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Comments for Idle Roller

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Sleepingpill

Jun. 19, 2017

Under rating threshold (show)

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(-10)

Sleepingpill

Jun. 19, 2017

Under rating threshold (show)

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(-7)

jcflea

Jun. 19, 2017

Under rating threshold (show) Performance of this game is really terrible on non gaming machines like ultrabooks. Scale down the graphics or make it more efficient. I'd like to explore this game more but will likely quit soon because it's too laggy.

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(-2)

Sir_Poopington

Jun. 19, 2017

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(-4)

omechron

Jun. 19, 2017

Under rating threshold (show) There is just no excuse for how badly optimized this is. It's just an idle game I should be able to run it on a potato

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(3)

teh_gameaddict

Jun. 19, 2017

Under rating threshold (show) My RT keeps resetting? It keeps rolling back to about 40m when it gets to about 100m

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(1)

Bralic420

Jun. 18, 2017

Under rating threshold (show) Was ascended 8 times, power went out. Now my save is gone... Fun while it lasted, but not worth building up again.

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(-1)

Azrain

Jun. 18, 2017

Under rating threshold (show) gala440, that's because as you ascend the difference between the last card and the others grows exponentially larger. Doesn't let you have much use of most cards the first few ascends, but they just get progressively more important and useful as you keep rollin'.

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(1)

gala440

Jun. 18, 2017

Under rating threshold (show) What is the reason of having all those upgrade cards when there is an ultimate one, Transcend, that takes out all the sense of using previous cards?

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(2)

netatsake

Jun. 18, 2017

Under rating threshold (show) Would be nice if Momentum's cooldown was reduced for each building you ran over, .1 seconds per building, +.1 based on tier. Mansions give reduction based on how many buildings they're currently worth.

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(5)

david1665

Jun. 18, 2017

Under rating threshold (show) I've a bug (not sure if any one else has this (/\_/\)but I have 1m OT and it stays there FOREVER

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(0)

mattj

Jun. 17, 2017

Under rating threshold (show) Graphics quality options please. Runs too slowly on my computer.

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(2)

PhatomAssasin

Jun. 16, 2017

Under rating threshold (show) to the developer pls add some achievement that can give you gold or mass every achievement you have being finish

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(4)

sirspikey

Jun. 16, 2017

Under rating threshold (show) can't turn offline ticks.

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(0)

Dreamfield

Jun. 16, 2017

Under rating threshold (show)

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(-25)

gamemaster29

Jun. 15, 2017

Under rating threshold (show) KATAMARI DAMACY!!!!!!!!!!!!!!!!!!!!!!

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(3)

LadySasha

Jun. 14, 2017

Under rating threshold (show) This game has a lot of promise going for it. A couple of little things I would like to see in furture updates. First, I would like to see a small gap between then numbers and the notations (Qa, Qi, etc). This makes it easier to read. The other is the ability to change between Standard Notation, Scientific notation, etc.

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(-1)

FesterBlats

Jun. 14, 2017

Under rating threshold (show) Super Boost doesn't work. It does not give a boost to mass gain as it says, only to speed.

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(0)

Blue0Dwarf

Jun. 14, 2017

Under rating threshold (show) The font and text colors could maybe use some tweaking. Some things are just hard to read, I have a particularly tough time reading those dark red texts that tell you how much stuff costs. Could probably stand to be larger, and not such a dark color on a dark backdrop.

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(1)

flamewolf33

Jun. 14, 2017

Under rating threshold (show) WOOOHOOOOO IM BREAKING THE LAWS OF PHYSICS!!!!! WHEEEEEEEEEEEE ... gaining more mass than im destroying

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(0)

uku1928

Jun. 14, 2017

Under rating threshold (show) Knock knock! Who is there? Daisy! Daisy who? DAILY ME ROLLIN THEY HATIN

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(-2)

YukiD1st

Jun. 14, 2017

Under rating threshold (show) I thought the game saved automatically, came back to play the next day and everything is gone

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(1)

Senretsu

Jun. 14, 2017

Under rating threshold (show) RPETiger. Offline ticks do what they say. When toggled on, you get 10x rewards for each building crushed. Including mass, gold and pickups (Possibly other things I'm not aware of, being new to the game).

