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May you add a mechanism for selecting mines without needing to scroll through the map every time? When one is near 1000 levels the scrolling gets tedious, especially when taking advantage of the 4 hour time travel daily quests.
szaryobywatel, chests give always random shards and you can receive the ones you have, but these shards can be used after you sacrifice a hero on the Altar (to bring that hero back).
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The percentages given for crafts seem to be skewed from the actual, I'm finding currently that the crafting stated at 75% is more like 45%.
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I was playing online for like 15-20 [fifteen-twenty]hours, and i wasn't taking part in ANY [SINGLE ONE] PvP fight ... i have logged out, and being offline like 3-5 [three to five] hours i was attacked about dozen of times ... it seems that my opponents, are no more than primitive cowardly bullies, that dare to attack only from back while you are asleep ... and it definitively means that PvP is completely f*** up, and calling this game multiplayer makes no sense at all
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gotta say, that ninja nerfing spacial portal, so that you arent rewarded for being an active player is a really lame move. Now even if you are doing active fighting to get top spaces in weekly competition, someone useing just a bit of MB will get so much more points. GJ making the event completely pay to win lol. Game went from 5* rating to 1. BTW there is still a no crit pvp bug, unless you forgot to mention that on your patchnotes aswel
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When you altar a shard hero and dont reactviate him the whole run and when you do a dark ritual you can reactiate him now and get lots of dps from the start.
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This is a decent clone game which I've enjoyed. The main issues I've found are these:
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1) Can't see hero names in altar, etc. This makes is stupendously irritating to do anything with heroes without memorizing every heroes picture.
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2) Can't see PvP specific spell things without being in PvP. This makes it difficult to find out what they do outside of the wiki until you memorize them, just like hero pictures.
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3) The spell hotbar closes every time you enter PvP or boss fights, there's no reason for this and it just adds clicks when you start PvP which can be fatal if you're slow.
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For a P2W this is alright, just need some streamlining. I am pretty sure those "issues" make the dev more money though since easy to make mistakes cost cash purchasable currencies.
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there should be restriction in PvP ... players that spend Kreds to make upgrades shouldn't be able to duel those who don't .... i really don't care about tough imbeciles that bought their "PhD certificate"
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What’s new in 2.12.9:
- Removed 25000 science quest
=its not correct, 09/01 and 12/01 this quest s appear
also, for novice more important quest for 5.000 pts of dueling batltles, i can do 2.000-3.000 pts in dueling ligue
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Btw 25000 science quest is not removed i get it quite often and its really annoying to complete daily quests . Try tweaking based on science progress to go up or down depending on characters being in clan with or without unlocked science % increase
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Seriously the crafting percentage in this game needs to be looked at. I had crafted shards before and had the recipe available. The game said I had a 70% chance of creating one. Four times in a row it failed to create until I was drained of one of the ingredients. How is 70% equal to four failed attempts in a row?
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Roman numerals next to hero names to quickly determine how many legendary upgrades. For example: McCliff, McCliff I, McCliff II, McCliff III, McCLiff IV, and McCliff V.
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Typical pay-to-win garbage. Prepare to be nickeled and dimed. Prepare to lose and lose and lose PvP until you fork over cash. Prepare to wait and wait and wait.
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Need a quick mine access button on the map or something to cut down on all the scrolling looking for a specific level of mine you want
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Keep losing my bottles Im trying to save... Not sure if they're being spent on something I didnt know was costing or if it's a glitch
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I found a bug, When you buy a hero, it is not counted for the level achievements. For example, I found a mission to upgrade a hero 800 levels. I bought him from scratch and then maximized him to 800, but the mission says that I got 799 levels. When you buy him, it's not counting that level.
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U really should think about turn off animation when crafting itd really annoying when u make huge number of anvils or gold