Under rating threshold (hideshow)
Heads Up For Players Further Into The Game: Imported Items Don't Seem To Count Towards Progress For Familiarity Awards
Under rating threshold (hideshow)
My character is lvl 76 and my silver coin is at 69 when it say +1 per highest lvl and it say my highest training lvl is 69, why is that? Btw Im a huge player of clicker and idle game and I just discovered this one yesterday, probably the best one ive seen after
It refers to Training, the button next to Tournaments, not your character's level. An easier way to look at it is the highest level of enemy you've ever defeated
Under rating threshold (hideshow)
imagine training your whole life to become a knight and then dying to a farmer looking bitch two handing a shortsword who just started his career 10 minutes ago.
Under rating threshold (hideshow)
Dude, every time I see a new massive update for this game, I somehow remain as shocked as the last. Thank you so much for continuing to make this masterpiece even better.
Time to start over for the 470th time.
Under rating threshold (hideshow)
Oh, i figured it out, using a template for hybrid skills WILL use up normal skill points as well, disabling the template will refund the skill points so you can use them. Maybe this helps if you want to fix it, as it does not seem to be intentional.
There is a setting on the Hybrid Skills page that lets you ignore points spent there while you are on the Normal Skills page, makes things easier if you are using the templates
Under rating threshold (hideshow)
Seems like skill points are just disappearing if you switch pages, I was level 20 with 4 skill points, went to check what I need to spend on to get unlocks and when I came back I had 0, this happened multiple times so I am now level 20 with 0 points invested into skills
I'm going to guess you didn't get very far because there is a lot of stuff that unlocks. Perhaps that just means I need to make the beginning more interesting? I'll be working on another update this year and next year that should help with that
Early game I think 2H Barrage is the best for making progress the fastest. For the rest of the game I usually have each master focus on a different style and stance and have the disciples take turns copying each master
Under rating threshold (hideshow)
It would be awesome if you could add some sort of multiplayer versus thing so you could use your disciples agianst other players desciples.
Under rating threshold (hideshow)
I was just playing perfectly like 3 hours ago, i tried to reload and now unity is giving me some kind of weird message, unityLoader.js:3 and UnityLoader.js:4 in chrome console, and i dont know a rock bout programmin, any help guys? pretty please!
Under rating threshold (hideshow)
I think Time Management may need revision. As it stands, it explicitly hampers progress if you use the higher Play Speeds.
If you spend one hour offline, you can then spend 30 minutes to do one hour's worth of gameplay. This means that you have accomplished one hour of advancement in 1.5 hours. With the 4x multiplier, it still takes 1.25 hours. Given that there is a multiplier for offline Exp and Gold, you stand to lose even more (unless you are below Grand Master Rank with no other increases to the offline bonus).
Using the Half Speed option, you can do 30 minutes of work in one hour, then spend either 15 minutes or 7.5 minutes doing 30 minutes of work. This means that it requires either 1.25 or 1.125 hours to do one hour's work, and it is still an overall drag on advancement.
It is, under most circumstances, a trap choice for players.
This is already factored in, you don't lose the real-time when you play at faster speeds. You can test this by playing at 2x speed: You only lose 1 second for each second you play, not 2 seconds. And 4x only costs you 3 seconds every second you play at that speed, not 4.
So to correct your first example: If you spend 1 hour offline you would have to play for 1 hour at 2x speed to spend it all - so 2 hours of gameplay total, but you were able to be offline for 1 hour
Under rating threshold (hideshow)
when i level up multiple times and go to level up one skill it takes all of them it could be skill that needs 1-3 skill points it will just eat my sp
Under rating threshold (hideshow)
how do i get the arms collector award? I can only have 15 items and 2 items are my armor and shield so i can only have 13/14 needed swords.
Under rating threshold (hideshow)
I think there might be a bug with the auto offline training lineage skill. My highest level keeps increasing when I'm offline, but my lineage coins don't seem to increase. I've come back to two separate gold coin notifications, but with no increase. I've been 40 silver coins away from that mastery reset skill for what feels like over 100 levels now.
Thx for letting me know. The fix is up. Unfortunately I wasn't able to restore the missing coins for all players so message me (here or on Discord) if you are still missing coins and I will update your account
Under rating threshold (hideshow)
I miss being able to stock up 3 secret training and also have them worth 8 hours of offline progress. I really liked that mechanic, but now I have to sacrifice other functions that I got with gold coins in order to get that back, so now secret training just does much less. Other than that I really like the update.
Under rating threshold (hideshow)
Yo uh A1 can't promote a master after using the duplicate master thing, now i have 3 681 masters? with no actual difference
Under rating threshold (hideshow)
I think it would be a good improvement to have co-founder special training rewards listed in bonuses not be hidden as ?????? when they are infact known either contextually (as co-founder skill upgrades) or as an indicated unlock condition for other abilities such as a fame upgrade in archives.
Replace ?????? with the ability and add a check symbol I recommend.
Under rating threshold (hideshow)
bug report: secret training/admin count down clocks do not add to count when they reach zero. went 48 hours without 1 secret training/admin. this seems to be a problem with chrome browser (which is what I was using) as it works fine in Firefox (what I am now using). using game version 0.16.5.4(b)
Under rating threshold (hideshow)
I'm sure someone reported this, but the timers seem to not count down correctly. If a timer says 5 minutes, and I set a 5 minute timer on another app (say google), the google timer will run through 5 minutes and the game's timer will still show 3 minutes left.
Under rating threshold (hideshow)
BUG: When I'm in the Mastery Tab > Skills. If I have no skill selected it says "Copy Master #1", "Copy Master #1", "Copy Master #1". They all say "Copy Master #1" instead of 1, 2, and then 3. I don't think it was like this before, so something may have had to be done to trigger this. Not a huge deal, but can be a bit confusing.
Under rating threshold (hideshow)
Can we get a full listing of the Family History upgrades, in terms of price and effect? I need to figure out which Kred bundle to buy.
Under rating threshold (hideshow)
new bug for me. special training/admin 12 hour clock is resetting without giving said special training/admin. going on 24-28 hours before counter clicks once. aside from that the only other thing is the numbers on some of the skills on skills screen are not correct but that is a cosmetic glitch. the actual value seems correct.
Under rating threshold (hideshow)
Game has a bug where if you go to the sell page, your cloth armour upgrades are all lost. A pain when you lose your 7 lvls of upgrades early on since it takes ages then to earn back the gold..
Under rating threshold (hideshow)
Everyone at https://old.reddit.com/r/incremental_games/comments/l0rt8n/sword_fight_on_kong_unity_version_is_up_no_more/
is super stoked you uploaded the new version!
Under rating threshold (hideshow)
Tried to get in went to something called supernova. It will not allow import of data. Tried the https://tovrick.itch.io/sword-fight-beta it does not load. Please advise.
Oh, got my links mixed up, try https://tovrick.itch.io/sword-fight-beta?secret=TCjgcsJCqfM7r08uSoNtg2G93c Just note that cloud saves will probably be lost on that version the next time I update