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Comments for SuicIDLE

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momomo1989

Dec. 06, 2019

Under rating threshold (show) did the tutorial, checked the upgrades tab again, saw the big "get idle bucks" button, was greeted a full paleete of real money => idle bucks conversion option. i just love idle games that put 200% work into real money systems, because who doesnt love to play idle games that are build up from the ground with cash investments in mind...btw that was sarcasm. 1/5

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(5)

yosheeck

Dec. 06, 2019

Under rating threshold (show) "Players can spend money on microtransactions to increase the amount of money spent" - this is brilliant !

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(2)

neurowocky

Dec. 05, 2019

Under rating threshold (show) Two decimal places please.

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(2)

geno2733

Dec. 05, 2019

Under rating threshold (show) Wow... Glad I didn't read Ch.20 right after I was done eating... The mental imagery was QUITE disturbing.

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(2)

K1ngMX

Dec. 05, 2019

Under rating threshold (show) Good!

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(1)

Bob_stew

Dec. 04, 2019

Under rating threshold (show) Those are some pretty good ideas for idle games though.

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(2)

ascii122

Dec. 03, 2019

Under rating threshold (show) idle eric is killing me too

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(4)

rickfury

Dec. 03, 2019

Under rating threshold (show) "I feel attacked!"

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(2)

namtaru

Dec. 02, 2019

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(-3)

namtaru

Dec. 02, 2019

Under rating threshold (show) oh man that chapter post-18 gift made me irrationally happy xp

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(3)

Blaviddobrie

Dec. 02, 2019

Under rating threshold (show) Someone's probably already mentioned this but I love and hate yall for making the multiple purchases not round out to 5s and 10s. Perfect aesthetic with the game theme..arrrgghh, thank you.

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(1)

redravengod

Dec. 02, 2019

Under rating threshold (show) Great premise, but the game is monotonously slow with too few design elements. For reference, Sandcastle Builder is a MUCH slower game but there's so much to do it doesn't bog down. The effect is your game seems to drag on worse than one of the slowest idle games I've ever known.

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(5)

kronokiller

Dec. 01, 2019

Under rating threshold (show) i don't think a feeling of uneasiness can be counted as triggered

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(3)

welshsniper

Dec. 01, 2019

Under rating threshold (show) has the game stopped loading for anyone else?

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(3)

vegard20

Dec. 01, 2019

Under rating threshold (show) Why are suicide multipliers on the spins so low? Even the green on tier 6 is only 3, which you can get it in a second from a new run at the point you're able to unlock tier 6. For speedruns it feels better to go for spin tier 3 than 4 for the gold too since tier 4's 0.3 suicide multiplier is worthless compared to 6 minutes of gold when going for quick suicides to increase your multiplier.

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(8)

anonny125

Nov. 30, 2019

Under rating threshold (show) @robbaflob Being triggered isn't about being offended, it's where certain stimuli cause or worsen symptoms of a mental health condition. That is to say, casually strolling a games website and unexpectedly stumbling on something whose title and preview gif make it clear that it is about killing yourself can cause serious harm to someone who actually struggles with suicidal ideation. This doesn't mean the game shouldn't exist, it just means that if you care at all about not hurting people you should probably take steps to avoid hurting people.

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(5)

ChaoticBrain

Nov. 30, 2019

Under rating threshold (show) The secret game mode is a nice touch. I'd like to see more anti-idle arcade games to help alleviate the grind.

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(3)

MeaghanRebecca

Nov. 30, 2019

Under rating threshold (show) Please can the upgrades be +10 and +25 rather than +9 and +24

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(8)

Heyven

Nov. 30, 2019

Under rating threshold (show) currency spending should be faster...

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(3)

robbaflob

Nov. 30, 2019

Under rating threshold (show) @TacoBellSaga If the title honestly triggers you then don't play the game. Infact, if this triggers you then don't use the internet - it's not a good place for the easily offended.

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(1)

TacoBellSaga

Nov. 30, 2019

Under rating threshold (show)

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(-6)

element188

Nov. 30, 2019

Under rating threshold (show) This is not realistic at all, he has a girlfriend.

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(-1)

dedSnek

Nov. 30, 2019

Under rating threshold (show) Not only gaining currency is idle but spending them is too!!! I am at chapter 12 and i have 70 million currency in critter clicker but spending 1 million takes 1 minute and i have to wait 70 min in every 2 game(2 screens) to spend what i gathered. Spending currency should be instant or atleast 10x speed.

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(2)

dwaasheid

Nov. 29, 2019

Under rating threshold (show) Level 36 Idle Eric for Chapter 18?! At an xp increment rate of 1.4, this requires around 1.5Bn progress points, which will take me 200+ days at my current 40k xp/second...

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(16)

Shmanel

Nov. 29, 2019

Under rating threshold (show) Play for 43,200 minutes (or 30 days) = earn 1 whole idle buck. Seems like a lot of thought went into some of these...

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(22)

PixelPanic

Nov. 28, 2019

Under rating threshold (show) Came for the idle, stayed for the singing robot.

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(170)

scorchx

Nov. 28, 2019

Under rating threshold (show) Catgirl fantasy? Or is that a clever play on Feline Fantasy?

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(2)

katsuhito

Nov. 28, 2019

Under rating threshold (show) i ca't play it's stuck on checking for save data...

