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Great game, gameplay and atmosphere are wonderful, the endings are moving, 5/5. My only critiques are that possessed people are too weak (taking the last lost soul in level 28 was really hard) and that already taken lost souls are almost invisible.
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nice game, till I understood these lost souls where very important, but can't see which ones I skipped., would be great if that could be implemented
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"I don't want any person human injuries on my consience". Level 4 or 5, I believe? 'Leaves Teenager trapped in small area, surrounded by spikes, with no escape' Oops?
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ok turns out it was Level 8 and I have no idea how I got there took me forever to find out how to get back to the map and menu.
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I'm so stuck and it's only level 3, No way to turn off the lights. neither host can jump high enough to go anywhere, no secret doors that I can find.
2/5
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Anyone know what the map in L7 is for? It relates to the main map but there are 4 extra dots. Does the lit up dots mean you have all the lost souls in that level?
This game would be great but there's too much ambiguity.
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I think it seems kind silly that when i possess the living i still have all my ghost weakness(light), plus the weaknesses of being a human(spikes). I can understand wanting to make the game challenging but this seems a little unfair considering how many times we have to possess people in the game.
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Bug on lvl 21: you can posess the boy and jump over the lantern by unposessing and get the lost soul. when you die in the lamp you still have the lost soul
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3 of the symbols are levels 4, 10, and c1. You can use these symbols and just guess the last one. Up-vote so everyone can see.
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I like it, though it has a (imo) kinda hard difficult level :-/ And, maybe it's just me, but I could do with a little more waypoints, so that you don't have to re-run some stages. But it's challenging!
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3 of the symbols are levels 4, 10, and c1. You can use these symbols and just guess the last one. Up-vote so everyone can see.
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Okay you guys, level 17, it's not so bad. Leave the girl behind, and run all the way over to the switch, let the turret shoot. It will destroy the light thing. Go get the girl and turn the switch, stay to the left and the turret will deactivate. Then go back up and dodge.
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It's cool, but I wonder what I actually get out of freeing all 35 lost souls (other than personal satisfaction). For those having trouble with last bit of level 17, remember that the ghost hunter isn't the only source of bullets for destroying things.
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Alright, level 17 isn't pretty, but it is possible: Possess girl, jump to the left and unpossess girl to get into the area to possess the hunter. Shoot out the targeting shooter. On the lower level where the girl falls, unpossess the hunter and possess the girl again. At the upper level, walk up against the lantern platform and jump, quick press right; you can stand on the very edge without taking damage. From there, jump to the right, unpossess girl so she falls and move left to land on the upper platform. Possess hunter again, repeat the process, but this time going right to collect the soul before falling. Then, possess hunter to shoot out the trap and turn off light, and possess girl to jump up the platforms. ... And throughout all this, don't let either get shot.
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Wait so I have to go back and remember/find the 4 symbols hidden in one of the 30 + levels to get the last two? Oh, boy..
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Reminds me of the PC game Messiah. Well, have fun trapped on a small platform surrounded by spikes guy-wearing-a-hat.
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Also: highly amused by an entity that doesn't want to injure people via spikes, but apparently has no qualms about leaving people passed out under pools of (holy) water.
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I think a defense increase would be a nice touch, since one tap of a light usually spells death. Also, you really must have an indicator of which levels have souls to get, and which you've already gotten the souls from.
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Need some upgrade (Hp, resistance from light, protection from priest), in level lake 7, the one with the map, you can unlit the soul i've got, to know which one i don't have. And i can't do the level 17.