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sysy

Mar. 09, 2009

Under rating threshold (show) Slightly fun!

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(2)

Frogz694

Mar. 09, 2009

Under rating threshold (show) Meh, alright, but no incentive to keep going. How about power-ups such as bigger line, bullets from the end of the thing that takes damage, and diff. enemies?

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(1)

sanandraes

Mar. 09, 2009

Under rating threshold (show) Interesting, a good concept, but boring.

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(1)

Magwar

Mar. 10, 2009

Under rating threshold (show) Mmmh not bad 4/5

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(1)

urmelhelble

Apr. 20, 2009

Under rating threshold (show) Very interesting, but takes a lot of practice. Would be more fun with some power-ups e.g. for a certain amount of enemies killed. And you should get a score in the normal mode, too.

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(0)

Fusha

Mar. 10, 2009

Under rating threshold (show) Nice and original.

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(0)

Tharinock

Mar. 09, 2009

Under rating threshold (show) Great idea there. I like it. Nice idea to implement motion along a polar grid instead of the standard Cartesian grid.

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(0)

onethreeseven

Mar. 11, 2009

Under rating threshold (show) Neat concept and good gameplay, but it suffers badly from pacing issues, especially in the later rounds. I'm on wave 5 and spend the first 15 or so enemies bored out of my mind, then get swarmed by 8+ at a time by number 70 or so.

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(-1)

bestgamer

Mar. 09, 2009

Under rating threshold (show) its fun if u get used to the game play 3/5

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(-1)

TOGgames

Mar. 09, 2009

Under rating threshold (show) @Frogz694: You didn't even unlock the first power up. There are six in all, the last four of which make your attacks different and better.

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(-1)

Derverk

Mar. 09, 2009

Under rating threshold (show) Cool game.

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(-1)

asb2010

Mar. 09, 2009

Under rating threshold (show) crazy cool game 5/5

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(-1)

soros

Mar. 09, 2009

Under rating threshold (show) 5/5, good idea, hard game, hard controls! Nice one.

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(-1)

hinky

Mar. 09, 2009

Under rating threshold (show) Hard. And hard to get used to the controls.

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(-1)

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