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My advice for the beginning of the game would be to pretty much upgrade passive abilities and the skeletal archers. They can all be operated as one unit slicing right through enemies. I would also recommend trying to get all the massacre and time achievements before you go to the next town, this way will you get ahead very quickly.
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umm the upgrades dont actually do ANYTHING , no change in stats , please fix it couse otherwise there is no point in playing
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very good game a fantastic addition to the group the units are good only minor issues is lack of variety for ranged attacks and spells but it being a simple game it doesnt detract from enjoyability
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The game has a lot of potential but the controls are really bad. Selecting zombies is ultra painful unless you use the select all button - trying to split your zombie force for a two-pronged attack is made really difficult by the suckiness of the "drag to select" tool. The scrolling could also be a lot better.
Better controls would make this game a 5/5 for me.
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Great Game But Theres a Bug Theres a - Button when u buy units its sell Click that and u receive More Mana than u got it for
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the defense rating should change and not be 10 on all levels, for harder levels it should be higher than the easier ones
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Too easy.the enemy soldiers never get to your portal,and though its only the third level admittedlyit seems like spamming units simply does everything
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I really lolled at the start!!! First there's this dark music with the creepy voice "it is now... time for revenge!" And just a second later there's this ridiculously cheerful song xD
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Another note: the reward for the Time Stopper achievment seems to be bugged. It is listed as only 8, 16 and 25 souls as the reward. That doesn't seem right.
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Great game, good work as always Toge. BUT, there's this little bug (might only be with zombies) where if you send your units near the edge of the map, the zombies charge off, never to be used again , but still taking up part of your count.
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Nice game. I like the interactivity that was missing from the Infectonator series. Its nice to be able to get some of your characters to where they are needed most. Just a few suggestions.
1. Fix the text on the back of the cards. Some of the words are overlapping and it looks rather sloppy.
2. I'd really enjoy some kind of body counter while I'm playing, just so I know how close I am to reaching the massacre goals.
3. How about some kind of warning int he corner of the screen when the portal is being attacked? On the large maps, I don't like having to keep checking it for knights. And with the mpa being so big, the pixel that represents the baddies is barely noticeable.
Great game, all in all. A great twist on the Infectonator idea.