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stop having the boxes produce more time gems when i spent time gems to get them. there doesnt appear to reason to have a large stock of it. the boxes should have temp bonuses or even some unlockables. i do enjoy the skill points but its irritating that i am trying to spend my gems and i just get more.
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Thanks for the skill point notification. I know it would be a bit more work, but i'd rather like a notification that i actually can increase a skill. I often have 1 skillpoint left, but only skills that cost 2 or more skillpoints. Other possibility would be to display the current amount of skillpoints instead of the + signs.
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The shaking screen when the time thing is active is boring after a time. I can't read while that effect is active and when you have more than 50 hours on that is boring.
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17) Joke Upgrade to level 100 (550 SP) 18) Have a goblin affected by all potion at the same time (just killing all but one goblin) 19) Have at least 50 Goblins (Ghosts are counted) 20) Have more than 30 meteors falling at the same time (Multi meteor + Phantom cast) 21) Have all Goblins under the effect of a wicked potion (just killing all but one goblin) 22) Buy the Mystic statues without having the wizard (Hermit) 23) Have all Talents tier unlocked 24) Unlock the last tier of resources.
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9) Reach at least 100/s mana Regen 10) Have negative mana regen (You can do it with goblins ghost) 11) Sacrifice all the goblins 12) Reach 10000% with Dark Ritual 13) Save at least 17280 Mana Crystal 14) Save 200k Gobcoins 15) Achieve Ragnarok 16) Unlock the 18th tier of resource
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Statues: 1) Buy the Mystic statues upgrade 2) Donate 1 Million to Gob Charity 3) Found randomly in a Mystery Box (Usually in Diamond Chest) 4) Equip the silly Hat Talent (6th Talent Block) 5) Manually click 10,000 time 6) Reach Level 50 with Goblins 7) Reach Level 50 with Gaflando 8) Unlock the 9th tier of resource
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guys if you hover over your resources at the top of the game it tells you how many presses per minute you get from each thing.
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"You can no longer get very small amounts of Ragnarok Points from boxes (less than 10)"
Just opened a DIAMOND box and got 1 Ragnarok Point from it...
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game seems stuck for me. I have over 800% ragnarok, but I can only prestige for 0 additional points. Bifrost keeps increasing the percent, not the points
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It is hard to do a good build analysis at the moment, since I can't see the goblin and mage contribution to clicks as a percentage of total earnings. It is hard to quantify which skills are more valuable without some sort of stats area to analyze.
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you could have a stats indicator, like gains/sec or something, so the player can calculate the best combination of skills
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I seem to be experiencing a unique issue. I haven't actually been able to play the game. The game loads and tells me to press the button, but when I do nothing happens. I'm able to do things like toggle mute on and off, and hovering over those options brings up info boxes, but clicking the button has given me nothing. -- I decided to give it a try again, but not clicking the "Cool!" button in the update log doesn't close it. The color changes when I hover over the "cool!" button, but when I click it, nothing happens. -- I'm running windows 10 and am playing on chrome.
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I've been playing this game for a long time now. I'm just starting to wonder. Why am I getting shapes from pressing this button? Does that button just spit out circles and arrow signs?
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@cornoth offline means offline *and* having the tab closed. So say you play on a laptop and put it to sleep and you come back it won't notice you were offline. So it's always better to close the tab before going offline.
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Can we get a button to turn off all graphics (leaving only the simulation running and the resource bars visible), because at high levels the game slows down significantly especially with time warp
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Statues from left to right (+ this now so all can see!!!)
FIRST ROW
1) Unlock the mystic statue feature
2) Donate 1 million gobcoins to charity
3) Randomly found in a mystery box
4) Equip the silly hat talent
5) Manually click 10,000 times
6) Reach Goblin lvl 50
7) Reach Hermit lvl 50
8) Unlock the 9th tier of resource
SECOND ROW
1) Have over 100 mana regen
2) Have negative mana regen
3) Sacrifice all your goblins
4) Reach a dark ritual multiplier of 100
5) Save up 17,280 time crystals
6) Save up 200,000 Gobocoins
7) Achieve Ragnarok
8) Unlock the 18th tier of resource
THIRD ROW
1) Upgrade Joke Upgrade to lvl 100
2) Have a goblin affected by all potion upgrades at the same time
3) Have 50 or more goblins at once
4) Have more than 30 meteors falling at one time
5) Have all your goblins under the effect of a wicked potion
6) Unlock the statuary without any help from Galflando
7) Unlock all talents
8) Unlock the last tier of resource
I've fixed a few bugs that caused an effect like that (The most notable one is that the Star Power talent would prevent you from earning any income if your Hermit or Goblins were level 0), so maybe that'll fix it for you.
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Awesome game, scaling becomes silly after a point. Took off like a rocket and I literally can't spend my money fast enough anymore.
Yeah, I THINK I fixed that. If you're already way past where anything has meaning and want to go back, you can type "RESET MY RP TO #" in the data menu and then press the reset button to reset your RP to a given number (lower than your current RP, ofc)
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I just opened a bronze with gave me a silver which gave me a bronze which gave me another bronze which also gave me another bronze which in total also gave me 120 time crystals which allowed me to buy a silver which gave me a 30 minute time warp xD
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was playing along and refreshed because kong froze and lost my save completely which wasnt a ton of things only being 310 rag points and 800% dark ritual but its still annoying
I try to release frequent balance/bugfix updates for my games for the first week or so after release to make sure it's in a fun state, but I usually mostly stop after that. I might add one more round of content, but I gotta get to work on my next game once I feel this one is solid enough to stand on its own.