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(2)

Steve8bit

Jun. 13, 2017

Under rating threshold (show) *Katamari Damacy vibes intensify*

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(1)

RPEtiger

Jun. 13, 2017

Under rating threshold (show) How do you use offline ticks? I toggle em on but see no difference

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(0)

DarkEspresso

Jun. 13, 2017

Under rating threshold (show) The offline ticks is a great game mechanic. It forces you to actually play instead of do some upgrades and leave but still rewards you for coming back by making stuff a little faster. I'm really liking where this game is going even though I'm still pretty new to it.

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(3)

GODS42

Jun. 13, 2017

Under rating threshold (show) They see me rollin

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(1)

Goblinish

Jun. 11, 2017

Under rating threshold (show) Only thing I would suggest would be a change in font. Especially the smaller white text gets blurry and hard to read with this font. Something a bit cleaner would be a lot nicer looking and easier to read.

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(10)

StingandMove

Jun. 10, 2017

Under rating threshold (show) So the faster the ball is, the less reward you get for crushing a house?

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(3)

MattMaN

Jun. 10, 2017

Under rating threshold (show) @bananalord666 It doesn't reset when you hit a new building until the cooldown ends so it's not exactly "Momentum" per se.

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(4)

UeberBob

Jun. 09, 2017

Under rating threshold (show) Only thing that bugs me significantly is that it trashes everything to transcend. It's still ridiculously easy to get more points than it takes to transcend, heck I could get enough points to pass 3 levels without too much work, but everything earned after the cost to transcend is thrown away entirely. None of it gets factored in at all. Would be nice if it would... roll over somehow, you know what I mean? *wink wink nudge nudge*

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(10)

Karatemango

Jun. 09, 2017

Under rating threshold (show) We need more content, i already did Transcend 19 and transcend 20 takes aalot of time, im working already a full day for it but i think i should get it soon

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(4)

bananalord666

Jun. 09, 2017

Under rating threshold (show) The momentum doesn't reset when I hit a new building as long as momentum is still on, is that on purpose or a bug?

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(0)

federikos

Jun. 09, 2017

Under rating threshold (show) how do I use offline tiks ? and what are they for ?

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(2)

Qomplainerz

Jun. 09, 2017

Under rating threshold (show) Just wondering is the Momentum percentage based on the initial speed or including the level ups?

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(3)

Lightning77777

Jun. 08, 2017

Under rating threshold (show) +MightBeSober, Yes, you get more mass if your stickiness is over 100%. I've gone up to 160% and I was able to trans for the first time, in only a few days.

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(4)

impact381

Jun. 07, 2017

Under rating threshold (show) Straightest Road EVER 10/10

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(2)

mrbrightside1256

Jun. 07, 2017

Under rating threshold (show) Restarted my computer and lost all the progress

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(2)

reneeclymer

Jun. 07, 2017

Under rating threshold (show) +darktotaled The timer is the cooldown bar, not the duration.

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(1)

CrazyKilerKid

Jun. 07, 2017

Under rating threshold (show) They see me rollin'

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(0)

MightBeSober

Jun. 07, 2017

Under rating threshold (show) Does stickiness have any additional effect past 100%?

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(3)

DannyG523

Jun. 07, 2017

Under rating threshold (show) yo

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(-1)

darktotaled

Jun. 07, 2017

Under rating threshold (show) momentum seems buggy. Ball speed gets back to normal 2 seconds before momentum ends

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(-1)

WBCTheGamer

Jun. 07, 2017

Under rating threshold (show) @VanguardM It is super ez to get to billions lel

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(1)

Brandonnst

Jun. 06, 2017

Under rating threshold (show) We're picking up 200% of the object and there's still enough objects to leave debris behind the roller. I never liked Physics and Logic anyways. 5/5.

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(4)

CardboardEmpress

Jun. 06, 2017

Under rating threshold (show) I can see what you're doing is a variation on the IdleRevolutionII theme. Game loses focus when not the active window - that's really bad for an idler. The RB cards are poor value. There should be some detail as to how much individual houses are worth/GPS/MPS - these figures/formulae would be good to know. Additions could be to lengthen the duration of boosts/decrease cooldowns. The background/animations have been covered by others - they need work as does the rest of the UI for colourblind user-friendliness.

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(1)

Laonfait

Jun. 06, 2017

Under rating threshold (show) Naaaan nanana nana na na na Katamari Damacy

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(15)

VanguardM

Jun. 06, 2017

Under rating threshold (show)

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(-12)

INTHEL1TTLEWOOD

Jun. 06, 2017

Under rating threshold (show) I lost my progress

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(0)

Whitemend

Jun. 05, 2017

Under rating threshold (show) Can we get the colors more distinct? the red is super hard for me to read.

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(0)

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