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Taucraft

Jun. 17, 2020

Under rating threshold (show) i've put 5\5 as an advance. Game has great potential. Just make some fixes mentioned before :)

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(-1)

Heavy_jebby

Jun. 17, 2020

Under rating threshold (show) Cool look, but lag is awful. & those hit boxes are a joke. need a health regen as par for the course. With a heal spell I got the farthest, but in the end lag was the real enemy. The rando character gen was amazingly anti-intuitive. Real promise here with obvious talent but the basics are desperately needed.

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(3)

MetalButcher

Jun. 17, 2020

Under rating threshold (show) Lag in the 3rd map, always, no coin magnet and you have to pickup each of them, when you die you lose ALL the equipment, why? smith seems useless, i have items and cant upgrade them all and there is only a low % when you can upgrade them, a few abilities are useless and works in a really bad way

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(11)

flexminer

Jun. 17, 2020

Under rating threshold (show) No cloud save. 1/5

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(-1)

dubloe7

Jun. 16, 2020

Under rating threshold (show) Your hitboxes suck almost as much as having to manually collect gold in any game.

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(3)

stone_devil

Jun. 16, 2020

Under rating threshold (show) I get an incredible lag spike on the 3rd section, completely unplayable there.

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(2)

Pickle999

Jun. 16, 2020

Under rating threshold (show) Whenever there is the big underground circle of enemies the game gets really laggy and you can't live. Because the enemies attack you but you can't attack them you phase through them :( impossible to beat that section i lose every time i hit it. Also increase speed for movement a lot please. I spend along time smashing crates for loot and it gets really tedious fast. 4/5 Great artwork needs movement and stat rebalancing

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(90)

gura_uk

Jun. 16, 2020

Under rating threshold (show) Excellent core game utterly crippled by mechanisms that make me not want to continue playing, perhaps due to getting an excellent staff on the first run. Assign level/skill points only after death? Restart with objectively bad weapons or the option of BUYING a random bad weapon from the blacksmith, who also offers a nice line in Failed Enchantments? Basic skills frankly mandatory for survival on cooldowns? Nice version of all the previous games, but in desperate need of rethinking. Some gamers like being punished for playing badly-balanced programming, but not I.

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(2)

sam98034

Jun. 16, 2020

Under rating threshold (show) Any way you can make this work with a controller? Movement works, but nothing else.

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(2)

AustinJ35

Jun. 16, 2020

Under rating threshold (show) Great game. Worth a solid 4/5, but needs optimization. Suuuppppeeerrr hard lag in the 3rd stage. Every time, no matter the map. First 2 maps are lag free, then it's lag central. Not gonna rate it now, but with lag, 2/5. Fix the lag, and I'll come back and play some more, and rate.

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(-2)

saber7

Jun. 16, 2020

Under rating threshold (show) It could be fine, but it lags out, too much memory usage, it's boring most of the time and doesn't respond well. It should have a hotkey to quickly switch between weapon loadouts. Most tedious parts are the gimmick trap levels and the horde levels, because you really have to waste time without much reward on those. Items are lacklusters, considering how little choice you get.

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(0)

TheLowerLight

Jun. 16, 2020

Under rating threshold (show)

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(-7)

kerdios

Jun. 16, 2020

Under rating threshold (show) game load error: Your browser does not support any of the required graphics API for this content.

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(1)

soul4hdwn

Jun. 16, 2020

Under rating threshold (show) so after a lot longer play. ranged weapons (bow and staff) have half the dmg of greatsword and have an artifact dedicated to boosting crit chance with them. there's lifesteal innate effects for bow, staff, greatsword so far noticed. so greatsword isn't so bad, it does have a ranged AoE but good luck using that with bosses if you're starting out =p

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(1)

GSarahC

Jun. 16, 2020

Under rating threshold (show) There are some balance issues with the weapons (ranged options are far more effective than melee) but the base game is competently built and quite engaging for the first couple of runs. Add some more impact to progression and give the whole thing a balance pass and you'd have a pretty fun game on your hands.