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(4)

abaileyatd

Nov. 27, 2019

Under rating threshold (show) Are we getting any more updates for this game? I'd like to know if it's worth continuing to put time into... (I like the game a lot)

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(7)

ZellyFangirl

Nov. 27, 2019

Under rating threshold (show) Could we get an upgrade for spending the game currency? The attributes give buffs to collecting it, but spending it/leveling active games seems to have no change. It's getting to the point where I will never be able to collect those idle gains because it's accumulating faster than I can spend it. Maybe attributes can buff currency gain speed as well as speed for spending it while a game is active?

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(6)

cauzart

Nov. 27, 2019

Under rating threshold (show) strange and nice

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(2)

Spastieboy

Nov. 26, 2019

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(-4)

Ilitrius

Nov. 26, 2019

Under rating threshold (show) Let's update the click on the fat man. It is always only one coin.

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(5)

AdrenDawg

Nov. 26, 2019

Under rating threshold (show) The +9 and +24 buying multipliers make me want to press a big red button. Seriously though, I enjoy that game. That music is catchy as hell.

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(7)

skygazer

Nov. 26, 2019

Under rating threshold (show) You know who didn't play this game? Jeffrey Epstein.

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(1)

AlmericL1

Nov. 25, 2019

Under rating threshold (show) Any chance we could set the "stop all" command to a right click or keyboard button?

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(1)

xanderbrown34

Nov. 25, 2019

Under rating threshold (show) such a great game idea, props to whoever created this

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(0)

Misaky

Nov. 25, 2019

Under rating threshold (show) @Ermaac, the story of this game actually talks about how idle games can make a person depressed and how that can lead to suicide.

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(2)

qedrakmar

Nov. 24, 2019

Under rating threshold (show) Uh... ... I think I'm going to go for a run. :thinks hard about life choices:

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(1)

Lloyd_Majere

Nov. 24, 2019

Under rating threshold (show) I have to agree that progress stops quite abruptly at Ch.14. There's a lot of great unique things about this game, and it's very fun, but here's why people are mad: Suicide Points are diminishing, and literally every other means of progress requires Bucks to be useful. And many would-be useful ways of getting bucks (spins and achievements) are only available in the endgame. The balance MUST be worked around how a player engages, not around how useful the cash currency is. It may be true that on whole, the game offers everything for free and is fair, but the player experience is absolutely going to be a series of cash-demanding walls. Play this game from scratch as a Player instead of a Dev (no mods/cheats/debug), and after about eight enjoyable hours you'll hit the wall and understand what people are saying.

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(13)

Richieiscool

Nov. 24, 2019

Under rating threshold (show)

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(-4)

punbaba

Nov. 24, 2019

Under rating threshold (show) As many have stated: idle bucks is the developers attempt at a cash grab. 1 for maxing 6 levels of 12 achievements, most take until the end-game to do, anyway(where those bucks are the most needed). 2 for mastering a game, which happens towards the mid-end game. 1 per day passively on the spin wheel. 1 per chapter--a finite amount and slows way WAY down each chapter starting around 12-14. 1, 3, 6, or 36 from spins--which seems like a good amount, but takes extreme luck to even get 1. 1 Is available from tier 2 and 4, and 3, 6, and 36 are from tier 7, which requires a tier 6 spin--overall the chances here are so slim it might as well be an EA game. All of this, mind you, with no way to reset your buck usage if you misclick, or if you're just new to the game and haven't realized how PRECIOUS this resource is. Seriously, the lack of premium currency combined with the necessity of it to progress is absolutely absurd. This is a cash grab game.

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(5)

AlexanderT138

Nov. 24, 2019

Under rating threshold (show) Love the concept and the music. Progression gets really slow and not as idle as some would like

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(5)

spirix

Nov. 24, 2019

Under rating threshold (show) there is no progress unless you buy idle bucks quite soon.

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(3)

ihatesignupforms

Nov. 23, 2019

Under rating threshold (show) Tip: Later into the game you're going to have to make the Game#3 get to level 60. The easiest way to do this is to stockpile a bunch of Tier4 spins, and then suicide and not buy any games past Game#3. Let Game#3 level up to Lv.45 or Lv.50 or so depending on how many spins you have saved up and when exactly it really slows down for you, and then cash in your spins. Having only 3 games unlocked means the "+3 Game Levels" reward from the spin has a much higher chance of hitting that game than if you have 10+ games unlocked.

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(11)

The_Yawner

Nov. 23, 2019

Under rating threshold (show) Moderators might not approve of the whole suicidal thought inheritance sounds better phrased.

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(3)

Deeeeniiiiss

Nov. 23, 2019

Under rating threshold (show) I think the bunnyfarm ville bonus should be Effective levels. it whould solve chapter 16,18 and any other chapter that needs a lot of levels

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(4)

chief10beers

Nov. 22, 2019

Under rating threshold (show) I saved the ame ... watched it say saving... game saved //then when I logged back in ,I had lost about a days progress...1 star.. I.m done

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(0)

dave0rama

Nov. 22, 2019

Under rating threshold (show) is it weird that I am actually rocking out to this music?

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(2)

The__Critic

Nov. 22, 2019

Under rating threshold (show) Can we maybe get IdleBucks for every 2 or 3 levels of achievements instead of only after maxing them? It still all feels slow right now and if it slows down much more than it really suddenly has I doubt I will keep playing.

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(245)

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