09, 2015

Under rating threshold (show) A way to export your save data would be a ton helpfull. otherwise, love the game so far and excited to see what comes next.

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(0)

killersqurill

Sep. 09, 2015

Under rating threshold (show) It seems like the only point of the game past 40 or so LP is filling out quests to get more LP so you can max out your skill tree. getting the skills upgraded is effortless, and you gain xp far faster then quests finish.

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(2)

Shady_Mac13

Sep. 09, 2015

Under rating threshold (show) How about 1 LP for every skill box obtained?

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(2)

MontereyJack

Sep. 09, 2015

Under rating threshold (show) Based on my current run, it seems you could just give legacy points about 1 per 100 skill levels (that would actually be less LP than I have gotten from quests in that time). Then make the quests give the bonus exp to spend as they are now, and also a separate currency that you would use to spend on artifacts (and the artifacts could be permanent, and add more of them or the higher skills). It then makes each process in the game useful. Further, instead of simply spending the LP, you could also make it so that you would have to meet certain requirements to buy certain boosts. Like, reach level 100 charisma to be able to buy a 100% boost. Level 200 to buy the 200% boost...etc. That would highly increase replay value. As it is now, I really like the concept of this game, and want to like it, but cannot force myself to like it. And your problem as a developer is that if people walk away from this game, there is almost no chance at all of them coming back.

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(5)

Developer response from TickbirdGames

Some great ideas, thanks! We have been looking into ways to re-balance the production of LP to drive progress in the game more effectively. Right now, we are redesigning the quest system to be much more interesting, but the repercussion is that LP will be much more scarce. Having an LP reward at x skill levels is something we are looking into!

gannon2393

Sep. 09, 2015

Under rating threshold (show) Skill training and exp seem pointless, as quests are the only thing that matter atm. It would be cool to see some use for XP, maybe magic like fast forward quest time, increase rewards. Or maybe equipment of some kind like helmets,armor,etc. that can give things like faster quest time, more lp, etc. Just some suggestions, I feel the game could be very good just needs a bit more content

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(3)

Jayman23

Sep. 09, 2015

Under rating threshold (show) the traits still aren't fixed. My first run had somewhat accurate numbers, but now my strength is back to starting at 200 xp. per fill at lvl 1.

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(11)

Developer response from TickbirdGames

There are a few strange bugs with the traits still. We will be looking into them over the next week. Thanks for the feedback!

TheLaw118

Sep. 09, 2015

Under rating threshold (show) Is there any plans on seeing our totals bonus? Im just curious to see my total skill speed, total skill profit, etc etc

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(3)

Developer response from TickbirdGames

It's in the works! We are planning on adding some of these "smaller" features once we nail down the quest system and an improved artifacts system.

Neppons

Sep. 09, 2015

Under rating threshold (show) The family traits was nice but the price of every node was probably to low, i've already bought every last one of them.

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(2)

tilvak

Sep. 08, 2015

Under rating threshold (show) I bought all the family traits. So... What now? I won the game?

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(0)

MontereyJack

Sep. 08, 2015

Under rating threshold (show) I guess the biggest problem is that training skills is mostly pointless. Basically the entirety of the game is waiting for the quests to get done.

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(7)

huffman0

Sep. 08, 2015

Under rating threshold (show) seems like offline play for quests isnt working now

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(-1)

Shuriza

Sep. 08, 2015

Under rating threshold (show) It would be nice to be able to look at the quest list even while I'm waiting for the current quest to finish.

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(2)

Rarylith

Sep. 08, 2015

Under rating threshold (show) You can get the full skill tree too fast.

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(0)

dubesor

Sep. 08, 2015

Under rating threshold (show) For people who don't want to waste points trying to navigate through the fog the points the 900% skillboosts are in the following positions: Top: INT/LUCK/AWARENESS/COOKING/DIPLOMACY; Bottom-right: AGI/CHARISMA/EVASION/HUNTING/TRACKING; bottom-left: STR/CONSTITUTION/ARMOR/CONSTRUCTION/INTIMITATION.

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(3)

Kobato_Gascogne

Sep. 08, 2015

Under rating threshold (show) you can forget my comment about skills. It appears before they still showed even though i didnt have the exp for them.

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(0)

Kobato_Gascogne

Sep. 08, 2015

Under rating threshold (show) skills are glitching to every time i log on, one less row is shown.

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(0)

Quankin

Sep. 08, 2015

Under rating threshold (show) @eshimura I'm getting this bug too, and its extremely frustrating. Can't see myself playing this game until it's fixed.

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(3)

Developer response from TickbirdGames

This should be fixed now!

eshimura

Sep. 08, 2015

Under rating threshold (show) Is there anythig wrong with the bonus trait? I bought some traits and some skills were about 1 trillion per cicle. So i upped the skill and closed the game, so now I come back and the same skill is around 137 billion per cicle. Is it a bug?

