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Comments for Minotaur II

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Godeke

Jan. 11, 2009

Under rating threshold (show) Good ideas, but the lag when moving is a killer.

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serkzerk

Jan. 11, 2009

Under rating threshold (show) For some reason I move 2 spaces instead of 1 soooo... it is difficult to get anywhere. I cannot seem to find the monster and I am getting tired of looking.

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Jarty

Jan. 11, 2009

Under rating threshold (show) setting the quality to low got rid of the lag for me. This game might not be perfect but it uses up more time with less mouse mashing than others. *rated up* because i want to see it improved.

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Barnec

Jan. 11, 2009

Under rating threshold (show) All that and insta death when the sphinx asked me a riddle... gg.

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Singspike

Jan. 11, 2009

Under rating threshold (show) XD at the "This took six months and 13,000 lines of code! Be grateful!" villager girl.

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benammo

Jan. 10, 2009

Under rating threshold (show) i keep getting this dumbass chat.kongregate.com thing NFTY I DONT WANT A F*CKING TRACKING COOKIE!!

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TOGgames

Jan. 13, 2009

Under rating threshold (show) Well, I didn't exactly tell the user you needed the sword to kill the Minotaur, but it is called "the sacred sword." Sorry.

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RetroTV

Jan. 12, 2009

Under rating threshold (show) I love how ignorant some people are. Barnec: The spinx thing is modeled on an old story. :)

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