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Hi Community, I've been a little absent of the forum and updates but shortly I'll be posting more units. I'd love to know a more about your thoughts and if you liked this project. Thanks for playing!
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Is it possible to change the font somewhere? It's incredibly hard to read, especially the Zhan's Emissary stuff on the purple background [Though it could just be my vision, which has been known to get wonky at times]
Hi Nathan! There's an "Eye" icon that lets you set up the graphics quality, it should fix your reading. =). Just click on it, it will toggle over HQ and LQ.
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when the spell menu is open and i go to the achievement tab, the location of the spell panel keeps wandering left. after about 3 times its out of the window and you cant see it anymore. Probably not properly reset the location of the menu. Using Chrome
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Hi, the seasonal skins for DBS are live today, make sure you refresh your browser so you can enjoy this temporary pack.
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When I start this game up, there's not a click here to play button like I've seen in walkthroughs, so no idea how to even play this. It just gets stuck on the screen with the people walking from right to left
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Hi Community, I just wanted to communicate that "Offline" progress will be a feature in future releases, I know this was a must since the beginning and finally I will be able to implement it. Keep following.
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Version 1.0.0.97 is up and running, make sure you refresh your browser and rush to *upgrade your units* to reach higher levels. Enjoy!
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I have always wondered: "Why do the Zealots only kill on their way IN to the temples?", I guess either the services deflate their sense of faith, or the only reason they bother to kill is so they can show up freshly bloodied, neither of which really fits the description of "Zealot". Maybe the name should be changed to reflect the "murder fad" these guys obviously like to show off, or make them kill all the time =D
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if you are new to Evil God you may find this article useful "Units and Combos":https://sotano42.wixsite.com/gamesandbox/forum-1/strategy-discussion/units-and-combo-s
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A small release containing 1 new unit as well as a new totem is live. Check game updates for more details and enjoy the new features. Live version is 1.0.0.93. Make sure you have the latest.
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The big yellow number popping up on the screen is extremely annoying when you're trying to pay attention to zapping certain people.
Noted, will enhance the notif. =) <--- I didn't precisely enhance them but just moved them a little, in further releases I will provide a better UI feedback for might rewards per spell. This shall be less annoying in the mean time.
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i dont know if i missed anything somewhere but i cant see anything but the arrows and papyrus in the unit section everything else is just balck >
Your WebGl may had crashed, re-start your computer so your browser refresh all. Memory may be corrupted and that's why you see all in black, has happened to other people before. That should fix it.
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The change to Skeleton Kings, giving them an expiration time, while it makes sense, kinda sucked... came home and found my population significantly decreased, and it took a while to figure out why. Will need to adjust my proportions to accommodate.
That unit was OP, for a low cost you could buy a couple of them and forget about getting any more. Then you had an endless march of skeletons. So trying to affect the less current mechanics the most healty option for the game was to place a lifetime.
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Wow I just saw @Wedalti's Zealot production, congrats!! he has a Zealot with over 135k kills!!!! What a slaughter we have here... that's an Evil God.
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@carlinda: if you are talking about the spell-level indicator in the object bar, that simply shows the spell-level required for the currently shown row. (rows 1 and 2 are spell-level 0 spells, row 3 is spell-level 1 spells, row 4 is spell-level 2 and row 5 is to be determined by the dev)
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Hi community, this weekend I won't be able to upload more content since I'm working on "background" stuff for the game related with Stability, Progression, Bug Corrections and designing mechanics. The next publish version will be posted on February 2nd. I'm also joining this years global game jam so wish me luck on meeting more game developers... Have fun. IMPORTANT. On Jan 27th the 10k plays celebration ends, Kongregate bonus for will also be removed but your award will remain in game as a proof that you participated and celebrated with all. Thanks!
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Okay I have another question here: My god level is at 13 but my spell level is still at 0, and I believe it's supposed to increase by 1 ever 10 god levels, right?
Hi! Would you mind contacting me through Discord so I can take more detail of what's happening. https://discord.gg/QCT99uc Answering: Yes, every 10 levels you are granted with a spell level, you should be at 1.
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I'm very confused about flagellation. I seem to have plateaued at 66 devotion, and flagellation no longer does anything as all three temples are at the highest upgrade. Is this the max amount, or is there another way to raise the max number of follwers that I'm not seeing?
Hi Carlyndra! I just uploaded an update that gives you a quick tutorial of the game. This was incredibly necessary, for a clicker it has many variants. Answering your question, Flagellation is the "space" you buy, Religion is the Maximum temple capacity, and Devotion is your current temple capacity. By "flagellating" you get more "Devotion" (space), but your "Devotion" is limited to your "Religion" max capacity.
Hope this helps... or simply ask me again :) ---- -Don't forget to refresh your browser and check your game version to 1.0.0.88.
