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this game blows, despite have same timers and same placement, different results - ie- definition of insanity -meaning maker sucks dick at physics
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interesting idea and gameplay, but they should make it so you don't have to click as much to make the timer really long
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Interesting game, sometimes the bombs don't cause the same reactions when left unchanged between attempts, and the loading level doesn't seem to take into account when you complete a level, but when you start the next one, minor inconvenience, but if you don't proceed after a level completion but quit, you can't continue from the level you got to but the last level completed.
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I starting to get "physics game" fatigue. I like this genre, but it's getting redundant. On the higher levels, logic and puzzling give way to luck and tedious adjusting.
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Ok this is a good game except there is some stupid bug on 10 in which the blocks reset but don't stay there and slide and mess up my bombs
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The physics change from run to run...I will change nothing but a timer and everything before that timer changes... Something is seriously wrong.
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its a great game and all, but it could use a few minor adjustment like when i was playing a the 4 level, the bomb sent me farther the second time then it did on the first try but i still give it a 5/5
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I like it, but th level with two thin platforms and the tiny goal block in the middle, it won't move at all, so im quitting... too bad man.
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stuck on 13. can't tell if the big thing with the dot in the middle's a paddle or just a wall to make it impossibibibllle.
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awesome puzzle. although, I don't get why you give timers for the bombs (except to tell when they're going off...) 4/5
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larrytapowski,
Hi, you could use the walkthrough, if you're stuck ( http://packed.com/games/cubic-disturbance/walkthrough/10 ), one of the possible solutions to this particular level is the following: http://i42.tinypic.com/2e5k4ya.jpg
Lorezon,
Hi, thanks a lot. I probably know what's causing the problem now, will try to fix it shortly.
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It's working. . . better. . . now. But on level 24, I'm still having the three boxes on the left reset slightly lower each time (they drop for about a tenth of a second before "locking", and the new position becomes the default for the reset)
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I updated the game. Could anyone please be so kind to check if the bug's still there? Unfortunately I failed to see it with my own eyes no matter how many times I tried, but I think I know what could potentially be causing it. Thanks.