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The reg levels were fun to play, but what´s the point of the aquarium mode? Only the whales and "bad" fish coming, and you have to defend from them, but there´s no progress, no new levels, is that just an infinity mode? It gets tedious after a few minutes of playing:(
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I'm confused. The scene with the anchor. The only color food available is blue...but they won't grow from it. I ended up just smacking the squids for ever hoping new food would come.
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couldn't finish the game yesterday because there's no save feature and the bloody thing keeps crashing. thanks a lot for a BotD i literally cannot get, Kong. interesting game, but deduction since i literally cannot play to completion. wise up, Kong.
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It's rate gets a deduction for the feeling of being addressed as an infantile the game gave, the rate increases due to the game being quite unusualish. 3/5
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This game needs two things: 1) a mute or no music option and 2) a save feature. I had to start the game many times because I could not finish at one sitting and because flash crashed a few times.
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Grab a dozen at once and push them towards the corresponding colors, voila the whole game gets pretty easy. Like placing the correct colored coral nearest the production zones for those made the slanted rock a breeze. Kudos to you sir, amazing and fun game. Took a little bit of problem solving which helps us all in the realm of mental plasticity. It's great for us to try new things, and make some mistakes, and get the endorphin rush of figuring it all out.
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I am going to allow my children to enjoy the game. We've been studying the coral connections, to the oceanic web of life. This will be a fun little adventure, to get personal with the coral, feasting on different bacteria, and the connections with life, feeding on life. I loved the parrot fish eating a massive amount. Because by that level you should have realized ways to deal with the fish. (Holding poison and force feeding them the 'red skulls' upset them enough to buy a little time.)
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Simply put, Amazing concept, nice graphics... Perfect level of challenge and we all can accept the frustration felt, like a hot coal before bliss one encounters when you pass light on your ignorance... finally realize the volcanic vent exists, or the oyster opens up...
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The whale can recover 4-5 times before the next polyp appears. Terrible, awful level, super tedious, bad timing+pacing, requires way too much fine motion w/ inaccurate and/or small hitboxes.
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Took me a painfully long time to realize you're supposed to drag the white jelly things onto the rocks. Also, while it's nice to show the fish reappearing as a sign of progress, it makes the screen way too busy.
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Very bad game. Interesting idea to start with, badly executed; little to no explanation, bad balancing, becomes very difficult and/or tedious very quickly.
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this game really sucks, no save function, but the game will start to lag after like 10 min, no instructions, bad control.
you might be good at making animate, but not good for a game
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INSTRUCTIONS does not say how to play or what controls to use. This game has no sense of direction at all as is little more than an interactive screensaver of a polyps falling endlessly
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It really would be nice to have some actual colorblind settings. This game was way more of a headache than it needed to be. Not to mention that when things start overlapping, even if I could tell the difference, there's no way to actually do things.
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Frustrating game. No save available, so you need to complete the game in one sitting.
Tip for final level (the one with the oil monster) Try grouping all your corals together by colours and keep adding, makes it a little easier to get the right coloured plankton to the coral.
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Sorry, but this old game stinks as much as the pollution in it. Spent 20 minutes trying to figure out what to put in the yellow topped coral, never did figure out why some things worked and some didn't. Accidentally learned I could click on the bad fish to chase him away. No badge for me, can't put up with this poor of a game. 0 out of 5.
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Starting this game, it was a solid 3.5, even without any instructions (which is a terrible sin). By the 3rd level, that had dropped to a 2. By the end of the game, I was desperately wishing I could give a rating lower than 1 star.
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Yeah it's pretty tedious, but it's fairly short. Tips: 1.) Most importantly, you can grab multiple bacteria by holding on one and trailing the cursor through others. This makes the game much shorter. As stated by others: 2.) Putting blue bacteria into the volcanic hole gives yellow, and yellow makes red. 3.) Clicking the oysters releases bacteria of different color. That pretty much sums it up. Quick and easy badge.
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This game is like the movie Avatar: very pretty, but kind of dumb, and takes way too long. Would never have bothered if it weren't badge of the day.
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bit of a glitch: placed a larva/jelly/whatever right as a drifting food was eaten by the last one needed for the level goal. was left with the immature coral hanging on the screen (the one I was placing) thru the next 2 levels
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Started as a nice game. Gets very tedious, especially when you have to stop dragging plankton to deal with enemies. The parrot fish was atrocious. I rage quit on that level. One star.
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Happy 9-11, would have appreciated something patriotic for the botd.this is tedious, hope gameplay gets more interesting soon.
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Cute game, makes a great statement regarding ecology. But it took way too long to finish. That last round was frustrating.
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It's awfully simple, but I hate to say that's not a plus in this case. It's just the same thing over and over again with no variety.
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SO, I noticed this thing likes to start me lookign at the ship... and sometimes at some of the rocks. WHAT IN THE FLYING FREAK man.... really thinking you need to re-code this game.
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Screw this. It's boring as fvck, the controls are shit, it's repetitive, tedious and the music is making me fvcking aggressive.