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so maxxed out out the ovenglove/knife to 24/24 ..cannot them upgrade to small buildings the most minimum of help guides
althugh i like the game so far.... a limit of progress OR help/guiges is holding me back.... so only 2/5 untill i get better intuitive or guideded upgrade, but plz do keep up the workk ..am excited to see it going near gog
I'm trying to follow your post, pardon me if I don't understand what you say completely but: yes I'm working on a "Tutorial", I had received several complains about game clarity, It's almost done... I believe I'll be posting that in a couple of hours. Just keep following to receive the notification. I'm also working on progression clarity... Thanks for playing!! =) ---- Tutorial is up, please check you are running version 1.0.0.88 =) I was already working on that the past days.
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The white flashing hurts my eyes so much it gave me an actual headache. As much as I would like to play the game I cant do more than 5 minutes without being in actual physical pain.
Hi, it's actually interesting what you indicate. I've seen your statistics and you played for about 10 minutes with little interactions (3 fervents and 2 acolytes). Do you suffer from any condition that is enhanced by the lights and the game? Megrim? is there any special condition you would recommend to consider in the game? I'd love to know a little more of your experience, you are the first to report this and as part of game design I must consider stuff like that. Feel free to send me PM's if you are willing to collaborate. Thanks! --- Update, I did some minor tweaks to the visuals of this effect.
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I couldn't wait more to post this release so here it is, release 1.0.0.84 is Live to celebrate 10k plays! Go get the bonus and see details in Game Updates tab!
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So I'm enjoying the game so far but I have two questions. 1 How exactly do the zealots' faith work? Is it based on how many they kill in total or how many they kill on the way to the temple? 2 Is there any way to sync the speakers and preachers and so on the same five second timer instead of them each having their own timer so they're not constantly honking at me?
Is great to hear you liked it! Answering your questions: 1. Zealots sum +1 FAITH for each kill, they can grow forever but at higher levels it will very slow compared with spell sizes. They kill "only in their way to work", and they kill as many as they find in thery way to the temple. When leaving they don't kill followers. 2.Nope there's no way to sync followers so far, you may try to get results by killing some of them, that will cause a delay between spawns. Other way is to cast them one by one instead of a block. It seems that for longer gameplay we will need some features like this... is very interesting how game is behaving now.
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Update 1.0.0.83 is live with a new unit: Necromancer, check it out This weekend starting saturday I'll grant everyone a FAITH reward thanks to Evil God reaching over 10k plays. Thanks to everyone who keeps coming. Enjoy!
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gaja you must have fallen through the cracks on his updates cause it says you're level 21 with 200k faith. that's your issue. Normally it would take 10mil faith just to reach level 21.
your actually right, to reach level 20 and above you should have a production at least of 10,485K (millions), with an average of 158k FAITH per unit... it's actually quiet hard to get there...
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also the game has terrible scaling now. I'm getting items that have 3,300 M might to take down at 200k faith. That means the number is really over 3 billion. I can click them forever all day and maybe kill 1
about this, I want to apologize since you guys are playing faster that I'm producing units. Game long term is already calculated and balanced but you don't have the right units to reach higher levels, I wasn't expecting less from you since you are a topper at leaderboards =D. This isn't a clicker just like all because it requires some balancing and strategy to max up your numbers. Please be patient, I'll post more units according with the spell level expected. Again, thank you for playing, being level 20 is quiet a challenge.. tonight I'll post a new one, if my testing is successful.
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I can only reiterate the complaints from earlier. I'm having the exact same issue where all the units are blacked out. I can click the units but I have no idea what I'm buying, besides the skeleton king and buildings - those icons show up above.
Hi GajaSlyfox, I'll open a thread in my site so you can post more detail. I haven't been able to reproduce the error. Refreshing didn't work? I'll share the link a bit latter. ---> Would you mind referring to this site to post a Bug Entry? Please submit a screenshot of the error, and what steps you did that triggered the failure. https://sotano42.wixsite.com/gamesandbox/forum-1/bug-reports
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I am having great results with a Preacher and Zealot combination, Preachers summon Acolytes for free, Zealots kill them, the Faith gains are staggering
it may be your browser or computer, as a last test try to play in my game sandbox, is my testing area: http://imcsw.com/ConstructGamesDemo/Faith/ if icons and images are still glitching do a last cache cleanup and re-start your computer.
hi! just refresh your browser with F5, if it doesn't work delete browsers cache please! =) ... Spoiler, Tonight a new Unit and Award's Faith Prizes will be released so you can claim then in the awards screen.
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An interesting concept, and I'm glad to see most of the issues I encountered were already pointed out. However I really think this game could have a lot more. I think any additions that allow players to "play the god" with more game mechanics would be a welcomed addition.
Thank you!!, I'm working really hard on getting new stuff ready, any recommendations or feedback are welcome, I can say that community is actually leading were this game is going along with new mechanics I'm coming up with... =D
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Hi all! Update 1.0.0.7 is up. A new unit was added some bugs fixed and STORM bonus included which lets you EARN PERMANENT FAITH for every follower killed no matter how (by other units or by you). See more details on Game Update Tab!