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Still nothing, AND NO answer from the developer as to WHY this game is NOT working, even after multiple bug reports sent.
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Suggestions; When i tell my units to retreat, i want them to stay by the base. Add a command that makes so that units wont destroy the enemy base but everything els (for certain medals). If i choose to mark all units, i'll also want to mark the newly made ones. And last but not least, make it possible to beat the last stage on hard without paying... You deserved to be payed for what you have created, it's a great game, but i'm annoyed that ive played for 3 hours to get a badge and find that it's just about impossible to get.
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A swarm of soldier can be killed instantly against units which throw grenade. A group of snipers can kill most units before being touched.
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After completing the first campaign, starting the other one gave me 20 medals to start with - that made it much easier to get the 105 medals needed for the hard badge on the second run-through.
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While playing the Axis campaign, in Rome (where no hard side-challenge is presented) there is an extra objective that is not on display. Play on hard and if you play long enough you will receive a notification for achieving surviving for a set period of time. This invisible challenge is an extra medal too. I will be on the lookout for more.
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Playing with the Axis sucks, the Allies in the Axis campaign need to be nerfed... I mean, one Ally mecha can take down about three Axis mechas... Bias much?
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There is some serious balancing issues here or somethin when my enemies can spawn 3 mechs in 30 seconds and 3 squads of maxed ZZ Kommandos and a lvl 2 Helga altogether focused on one of them can't take it out.
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Nice game, but WAY too hard.. I mean, bro.. One level, a Hero with spammed units? All dead within seconds..Two Allie Heros vs a single Axis hero and a few soldiers? There all dead. =L
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This game is in dire need of a replay-button.
One should also be able to hover over the main aereas to see if one has medals left to earn. Also, names, letters, numbers on the main areas so it would be easier to remember those one has finished/has left would help a lot and be an improvement. Otherwise a great game. I Really like the fact that one can reset and redeploy the upgrade points so one can test out different strategies, weapon abilities etc.
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The final levels of the axis and allied campaigns are both ridiculously hard. They are much much harder than any levels before.
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For the last Axis mission, I've found you can't beat it on hard with anything but summoning the hero to rush the south camp before their heroes are spawned, then nothing but uber-soldats afterward. Their chain lightning is the only reliable way to mow down the masses. It's still all luck in getting just the right opening sequence to build up a decent army.
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Why is everyone bitching about the premium content? It's not like they're forcing you to buy it, they're just putting it there for the people who want to help the devs.
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For crying the hell out loud. Fix this game already for the people it doesn't work for. Please rate this comment, and all others you see like it up so that the devs can't gleefully ignore this problem.
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I can't play this game as it won't start. I feel doubley robbed because the lowest rating I can give is 1 star and I feel that a game that cant be played deserves 0 stars. So I either rate it a star above what it deserves or I don't rate it at all and miss out on a point? KONGREGATE please make it possible to give a 0 star raiting?
I wish i could meet these developers and poke every one of them in the eye
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I'm sorry, but the developer with no hands, how could come up with such stupid management, where half of the teams performed on idiotic, alas throw this stupid game, since it is impossible properly The adjusted action teams, with the control system, in certain missions