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(4)

Developer response from TickbirdGames

There was a bug with some of the skill-specific traits... should be all fixed now!

Shivers

Sep. 08, 2015

Under rating threshold (show) Suggestion: An "XP per minute: ___ , Seconds until completion: ___" overlay when hovering over the timer. Below about 5 seconds, it's hard to get a feel for the worth of things.

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(1)

RockRebell

Sep. 08, 2015

Under rating threshold (show) Contributors needed: http://bloodline-legacy.wikia.com/wiki/Bloodline_Legacy_Wikia

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(1)

victoryordeath

Sep. 07, 2015

Under rating threshold (show) I feel like the tracking artifacts are doing the incorrect thing. They are giving speed instead of upgrade. I feel like this is wrong because long before I max out the speed upgrades on tracking, I am limited not by the cycle speed but by my processor speed, cycling anywhere from .001 to .004

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(2)

trigunshin

Sep. 07, 2015

Under rating threshold (show) After spending family points, I refreshed the game due to an (unrelated) browser issue and now the bonuses appear to have ended.

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(4)

TheLowerLight

Sep. 07, 2015

Under rating threshold (show) No matter how much experience you accumulate you're not going to retire or finish quests any sooner, and that's the biggest problem in this game.

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(14)

joelw

Sep. 07, 2015

Under rating threshold (show) I'd like a breakdown of which job/skill is making the most xp cumulatively, so I know what to put xp into. (if one job/skill is only making 1% and another is making 30%, and both jobs have a similar cost to improve, I'd surely rather put xp into the one which is performing better).

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(2)

iplep

Sep. 07, 2015

Under rating threshold (show) So I guess part of the "Game" is to have to "Find the clicky spot" on some of the traits. That's nice.

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(-1)

wretched666

Sep. 07, 2015

Under rating threshold (show) The time-based quest system that has nothing to do with the other skills is really slowing things down and not making me love this game.

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(5)

highendurance

Sep. 07, 2015

Under rating threshold (show) Anybody else lose the final skill tier

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(1)

Malefactor666

Sep. 07, 2015

Under rating threshold (show) I just bought the second an final artifact for Tracking and now this Skill is stuck and does not generate any more XP. Not even manual clicks work :(

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(3)

sbf2009

Sep. 07, 2015

Under rating threshold (show) Do the stats have anything to do with quest times?

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(0)

thunderrpg02

Sep. 07, 2015

Under rating threshold (show) Still waiting for expansion on the nodes, it can't be all of what's planned, after all!

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(1)

MyInamorata

Sep. 07, 2015

Under rating threshold (show) It'd be neat to see something like a "family tree" of your previous heroes - appearance, age at retirement, whatever else. I'm digging the game so far, though.

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(2)

cjbonatz

Sep. 07, 2015

Under rating threshold (show) I would love to have the nodes on the Legacy skill tree color coded so that I could read it at a glance, that way I could find the nearest desired type of boost quickly.

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(3)

nao256

Sep. 07, 2015

Under rating threshold (show) keke genkai much?

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(-1)

galaxydog

Sep. 07, 2015

Under rating threshold (show) Legacy skills does not carry forward to following rebirths. Obtain +strength 900% on second rebirth but on the 3rd rebirth the bonus no longer applies :(

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(2)

raven0ak

Sep. 07, 2015

Under rating threshold (show) so hope ppl stopped creating unity games for kongregate till they patch npapi out

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(1)

guessingo

Sep. 07, 2015

Under rating threshold (show) I just retired for the first time. So most family traits are not active yet? I highlight them and nothing happens? I took the one that gives 20% more rewards for 1 LP. None of the other ones next to it show when I highlight them. The only ones that show that work are the ones that cost 50 LP. Is that accurfate?

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(-1)

n0m4d

Sep. 07, 2015

Under rating threshold (show) it would be nice to be able to see the skill synergies after buying the skills

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(4)

seelobey

Sep. 07, 2015

Under rating threshold (show) Would be cool if we could buy with lots of 20x as well since it seems bonuses come in increments of 20! great job!

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(0)

Mammoth_tank

Sep. 07, 2015

Under rating threshold (show) Awesome game. It seems each skill gives a different avatar when chosen first, not only the first 3, looking forward to see them all

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(0)

disastranagant

Sep. 06, 2015

Under rating threshold (show) Also, hardly any of the nodes even matter because the only ones that even affect my progress are the ones that speed up the quest timer. XP hasn't mattered at all in ages because none of the quest past level 50 are worth doing and waiting out quests is the only way to get LP.

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(3)

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