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I realize they were tracking energy after the soul merge, but if EIS really wants dragon energy, wouldn't it make more sense for them to kidnap the dragon rather than the girl?
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Yah the bug with the clones not dieing its not fixed cuase it just happened to me and the clone didn't die even after i left the lvl he just remained invisible and kept attacking and nothing could hit him anymore.
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you should add a hp bar for bosses and enemies so u no wen their almost dead with number and your dmg done to the enemy + if this would help alot
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great game. Agree with irrimn's suggestions. To add, i think there should also be interchangeable specials, instead of just the one. Also, kudos to the dev for not only his fine work, but for responding to the people that comment.
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Fun, but too glitchy. After you lose to the invincible boss on level 4, tripple shots start flying out of no where for the rest of the game until you give up. Needs work.
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Looking forward to the save function. Also would be nice if the last level put out more coins, I can't get close to beating it and with so few coins, it takes forever to upgrade stuff. Thus a tip to others, don't finish the 3rd to last level until you have stuff pretty much all upgraded.
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I keep seeing where you say these bugs are fixed.
THEY ARE NOT FIXED!
You say the game saves now.
There is no saved game in the main menu.
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The multiplying boss occasionally breaks and just sits still. Was doing it on a replay, if it helps at all. Also, later bosses drop pretty much nothing--I was disappointed to get 12 nameless currency units out of that one silver humanoid robot that took a rather long time to kill. Really nice graphics and gameplay (I beat the game mostly so I could find the name of the artist for all of this) but the story needs editing/proofreading and saves are important. Hopefully it gets updated soon, 4/5 for now. Also, to players: the movement and max health upgrades are on a separate tab from the other upgrades, if you're having problems with fast-moving bosses.
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A few suggestions:
1) The dragon needs a "magnet" ability that draws money and energy towards him that is upgradeable.
2) The dragon also needs the ability to upgrade the blue bar, so the power can be used for longer periods of time when full and the blue bar can fill itself multiple times (IE; upgrade the blue bar once and you can have 2 full bars in reserve, twice you can have 3 full bars etc.) Full bars could be represented by small blue orbs just above the blue bar. Also, the blue bar should be able to be upgradable so you start the level with 1/2/3/4 full bar(s).
Furthermore, I think the dragon's main shot should be changeable (like different weapons) so that he could either have a shot/spread like is currently in the game, or he could have all shots forward. He could also have lasers that would be weaker but would have no travel time, whereas the bullet/shots have to travel to hit.
TLDR; MORE UPGRADES FOR EVERYTHING.
Great game so far btw, 5/5!
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like what trojan say same thing happen to me on that boss, then i die and upgrade my power and now i see invisible bullet hitting me ><...such a pain
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Bugged on the boss for level 5. Looked like i killed him while he was splitting. afterwards, i was left with one unkillable version of the boss, which finally got me. after that, any level i fought, it was if i had one of those bosses flying around unseen shooting at me.
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So How I can play when the all weapon off now? drive dragon pass the bullet, go away? the best to quit the game.. hic hic
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Ok great game but alot of glitches 1) the health and DUX level bars keep flashing at 0 and i have no idea how much is in them 2) It glitches and my fireballs stop shooting and same with the dragon spirits leaving me so i cant attack anything.. please fix these
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This is a little detail, but it would be nice i think if the character would stop shooting after he/she killed the last enemy, so he doesn't look like he's shooting gratuitously.
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Im ok with this game. Boring story. Maybe its better after lvl 8. I gave up on it because my person stopped shooting. Not worth retrying.
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Just got the splitting boss bug. After fighting an immortal split for a good 10 mins, every time I try a new level I'm tormented by an invisible enemy that can't be hit and constantly fires at me. Good game besides the bugs I guess.
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There might be some bug in the controls system. Switching from mouse control to keyboard made the game 2 times faster and for that matter a bit harder.
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at level 4 the bosses lazers seem to be impossible to avoid causing death, and my bullets always seem to stop shooting for some reason and then the monsters randomly disapear but i dont shoot
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So woman + dragon = boy with dragon powers? So dragon egg absorbed woman's DNA... where did the Y chromosome come from to make a boy?
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Got to the 5th level and at the boss the last two spawns became invicible. When I finally died and restarted the level they were there but invisible, attacking me through the level.
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Five stars, no question. Though not without faults, this game has alot of good things going for it and I would absolutely love to see more of this story. The concept is new and intersting, the music is fantastic, and it is a solid shooter. However, the difficulty seemed random at times, and the English was rather poor. And while the hero sprites were very detailed and well-animated, the enemy sprites were comparatively plain and stiff. But even with it's flaws, it is still well-deserving of a high rating and I look forward to an improved sequel.
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the gundam thing in lv 2 has a blind spot right in Front of it and you can shoot it as long as it is still and you dont have to do much and just gather the coins to upgrade for those hard levels
in the other news: in the map area i think you can double click an area except "level one" to replay it agean
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I'm quitting at level 7. Despite having all the speed upgrades; I don't think I ever actually got faster, and the boss is virtually unavoidable because of this.
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I would like to see an explanation on the upgrades. What they do, how much more damage a shot does and so one so forth.
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I had to repeat the 4th level 4 times because I didn't have enough speed, the money penalty for death kept me from buying more.
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Why do my main shot dispaear on the final boss?
http://s3.noelshack.com/old/up/shot_bug-f3735ef829.jpg
my main shot dispear, and it's happen everytime. ( no, it's not for the scenario, and if it is, why my secondairy shot is still there? )
And some boss got a attack that can't be escaped ! ( I'm talking about the 4th boss with he's laser... )
No save system, the same music for each stage and boss (even the final boss who are bugged) even though it's a good song. but sadly
Story seem ok for a SHMUP. we can't see the hitbox and no tutoriel for tell where it's his ACTUALLY. Graphic seem nice, but it's seem there only 2 type of ennemis shot. blue round, and small blue round. Oh, 3 with the destructible shot. And sometime, the crystal HIDE the bullet, not funny to rush toward a bullet hiding. This game can have potential, but sadly, it's seem the game haven't been test before upload. Or i am missing there a sprint button for the dragon? If yes, then the control must tell about it. 2/5
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Fixing needed:
The Boss that splits is bugged in 3 ways: 1. Last copy wont die 2. If u kill him while copying, 2 last copies are unkillable 3. after that if u restart the level there are 2 invisible, unkillable "ghost copies" shooting at u for the whole lvl and it sucks the big one.
Also: Pls make it so we can save. Nice game, but with the above: 2/5
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I DXUed the splitting boss in the first second, before its first split, then I died. Now, everytime I replay the level I'm getting shot by three invisible things (perhaps the splitted boss?). :(