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Doesn't seem like crafting even does anything other than make potions? The random button is worthless because you are just throwing away materials but really what are we supposed to do? Not normally into this kind of idle game but I'm having fun with it though
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"Oops. Something went wrong. Dungeon crusher has been updated. Please reconnect".
But I can't. I tried the re-login button 3 times, I refreshed the page, I closed and reopened the browser, and still nothing. On the plus side, I only played for like 5 minutes, and I already hate several aspects of the game, so whether or not I get to keep playing is kinda irrelevant, as I wouldn't have kept going for long anyway.
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And yep, can confirm how shitty it is. Went offline to play games, came back to doing no damage where I am when i was easily farming it before I went off. Bloody lost all my good heroes. I hope this dev chokes on their greed and drops dead.
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ok so i come back (for unknown reason) a second time and now I have only two heroes left?!? Seriously whoever came up with this mechanics needs to get fired!!!
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Hero Feralheart is bugged, the dmg he does at lvl 50 is higher then what he does at 100. The skill he gets at 100 does not increase his dmg properly.
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this pvp thing sux BIG!, I come back and 4 of my heroes are down for 12 hours! WTF?? Don't you me to play your game or what??
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Pay2win due to the forced PvP aspect. Enjoy being effed over by this dev if you logout and return to find your heroes 'dead' and requiring premium currency to 'rez' them. 1/5 due to developer greed. This also seems to be some crappy mobile port as well.
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Can you allow us to disable animation between maps and(or at least) between enemies? It makes game too slow IMHO so I can't enjoy it.
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Pvp combined with the monetization creates a sense of forced spending like others have said, i'm sure you'll still catch your whales and do fine, but giving this a 1/5 even though the core game deserves 4/5, not going to explain I've seen enough comments here explaining the issues to not have to do that
Hello sirspikey,
Tooltips will be available in the game after one of the updates. Right now, tooltips can appear by pressing and holding for few seconds
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This really doesn't deserve anything but 1/5 due to the PvP aspect being forced on players causing them to log in with deactivated heroes with no way to avoid it.
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@Atalan: it's not so bad. 1/ you can prepare before logging off (mening you do NOT hire Brath the Merciless) and if your dudes die while offline, you can do Dark Ritual right away and re-hire them. 2/ Most people play PvP through the Clans menu.
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Okay. Clan science maxed. What about dailies now? Abandon clan and start a new one just to be able to do dailies? Not cool.
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This game is going to be punishing for newer players, because heroes get disabled for pretty much half a day when other people hit you while offline. You log in, and half your heroes are unusable. The game doesn't give you enough free currency to keep up with the pvp attacks disabling your party either. This game is going to be 1-starred like crazy when it leaves Kong beta if the cooldown on heroes from pvp isn't removed from the game. It's like some grognard from 1e DnD arbitrarily decided that such a penalty works for making a game fun without thinking about how things really are.
Hello Atalan,
Join any clan you'd like and there will be no offline battles or messages about possible battles for you.
You will have PvP only where you can participate while you are online
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Okay, so. Not that anyone cares, but my only real gripes with this game are 1) The PvP is horribly imbalanced AND I feel like that's on purpose to get ppl to buy the speed-ups/heals 2) it feels quite slow without the temporary speed-ups (time skip and damage up) 3) I really don't like the crafting, it seems really complicated and I don't really understand it. 4/in conclusion: it feels like a good game that's trying to net some 'crazy money' so it's broke in such a way to try to do that, making it a step down, 3/5 (I would say 7/10 but Kong don't do 10's)
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One thing I can say is I'm glad the "time skip" not only gets you gold, and advances levels, it will lower the remaining time of injured heroes too - which is a pleasant surprise!
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Is there a way to either A)Delete your clan B)Give your clan over to someone else or C)Leave your own clan?? I would really like to kill my clan and go to someone elses active clan.
Hello ref1mind,
If you are the one who created that clan, then no.
Everyone must leave your clan first, you will be able to delete and to leave after that only.
The Administrator role can't be given to another user
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1/5 stars at the moment...I lose 4 random heroes for 11 HOURS? If I lose in PVP? Doesn't seem fair or fun. Pro tip: Don't be so punishing to new players, otherwise no one will like this game.
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I wish there was an easier was to upgrade all heroes each run. It get very tedious clicking hire/upgrade when you have alot of heroes on a laggy sidepannel.
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Like Chaafii was trying to say, of you put your mose over an active skill for example you could have like a floating tip bubble or something that tells you what it does and maybe cool down time.
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Great game so far, but mines are annoying.. can't it save the heroes you previously used for it or something like that? It's always annoying to look through heroes that you can actually use for mines. (Don't wanna use my heroes with global buffs) Or maybe allow us to lock heroes (which makes them invisible at mines).
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Is this game still under development or just published here for another cash grab?
I'm missing a lot of "Quality of Life" updates that are standard in idle/clicker games by now, like a "max all button", tooltips, access to craft, altar and grade without scrolling all the way down or even only the possibility to change notation to pure scientific.
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the same bug that another guy said happened to me also. i had on quest to upgrade Helazar, the dead lord and after reaching 800 the quest was 799/800 so i couldn't claim it.
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Seems like a nice time waster game. So far so good. I would like to suggest adding a method to see the PvP items outside of battle. Because firstly I'd like to know how many I got each team (like bomb and slaugherhouse and the rest of them too) and 2nd would be nice to also be able to view their describtion at anytime. Just a simple quality of life improvement. Thank you for providing the game on kongregate.
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Purchased the sword of doom, for 100 kreds. Got an error the first time purchasing it. So I purchased it again. It charged me twice, and I only have one, obviously. How do I go about getting the 100 kreds back.
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bug - I tried to finish quest to have hero on lvl 800 upgrading the hero to lvl 800 but the quest site was showing 799/800 and I was not able to override it
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failed to beat a boss...the game took me back to the previous monsters and simply stopped playing. Allowed me to open menu's spend bottles, but not to play. A time skip netted zero coins...
Not sure what more I can add
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This game desperately needs floating tool tips. Otherwise, it's a nice idle. There's plenty to do when you want to be engaged.
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Pretty bad glitch.... I finished my quests and was opening 12 shards, and I progressed and killed a boss that would give me 3 shards while I was opening, and it overided my 12 shards.
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Clicker Heroes with some glitz. Another Facebook port, along with the usual backlog of 'behold, a code to unlock stuff, it'll be worth tracking them all down instead of our merely incorporating rudimentary features into the game from the outset!', and all that "social" gaming has to (not) offer.
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Has this game been out for a while ?? new to kong i see but many clans with very high ratings so is there going to be a dea. kong server or no??
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looks pretty, nothing groundbreaking aside from that. We already had this rather generic take on an idle game - improve the dmg of the party to defeat stronger and stronger enemies