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Comments for War Lands

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VikNinja

Jul. 01, 2020

Under rating threshold (show) You can skip a level by, when clicking it, clicking the next icon really fast. It works for me

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(0)

jwn04

Jul. 01, 2020

Under rating threshold (show) For me best weapon combo was the one handed axe that has a chance for fire damage and the shield that attacks faster after block. Blows through stages 100% faster than the staffs. Also gives you a ton of room for error as you are 20 times more tanky and get a self heal. The DPS is insane after a block. Make sure to get the block skill tree and get the defense added too attack. Too op

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(0)

hbhb123

Jun. 30, 2020

Under rating threshold (show) Some other points: If you are on the top of the screen with a bow and shooting down, the arrow won't appear. The bullseye artifact (+5% crit rate with *ranged* weapons) doesn't work with staffs. There should be a way to roll again a specific task - I use staffs / bows, I don't want to block 20 times. After 3 stars, the game gets boring. The obstacles locations are just boring when you get a staff. There should be a way to improve the artifacts - in ~1h you will get into a point that you will just sell all the artifacts that you get, as you already have the ones that you want equipped. Greatswords doesn't seem good enough. It is a nice game, but needs to be more polished.

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(1)

JackVermicelli

Jun. 30, 2020

Under rating threshold (show) When I click play, there are HUD elements and I can hear movement sounds when I WASD, but the game pane is otherwise black. Is there something I need to do?

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(1)

Wedranikus

Jun. 30, 2020

Under rating threshold (show) How can i reset game progress and start over? Delete cookies?

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(0)

hbhb123

Jun. 30, 2020

Under rating threshold (show) Game looks nice, the graphs and animations are very good, been playing it for a while. But: Aiming the bow with mouse is bad, feels the arrow doesn't go where you want to. The wooden planks traps should look more as a trap. The rotatory blades trap hits you from more far than it should. There should be a way to decrease graphics. There is a ~0.5s lag when you die or click on a new location on the map - and you can even skip a location if you click fast enough the next location of the one you firstly selected (bug easily fixable). The time after you attack that you can't move should be slightly shorter, even with nice attack and move speed it feels weird.

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(1)

Kharnam

Jun. 30, 2020

Under rating threshold (show) Max level is 61, max star difficulty is 10. Lifesteal staff is the best. At 2.4 attacks per second you start throwing out two missiles at once and you mow everything down. Archers do about 20 damage per hit at 10 stars. Really fun game, I wish that the melee weapons were easier to control.

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(1)

JoelMcCracken

Jun. 30, 2020

Under rating threshold (show) Is there an end to this game?

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(0)

atomx

Jun. 30, 2020

Under rating threshold (show) kind of sucks that I restart the game and lose all my items/skills when I die..

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(2)

redlion

Jun. 30, 2020

Under rating threshold (show) All this game needs is a story...

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(3)

Superman20133

Jun. 30, 2020

Under rating threshold (show) it's ok but not saving my game when i shut of my computer so im done for now

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(2)

thetominator

Jun. 30, 2020

Under rating threshold (show) Would be nice if you could reset the game to Zero. Once you run through everything, there's not much of a challenge...

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(0)

Astornoth

Jun. 30, 2020

Under rating threshold (show) Consider removing that 10% heal efect on weapons it`s way 2 OP.I was fighting with staf from level 1 and reached 5 stars not only without any problems but later on after geting some atack speed face tanking all mobs bosses included.

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(-1)

altamiro0111

Jun. 30, 2020

Under rating threshold (show) Another welcoming quality of life upgrade would be reworking the way how progressing to new levels works , not simply because you have to walk constantly around the map but also because to end of the level is ALWAYS hidden somewhere awkward , such as the top left in the room before the first boss , and much others i can list , giving a button to instantly finish the map next to the mobs killed progression would reduce the stress to play

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(0)

altamiro0111

Jun. 30, 2020

Under rating threshold (show) It would be better if incase a mob aggro you , all mobs in a radius would also turn active , just like a chain effect , it would balance the difficulty as big group of enemies are supposed to be challenging but you can just slowly walk and fight them 1 by 1 which is awkward. Otherwise very nice game , its been long since i meet a good kongregate game... Love you.

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(0)

mesut1234

Jun. 30, 2020

Under rating threshold (show) Lots and lots of fun.

