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The mutations really need some balancing. Fully upgraded Brute is basically god mode. You're going full speed and you're invulnerable. Fully upgraded Bomber is... completely useless, and a waste of money.
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Man, I wanted to like this game, but it is so unbalanced and frustrating. Why is there no hotkey for the boosts/Boomer? Why are half of the zombies almost completely useless while the Bolt is almost necessary to win? Why do half of the upgrades seemingly do nothing at all, and the health upgrade has 10x the amount of upgrades (while again, seemingly doing nothing). Just seems like they wanted to make a "runner" game and didn't bother to test half the stuff in here. Great art though (although obvious re-used assets from Infectonator 2).
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Late game tip (4th - 5th barricade and on). While dodging the cars coming from behind, follow their rear as they drive past you, they will destroy any oncoming traffic/walls/landmines. This tactic is strongest when you have the bolt zombie boost because it's too fast for you to react to any oncoming obstacles.
Also as many people said, for late game, the most important part is collecting the speed boosts in the earlier barriers. Catching the chests for the Second Wind buff (revives you for free) is a gamble, I've only seen it several times in 6-8 hours playtime.
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Not bad, but a boost hotkey is needed, I would love to see some achievements, and are there plans for an Infectionator game in the vein of the other entries in the series?
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Screw this game. Literally impossible to win...........And I swear that the game intentionally gives out the shit special zombies MORE after I upgraded the good ones.
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Only available characters on ios and android... Why do that shit? Not as bad as finding out halfway through that half the content is only available on armor games... Still though... 2/5 Otherwise it'd be 5/5 great game.
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I wish they would stop with the putting stuff as exclusive to IoS and android, like seriously, some people still play games like this on a laptop or pc