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mute button = M...; many things on this game remind me zelda too =D.; bad endings... they're too small and isn't too different, i just dont tell how it is because part of the fun of the game will go away. There has just 2 or 3 chests that you need back after you have some things. On the start of the game i thought i was staying stuck on the 1ยบ boss, but i stayed a little to try to understand the warning then worked, i dont know if have that in other bosses too but i killed all them without that, but almost needed on the lava one. Good game indeed, but this'll have a sequel? There has one strange giant monster frozen there and i dont know if the "master" is really a good guy.
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What I find Hilarious is that it's entirely possible to beat the game without killing "the lights" and the watcher will still say the same thing.
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Puzzles not being solved when you re-enter rooms and paths being blocked behind you make exploring risky and repetitive , but otherwise awesome.
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Wonderful game, but I had to give it a 4 because of the high world complexity vs lack of map(s) and the fact that the difference in ending for 100%ing the game is very very minor. I also have to say this game is more reminiscent of the Gameboy era Zeldas than NES. To be honest, if this were a longer game and had a map, I would tell you to sell it on a mobile device.
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this game is pretty sad. your guy isn't even important in the eyes of it's creator, he just deals with his given task and he's useless afterward. :(
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There's places to get stuck if you step on a switch that blocks the path behind you, but then die and restart behind you.
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I love this game and gave it 4/5, however, to get a 5/5 it only needs a save progress feature, some guy you can talk to who tells you where to go next, and a little more changing dialog from the characters.
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way too many place where you can truly get stuck with out hope and have to "Restart" the whole of the game -4, that alone in my book kills what otherwise is a promising game.
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Falling off cliffs and into water (before you can swim) is far to easy, there's no warning period. Also, your character doesn't become invincible for a time after taking damage, meaning if you get stuck there's really no recovery.
I love how each new screen refills your health bar. It makes the game so much more puzzle oriented. The boss fights could be a little more drawn out though. They were all fun and each boss had an interesting attack, but it would be nice to see them develop with more attacks proceeding
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OK before you start saying "we want badges but other than that 5/5!" remember that the creators of the game DON'T make the badges so making a million comments about it is just idiotic, + this so noone spams it
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well @ brontozawr the decision that this is he best game is more of a opinion (i.e. kingdom rush is considered the best game on kongregate but i dont like it)
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@Izmejojo is an technician and doesn't even know how to fix a small PC problem, and call's the ggame lame, look, everybody else is playing the game so the problem must be with your computers, nuf said.
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I've hit every key on my keyboard, it won't go past the title screen. Lame.....was looking like it'd be really fun. And I'm a PC repairman/Tech guy, I've tried it on 5 different computers at the LAN center I work at. =(