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(0)

loreak

Jun. 30, 2020

Under rating threshold (show) Great job! A long time without seeing anythigh so good for me. I think you can easily make a great UX upgrade changing the icon of trash (when you are droping an item) for one of a money bag, so the player can be trustfull clening the inventory. Anyway good job. Keep on developing things like this!

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(2)

groozer

Jun. 30, 2020

Under rating threshold (show) A nice thing to add it the ability to change the mouse 2 and space key binds. I personally accidentally teleported onto an enemy many times instead of trapping them

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(2)

Fullmetalpanic

Jun. 30, 2020

Under rating threshold (show) Issues with the controls aside, I like this. We don't ee tht many proper games on kong anymore nowads, nd while it is a bit rough around the edges this def has some charme.

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(1)

neenjaownage

Jun. 30, 2020

Under rating threshold (show) giving it 3/5 because it has potential, but the movement needs tweaking and so do hitboxes. Some of the hitboxes are just dreadful.

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(2)

Fullmetalpanic

Jun. 30, 2020

Under rating threshold (show) PLEAAAAASE give us the option to remap the controls. Esp right mouse click. Closes the

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(1)

Jafego

Jun. 30, 2020

Under rating threshold (show) Super Grindy, in the least interesting way. The movement is extremely slow, even with 30 minutes worth of points spent upgrading the speed. The enemies are immune to spikes, so if an archer stands in the middle of some spikes, you are unable to defeat it with a melee weapon. The gambling on upgrades is extremely irritating. The player attacks have a frustrating amount of front-lag, and there is no way to tell whether you will hit an enemy before you attack, even if you're adjacent to them and your cursor is in the middle of their sprite during the whole attack chain. I gave it two stars, but only because the graphics and sounds are pretty good.

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(5)

militon

Jun. 30, 2020

Under rating threshold (show) win 7. chrome. not sure if the problem is on my side or not, but right now when i try to open the game i'm getting the kongregate loading image (the and with the red progress bar or whatever that is underneath) that's obstructing an error message (from which i can only make out the first and last words, "your" and "API" respectively.

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(0)

lordvega

Jun. 30, 2020

Under rating threshold (show) whats the point of throwing punches if they dont do any damage?

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(1)

ProspectorSam

Jun. 29, 2020

Under rating threshold (show) Really cool game, but it takes a long time to get appreciably stronger. I'm losing interest in grinding hours to advance.

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(1)

The_Idea_Men

Jun. 29, 2020

Under rating threshold (show) so no more updates? damn. this was shaping up to be pretty sweet...

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(1)

KlepticMortis

Jun. 29, 2020

Under rating threshold (show) Sooooo, yeah.....don't kill yourself on purpose to see what happens....Was on 4 1/2 stars and decided ehhh I haven't died this whole time. I wonder what happens....yeah....lost all my gear. Which sucks because I was bascially crit hit everything T_T

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(1)

tankofnova

Jun. 29, 2020

Under rating threshold (show) If you use the lightning blade sword[+25% atk speed] and the 3 gem shield[on block you swing 50% faster for 5 seconds] you become a tornado of steel. If you have high health regen with the help of a few drumstick artifacts you can go absolutely insane on any group of enemies regardless of size.

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(2)

OldFern

Jun. 29, 2020

Under rating threshold (show) You max out your gear too fast. It's not that difficult to find legendary items fairly early and you can't improve them.

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(40)

SneakyPigeon393

Jun. 29, 2020

Under rating threshold (show) Why is there no armor on my guy? I'd like that aswell as some simple customization to his looks. Great game although It does get repetitive after you are on 3 star difficulty.

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(1)

Thisnamewasfree

Jun. 29, 2020

Under rating threshold (show) The fighting Animations are quite cool and fun to watch, but after Clearing the Dungeon is there any lategame-upgrading ?

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(0)

Scone

Jun. 29, 2020

Under rating threshold (show) Not sure what's so graphic intensive about this game only gets about 4 frames per second on Chrome. Hopefully this can be fixed in the future.

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(0)

Kishaver

Jun. 29, 2020

Under rating threshold (show) bugs: 1. there's a certain type of box crate whose hit box is literally at the top corner of the box, making it a pain to hit with bows. 2. when you're partially out of the screen, the projectiles you shoot won't make it to the map unless the starting position of the projectile is visible. 3. if enemy dies at the edge of the screen and it drops a green upgrade, it's possible that you can't reach said upgrade 4. even if critical rate is above 100%, there are attacks which don't get critical wishlist: 1. would be great to spice things up after all green upgrades have been collected and all stats maxed out after level 61 2. some way to show how your stats would change if you were to equip an item instead of the current one would make planning SO MUCH EASIER 3. something instead of space bar to control the 2nd power. e.g. teleporting would be amazing if it wouldn't be so inconvenient to use

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(2)

roomiller

Jun. 29, 2020

Under rating threshold (show) I'd also love to be able to remap controls. The SPACE (movement) skill is far less useful than the enhanced attack, which is mapped to a left click.

