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this is a very thought out game and i really do think it could be a substantially amazing idle game but it is fairly unbalanced so for now 3/5 totominc keep working on this game ill keep my eye on it good luck :)
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Am I the only one who thinks the prices of the drugs are more than just a little bit insane? I mean fifty bucks for one GRAM of weed? Really? I doubt anyone would ever pay that.
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Seems a little odd that there's no penalty for dealing more weed than you can actually produce beyond just not increasing your cash production, though it's nice for keeping everything even in terms of weed production being equal to weed sales. Also it'd probably be easiest to make meth and cocaine worth more by making all the multipliers for them x3 and x4 respectively and balancing the cost of the upgrades around that if needed.
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For the prestige bonuses, the drug ones to be exact, you should really change it from 'prices' to 'multiplier' to avoid confusion.
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I purchased the auto shoot and auto reload upgrades, after buying some weed my ammo is now at -1/192, nothing I do will fix it. Tried reloading, tried un-checking the auto shoot/reload, nothing works.
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to explain the logic behind the experience its not a flat rate it follows a logic using squares so your first 30 xp take only 10 million total but to get 60 you need 40 million then 90 million and so on best way to find out how much total you need to get the xp you need is divide what you need by 30 then square it and multiply by 10 million. an example would be say I need 3000 experience then you divide that by 30 giving you 100 then square it which is 10 thousand then multiply by 10 million and you get 10 billion so you would need 10 billion total earned to get 3000 experience. The problem is that it doesn't track how much you have spent so if you have been playing, and presumably spending you xp, then keeping track of how much total xp you have earn gets pretty difficult.
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Weird glitch were my money per second keeps flashing between the value its earning, and some multiple of that number (think it has something to do with my prestige upgrades not being factored in right?)
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if you buy just the auto-reload, you can't click on fire, reload doesnt actually work, and you cant click the button to disable it. you have to refresh the page instead of reloading...
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This game still needs a ton of work, somehow soft reset seems to ignore the reset as far as determining exp earned, which would be FINE if you were actually keeping your upgrades(or earning that experience back) It also means that ANY leftover experience you earn is completely useless as its not kept in any way, nor gives any extra benefit. Add to this that the UI is massively spaced so you have to do a ton of scrolling for just about everything, and the fact that meth/coke are just about completely useless to purchase(roughly they can if bought at ideal times make up to 10% of your income, but even then the efficiency of it is only an extra 7-8%(maximum, havent done the math but that should be about the high side of it). I could go on but i dont feel its necessary.
@dev-i get that you are still early in release, and that you are currently updating it frequently, but much of this should have/could have been figured out before you put your hard work up.
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@benjamindover If you look at you experience on reset then it should show 60 since you don't get any experience until you reset
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So if I understand the experience equation correctly, every 10 billion you earn should get you 30 exp. Well I am making over 20 billion/sec and mine is stuck at 0. Wtf?
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would be nice to know how much exp you have ( spend+ unspend ) otherwise you can't be sure when to go on soft reset and get on higher prestige tier or just fail and loose a lot of time
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@fuzzyfish The code that is shown translates to (30 * (the square root of your total money earned divided by 1e7)) rounded down.
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Auto-shooting is bugged, if you enable it, do a soft-reset you can not shoot manually on the next walk through, so you're forced to re-buy it for 100 experience
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when do you get experience? i read the help file but i don't understand the code, so maybe you could tell us noobs in plain text?
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The prices for things seem so wrong... Why would I pay 50 times more for Dealer 3 in Weed when it only is 3 times as effective? The way the price increases, I would need 100's of Dealer 2s before I'd even think about buying the next tier.
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Cannot figure out how to manually sell drugs, but the description says that you're supposed to do so before hiring the dealers to do it for you.
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Somehow, when i click the Auto-shoot and/or auto-reload option nothing happens. There is no autoshooting or reloading and i cant click the buttons either. Also i cant uncheck the options. Plz help!
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needs a shop for weapons, maybe some gang members, thieves, dealers, druglords, bankers, politicians and so on, maybe even small country leaders, needs vehicles, skills, outfits, and alot of more stuff. cmoon, idle game doesnt bean boring game. i love idle games that keep you occupied. learn few things from cookie clicker and anti idle.
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I just started looks like swarm simulator thought it might be a good diversion but after xp nerf i don't see this game as viable. Idle is one thing but progression is so slow it is taking days to get 10k when i got to 10k on first 8 hours i tried it.
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If meth can only make you twice as much as the weed. There is no reason for it to cost 10 times more to make 2 units. I would look there to start balancing maybe making it only 3 or 4 times more expensive and see what happens.
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no achievement no bonus no fun. :( I'm really not a fan of the system (low tier sell less and cost less but higer tier cost way too much for the ouput) So i dont have much fun at all. This system make the game so repetitive that i dont even want to reset to get my auto shoot. And why the he... am i shooting at ? :P nice try tho, but ive play so many idle games now that i really need something new because this game is a remake of 3,000,000 other idle game.
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I dont know why but all my income is bouncing back and forth between lower numbers and higher numbers. I am making more than enough product to keep selling it so it should not be that I am running out of stuff to sell.
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I see now. Total money on the screen - not money after the last soft reset, but from the beginning of the game. Then the logic of exp calculation is a bit strange for me: I had some amount of total money, after soft reset I had 3500 experience. I spent 960 exp on upgrades, so now the current experience is 2610. The problem is: I need to get more total money than before to get the same exp (3500), but as prestige upgrades don't save after reset, it doesn't make a lot of sense. I mean: if I reset again at 3500 experience, the result will be - I spent more time than before to get the same prestige upgrades.
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I have a question about experience calculation. I have now 418.500 billion total money. Using formula I calculate: 20*((418500000000/10000000)^0.5)=4091. Currently I have 1660 experience, experience on reset is 2621. I don't understand how is it calculated... Could you explain, please?