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did you test it? i cant understand, 8th level is harder than 9 and 10! i replayed at least 20 missions to get enough money for upgrades and beat 8th boss, got 9th on first try, and final boss on second try... also kamikaze mobs are annoying
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The game froze after killing a boss. It started to happen after i refreshed the game so it looks like there are some errors in your last update. Also the health and DXP bars now behave normally
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Dragon Spirits seem to stop working after a short amount of time; they won't be fired anymore. I'm not sure it's just on the highest Rate level, but this problem definately occurs since I got it.
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At the end of the first boss the game froze. It got stuck after the motorcycle went off, with two pictures of the one chick ( never got past to know her name ).
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My fault with pause) Usually it's "P".
There is a small bug when dxp attack is not launched but still sound of it is played. Also there is not very comfortable change of lifebar and dxp bar
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Good game, but improvements are necessary: 1) Pause when mouse travels outside of screen, 2) DXU message remains on screen for a while after you use the ability, 3) Health and DXU bars are bugged - sometimes they flash between full, empty, and actual 4) The ability to upgrade power and duration of DXU would be good 5) Check grammar for in game text, 6) A better balance of income gained each level - Level 5 you can grind for 300-400 while every level after provides significantly less - Just some food for thought.
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this is exactly what NES games where in 1988. Right down to the "kind of makes sense" dialogue and the bosses that flash when they're almost dead. You have reinvented nintendo
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could be better if i knew what i was buying Lol, maybe a description of some sort to help provide what i buy do, because everything seems the same
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Decent graphics, Familiar story, and simple controls, 4/5. I found a bug on level 6 where no enemies spawned, i believe that it should have been the boss, im not sure how it triggered
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First, I congratulate you and every other creator in here - making stuff is a rare thing these days.
There are a few gripes I have with this game. First of all, it's too... anime in many of its factors. The music, the story, the enemies... I cannot like anime (I've watched far enough to know I can't) and this game reeks of its style (the story made me bleed from my eyes a little).
Second, the game mechanics are a bit boring. The character moves like he's ice-skating while the weapons don't really seem that powerful (perhaps different sound effects might help).
All in all, I think this is slightly better than average to my personal tastes and my final verdict is 3/5.
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A button to access the store between levels (if you accidentally leave too early, or fail a level, but have enough gold post-death to buy something) would be very nice.
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sadly the newest update killed saves and made me less inclined to finish this :(
but as developers its awesomee that you have been constantly readign and updating all of this.
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I like how you are actually going threw the trouble of looking at your comments and replying. More people should do that.
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this game seems neat but what I"m really inpressed about is that the devleper is lishting to our problems and acutaly fixing them
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Yea, the bug where it stops firing, still going on. Was replying the levels and lv 4 just would not let me attack at all, normal shots and dragon shots both stopped after the heli at the start. Also sometimes the bars glitch out, show full when infact they are not.
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The bug on the boss on the level where he splits into 3 isnt fixed, I kill the boss but cant kill two of his clones ever, then when I replay the level they keep shooting at me from the start at the level but are invisible....
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Kinda lame. =/ Graphics, story... "Yes, everyone wanted their extreme powers... Unfortunately, no one knew they existed..."
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Yeah the bugs - dragon spirits not working (not just with using dxu) and the speed powerup not working make the final boss way too hard.
Remember when you update (if you update) not to change the name of the flash file or it'll wipe out our saved games.
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Experienced the bug at the splitting boss, it can't be killed and he appears on stealth after restarting the same level :-(
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It seems like many of the bugs trace back to using the DXU. The dragon spirits sometimes stop spawning after you use it and when you use it on the clone boss it occasionally makes clones invincible (but not the boss itself).
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As for easy-to-code improvements, on the ability scree, you should split it into "physical" and "spiritual" groups so you don't have to draw new icons (just erase the "+" by the health upgrade and call it physical).
This lets you add subgroup abilities for them: under the heart (physical) upgrades you get - health, speed, regeneration and under the dragon icon (spiritual) group you get magnetism (to draw powerups to you), DMX power, DMX regeneration.
All of those except for magnetism will require very minimal additional coding and should make the game much more fun.
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I find it funny how a newborn dragon can totally decimate armies upon armies of people with extremely advanced technology.
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Okay, the clone boss bug is still there (I hadn't encountered it before the update). Basically, I killed the main boss before a clone was dead - I think that triggered the bug. After that things got haywire since I had to kill myself since the clone wouldn't die. Some of the enemies were invisible, the dragon spirits stopped spawning, etc.
Also, I don't think the speed upgrade works....I upgraded it to maximum, wasting a bunch of gems, and didn't notice any real improvement in my speed - this makes the 4th boss way too hard since it is impossible to avoid his lasers.
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Too many bugs.
1) Flickering health+DMZ bar.
2) You stop shooting randomly
3) level 4 you pretty much can't get past without buying 80% of the upgrades.
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The whole glitch on the duplicating boss is not fixed as the creator said, if 1 of the copies is still alive after u kill the main boss, the last copy will turn invincible
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the level 5 boss keeps splitting. I've gotten up to seven rounds of splitting before dying. Either this is a bug or you've made this boss WAY too hard.