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Seems to have a UI issue for me on Chrome. I can't see the buttons to change from upgrade, to prestige, to build stuff. I can see it if I load up in firefox, but I can't import my save even after exporting it.
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Fun game. Rate of experience gained should be based on the rate/speed of income generated (not the total amount of income if that's the basis). Description should read: "With these $$$ bills you can buy upgrades to gain more money per shot. You can also start buying buildings to produce certain types of drugs. You have to sell your production, so you can hire dealers!"
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pretty fun, nothing original. more importantly though, an idle game about producing and selling drugs? there are tons of kids on here, come on man.
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I love being able to use my scroll wheel to navigate the menus. However, when it reaches the bottom, it scrolls my page. Can you implement a feature to prevent it from scrolling my page?
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I love how streamlined this game looks compared to a lot of the idle games out there. And the fact that it wasn't made with Unity, which I think causes a major lag on most computers. My only hiccup is with the sliders to go up and down on the windows. Is there any way to make them either larger/easier to snag with the mouse, or make it so weed (for example) has the buildings and the dealers showing side by side so there is no scrolling necessary? So there would be a Weed, Meth, and Coke button on top, rather than just the builds/dealers. I'm not sure what the best solution would be, but it is getting annoying to fight with the scroll bar or use the arrows and it moves the entire Kong window, not just the game window. Other than that love what you have going on. 5/5 Thanks mate.
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@Dev: Bug found: If you have max ammo (12/12) and upgrade ammo size (12/24) it will not let you reload until you shoot at least once. Great looking game so far!
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Some suggestions:
1. Rename "builds" to "cooks". I don't intend to imply that I know a whole lot about selling drugs, but I think that sounds a lot better.
2. Add a manual dealing option, similar to shooting but depends on your drug upgrades.
3. More drugs. I think that the trio of just managing weed, meth, and cocaine can get a bit dull.
4. More complexity. I don't want this to turn into the next anti-idle, but managing things like drug busts and other law enforcement related trouble would be fun.
I know that this is still an early stage game and some of these may already be in progress, but I thought it may be helpful otherwise.
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Looks like the auto shots aren't being calculated in to the $/sec counter. Went from 250k per shot to 1.9m a shot with no change in displayed $/sec.
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When you log in with the most recent patch (1.06), you start with -1 rounds. Since you can't manually fire or reload when you turn on auto shoot and auto reload, then it is stuck like this. You should also change your auto-reload logic to if(remaining_bullets <= 0) to help prevent this, but you should also probably start with a fully loaded gun.
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You know what I love more than this game? The fact that it's updated SO FRICKING QUICKLY and efficiently. Good job, TotomInc.
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sigh now i lost my save file.. haha.. ill play again when u make it a bit more stable but cool game on HTML5 hope u get it stable
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One objection. If you shoot, it means you kill people. And it's not like every single human has the same amount of money in pocket. What I think? The price you get for a single shot shouldn't be (1*multipliers*prestige) $. Instead, you could make it random you never know if you shot some1 rich or poor). It could be like (random_value*multipliers*prestige) $. Naturally, the range of random_value could be based on new, additional upgrade (for ex. at the beginning it would be 0.9-1.1 $, then, 0.75-1.25 $ and so on). Just so the shooting goes a bit more realistic, IMO.
PS. Sorry for my screwed up English ^_^
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FYI the Chrome workaround is going away in September so you may actually want to try communicating directly with Kongregate staff about the Unity tag not actually applying to your game to get this sorted out quicker.
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The game is very slow paced with not a lot to do. Within an hour of starting my first game, I was already looking to start over for the bonus. Within an hour of starting over, I wanted to start over again but didn't have enough experience for it to be worth it. So the only thing to do is wait for hours and hours. Which I get that waiting is a major theme of Idle games, but there is so little besides waiting to do.
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Not really sure why I can buy upgrades for the cocaine prices before I can afford any of the related buildings to take advantage of it
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Please, if you can, go downvote the Unity tag here (http://www.kongregate.com/games/TotomInc/blackmarket/tags), Kongregate think the game is playabled with Unity Webplayer, but it's false! It's 100% HTML, go downvote this tag please!
Thanks! :)
It's not Mozilla update, it's just because Kongregate "considered" Blackmarket as a Unity game (but it's 100% HTML), and the new version of Chrome (v42) currently make Unity game unplayables... But we can bypass this restriction, just follow the latest game news a posted an hour ago!
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If you make these kind of games, you really need to calculate the effect/upgrade ratios. Never take some random numbers. It just never ends well.
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suggestion for upgrade system: make the cheapest be first instead of now that it shows those... i thought for like 20 mins that there was nothing else but shoot reward and then i scrolled down... Nice game anyway.
Refresh your page, there is a bug with Kongregate, Blackmarket is considered as a Unity game, but it's 100% HTML! I don't know why Kongregate show this, but I posted a quick news to told you how to fix it.
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Can we soon be able to like sell more stuff lol? I mean i love the game but it would seem cooler to me if you added the ability to sell more different types of drugs, guns for example, etc. Keep up the good work and + if you agree guys!
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Ok for those that need some info here you go should help you in gaining funds properly... Once you get to the point you can buy buildings and dealers buy 5 dealers first this will give you a -2.og/sec then get 4 buildings it will go to 0. as you move up in building size look at production then get enough dealers to cover the production and you will maximize your income
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Great game with a lot of potential just a few improves.1) The name of the buildings/dealers to actual names 2) Maybe instead of bronze and silver on the prestige table you can put drug dealer levels like street dealer and kingpin 3) Balance the game with cocaine and meth to make them worth more or weed less 4) add new products on a later phase like other drugs or other products 5) create tabs for the different types of upgrades so you don't have to scroll down every time you want to go to the upgrades that matter. And again great game, simple but lots of fun.