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(1)

Fuzzyfsh

Jun. 16, 2020

Under rating threshold (show) need to increase size of hitboxs for melee atk and coin collecting

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(91)

mcnealdj

Jun. 16, 2020

Under rating threshold (show) Apparently not compatible with Microsoft Edge?

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(-2)

soul4hdwn

Jun. 16, 2020

Under rating threshold (show) lifesteal is great, but a 1 hp per second isn't gonna show later on. the point of the strength level up is the hp and damage so you can actually use the lifesteal weapons. the alternate base weapon effects are nice though.

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(3)

SmoothAndOrSilky

Jun. 16, 2020

Under rating threshold (show) Oh wow, this game is amazing! You should consider a retail release.

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(-1)

BodikKowal

Jun. 16, 2020

Under rating threshold (show) When i read comment by soul4hdwn, about "greatsword is useless" I easily understood - that person play less than 20 minutes and made decisions. 1.Theres HP recovery upgrade (1reg for sec) 2. At least too items that boost Hp nd one after u kill enemy. So you can easily be invincible. I learn few tricks already .

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(-2)

HollowedHearts

Jun. 16, 2020

Under rating threshold (show) The looks really good and the gameplay is fluid. The balance however is completely busted. Anything that isn't ranged isn't worth using. To the extent that you may as well let enemies kill you at the start until you respawn with a bow or staff. The staffs teleport ability can be used to get passed barriers, making the tedious treasure areas much easier to navigate.

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(4)

Dkpure

Jun. 16, 2020

Under rating threshold (show) I was attacking an enemy with full health, the game froze for a few seconds, then when it started back up I was dead.

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(1)

Zittarrix

Jun. 16, 2020

Under rating threshold (show) Need a magnet or vacuum cleaner to collect gold in a radius.

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(183)

JackyO

Jun. 16, 2020

Under rating threshold (show) pretty good game, you put a lot of work into it and it shows

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(3)

CantFindMyKeys

Jun. 16, 2020

Under rating threshold (show) It makes little sense to implement left mouse button for attack if the attack doesn't follow the mouse pointer. Easier to use the keyboard in that case.

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(6)

Developer response from TitanGamesStudio

Basically, you need mouse for ranged weapon, so no point in doing different input for melee.

soul4hdwn

Jun. 16, 2020

Under rating threshold (show) oh correction, quest was to block 50 times, thats doable. specially with experience that level gain block chance is separate. still interesting block from shields have a cap when enchants can go higher than 25%. so absolute max block chance is 40% so far.

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(0)

soul4hdwn

Jun. 16, 2020

Under rating threshold (show) hmm... a quest to block 200 times, with max block chance of 25% even though i have shields that "would have" given me 35% block chance. and i'm noticing you can get 15% block chance from level up points which is kind of funny and still limited to that block cap. interesting

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(0)

StT_Omg

Jun. 16, 2020

Under rating threshold (show) its 2 laggy

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(1)

soul4hdwn

Jun. 16, 2020

Under rating threshold (show) bug: if a foe is killed mid-charge, the player can take damage later if walking over the destination point.

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(4)

Zittarrix

Jun. 16, 2020

Under rating threshold (show) Need a box add to the city for things. I bought a sword for archer for 500 gold.

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(1)

Developer response from TitanGamesStudio

You can equipped any weapons you want in the inventory.

soul4hdwn

Jun. 16, 2020

Under rating threshold (show) huh kongregate is missing "rouge-lite" for tags, which because there's upgrades and you keep gold, is what this game is.

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(0)

soul4hdwn

Jun. 16, 2020

Under rating threshold (show) so... greatsword and double sword are utterly useless when can't recover or defend. the dodge isn't i-frames and compared to the number of foes you deal with... hope that changes later with things i haven't unlocked. but otherwise only the sword and shield can do much and its weak to groups. staff is nice but not being able to hit things that are shooting you off screen is kind of awkward. double sword can at least do groups but i already mentioned its gonna die near instantly... have not found a bow yet in 30 minutes of play

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(11)

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