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Original. I'd suggest making the menu that pops up when you hover over the bombs automatically come to the front of the view. It's hard to read over already planted bombs.
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Actually, physics allows different outcomes given the same initial system. That's what quantum mechanics is all about. However, it is horribly unlikely to effect things on a macroscopic scale.
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you can get 2 results with same placement(insanity is defined by expecting different results stemming from same thing) obviously this game is only for idiots who know nothing about physics
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timing on the bombs isn't the same as on the clock... set the bomb for 3s, and it's past 5 on the clock when it explodes
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Bomb options show up behind other bombs, making it hard to see. - Selecting by mouse over is really weird, why not just click them? - Stop the timer when the level finishes. - I finished a level, clicked replay, then quit without finishing the level again, and I could not skip past it from the menu, I still had to finish it. 3/5
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Great game love the concept, its hard to get right and always a challenge..... But 1 problem i usually get 2 different endings.... they alternate if i don't change anything... seems kinda just luck if you ask me... great concept..... 4/5
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it gets annoying when you can move the gold box by explosion alone, its tedious, sometimes annoying, and comfortably difficult. 3/5 (5/5 if i didnt have anger issues)
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we apologize, but this version of the game is meant to be hosted on kongregate only. please download it elsewhere
wtf? ._.
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I loved the UI, though bombs and menus and such getting in the way of each other was a pain. I loved the rest of it, though.