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(4)

roomiller

Jun. 29, 2020

Under rating threshold (show) The basic game has a lot going for it. Nice graphics and environments. Rogue playstyle good. Upgrades good. It seems a bit simple in some of these areas but hopefully some updates will expand on the basics. However, the combat is dragged down by lag (maybe make a low-graphics option or streamline the engine) and the weapon types are really imbalanced. Some are easy, some are a joke. Targeting is, excuse the pun, hit-and-miss. It would be nice if the targeted object/enemy would get a red outline when you'll hit it. I don't mind the current hitboxes, but it would be nice to know if you're in one. Also, having SOME health drop would be welcome, especially early. Even one or two points occasionally.

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(3)

Winsam_Colcol

Jun. 28, 2020

Under rating threshold (show) Are chests allowed? It would be great if we could leave some of our items behind and get them back later when we die and lose our stuff.

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(2)

warm0nger

Jun. 28, 2020

Under rating threshold (show) 1) Change the "green arrow" upgrades to something else once you have all upgrades maxed. For example a temporary xp-gained boost. 2) Gold becomes abundant pretty soon. I suggest letting us buy & upgrade skills in town instead of binding them to items. The offensive skills can still require certain items but this would give you the option to add more skills. So far the staff skills are my favourites and the great sword roll is the worst skill, maybe make it a quake leap instaed. 3) An optional hardmode that you can switch on in town would be great. Double enemy hp + xp gained for example. 4) Range is king, half of the enemies are harmless incl. some bosses. Melee could be buffed with some unique skills. 5) Let the "fire aura" destroy containers as well.

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(71)

godzillabbq

Jun. 28, 2020

Under rating threshold (show) Feels like i use skills more often to break all boxes instead on enemies

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(4)

flamewolf33

Jun. 28, 2020

Under rating threshold (show) Lost like 7 times in a row, then got a lightning staff and facerolled everything up to 2 stars then got bored.

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(3)

TR2N

Jun. 28, 2020

Under rating threshold (show) the health bar should be on top in the middle. It is the most important information of the game!

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(1)

Rafarcelos

Jun. 28, 2020

Under rating threshold (show) Best weapon is Piercing Bow, the multi piercing shot kills everything, and it alsos pierce crates making the way much easier, but it's rare to get :( i died and never found another anymore

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(0)

Darkkenia

Jun. 28, 2020

Under rating threshold (show) At some point with enough attack speed the staff starts shooting two projectiles.

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(0)

QuestClicker

Jun. 27, 2020

Under rating threshold (show) I be getting archero vibes

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(1)

1buckcoffee

Jun. 27, 2020

Under rating threshold (show) i found a bug where you can skip levels by quickly clicking one lvl and the other ones will appear and you can click those, too.

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(1)

1buckcoffee

Jun. 27, 2020

Under rating threshold (show) and maybe add a musket :p

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(0)

Weelet

Jun. 27, 2020

Under rating threshold (show) Once you get the defense tree maxed, you become a god with a shield and leech sword..

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(0)

coldmen

Jun. 27, 2020

Under rating threshold (show) Very nice fluid roguelike experience. I want to add few ideas tho: -Another money dump. For example reroll the numerics on the items or/and reroll all specs on weapon. -Repetable ending. For example after 3 star kill big meanie and ascend for bonus stats or something. -Exit marker after killing all enemies. -Last enemy marker after killing some of the enemies -Movement skills to break boxes and barrels. thanks and good luck!

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(0)

1buckcoffee

Jun. 27, 2020

Under rating threshold (show) and maybe add classes that specialize in different weapons and get a bonus

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(0)

1buckcoffee

Jun. 27, 2020

Under rating threshold (show) oh yeah, add something higher than legendary, maybe mythic or runic.

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(0)

1buckcoffee

Jun. 27, 2020

Under rating threshold (show) could you maybe add a tavern where you can buy potions that you can use in-game to boost your stats for a limited time? i think this game needs more to do pre-game.

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(0)

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