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level 4 catapult is strong but takes so long to reload because the stpid soldier stands there scratching his head asking himself "now how would that work?" i say just let us fling the idiot and get it over with
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Thank you all very much for the comments and bug reports, I am debugging the game right now at this very moment. A new version will be up soon.
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oh and ?, does anyone know what the 3 enemy bases that don't attack you are for? are they going to be put in at a later date or something?
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lol all I use is the catapult bassically... its really easy with arrow keys. I didn't even start sending out units until the last stage (except on some boss fights). 5/5(and atm 2nd on High Score, wonder how long that will last...)
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Bug report: Dark Elf boss says "Ogre Leader" or something
Also, bosses are really cheap, like the ogre boss, who cant be hit while he does a super powerful move, and the dark elf boss who just forces you to attack the endless minions while she potshots your wall...
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hrm. i can win by elimination wit htiem left on the clock and enemies on the field xD oh, and spawning a constant stream of units with my cat aiemd as far back as it can go wins me every level with no damage to aything.. xD
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My only complaint is the controls for the catapult are too difficult to be fun. Other than that it's a pretty good game.
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might be a glitch: sometimes it thinks that i finished the battle by eliminating all the enemies when one or two is left on screen.
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Good game, yet it gets a bit retarded once you start upgrading your catapult. When you upgrade soemthing it shouldn't take 8 years to reload.
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First the good: The Art is nice, I like the marker for the catapult target. Music is good, SFX are a little repetitive, but well done, and the overall experience is a 4 out of 5, not bad.
The Bad, seems to be really glitchy... Am I supposed to be winning the battle in wave 2 of 3? the battles get old and repetitive... different terrain? enemy walls and fortifications? different objectives? capture the flag in a level or two? maybe two sided enemy attacks... definately more upgrades...
Overall a good game, that could be made a 5 really easily.
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Awesome game! I find a good way is letting almost your entire army go even before wave 1 starts. Then they reach the end with less problems and level into better troops!
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Oh, it would also be helpful to know if there's penalties for losing. I just lost but I think I only gained resources? I don't know whether to reload or not.
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ieatglue2, in real life the martyrs are celebrated and their sacrifices contribute to the future. So, same deal in the game, there is some partial bonuses back when you lose as long as you fight hard. The point is to play and fight, and never get depressed when you lose.
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good game but i was wondering does losing have any negative affects to anything because i still get money and stuff which is awesome
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ayumilove, oh, i think if put all your bonus points on gold and upgrade catapult and wall, it should be very easy because the boss will cause significantly less damage. The 1st level is really about catapult skills.
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first boss is very difficult, not enough cash to upgrade catapult, need them to hire units. and you cant earn money while in battle.... luckily i manage to kill the first boss while having less than 5% life left.
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Sobersnowman, you can try to redistribute your bonus points to resources and upgrade your wall and catapult. If your units do not work, please do not just keep buying them, upgrade the tech is the way to go. Also, your dead units did not die in vein, there is certain reward points back for martyrs so their death amount to a small portion of bonuses as well.
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The reason I rated it a 2/5 was for a ridiculous first boss, and perhaps its just me because everyone seems to be doing fine. But it's really stupid when a game pulls out a super boss on you when its only the 5th level.
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2/5 The game was so much fun until I got to the first boss. When he appears on the screen I think "Alright, time to send my little soldiers out" so I send out all 10 of my previously trained soldiers and guess what? The boss 1 hit kills each of them, obviously at this point I start to panic. During this time I was also hitting him directly with rocks, so I think "I still have a chance to beat this guy". Then he calls out more units, I once again panic but still believing I can kill him because there are only melee units coming out. Then he summons range..and more guys. About now he was at my base, I still keep hitting him directly the whole time and he begins to attack my base destroying it in a matter of hits, thanks to his range and his melee. So I reload and try again, and again, and one last time. But no matter how many times I try I can't beat him.
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mindwhiz and nerorabbit, there are two ways to win the game. One way is to win through elimination. Another way is to win through time out. If you can hold the enemy long enough, you would win the battle too.
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This is really fun =) At least, the earlier parts, I don't know if later on it'll be a tough grind. And I like the music
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The beginning of the Battle Command Tutorial says "welcome to the City Construction tutorial."
The option to build a city upgrade should say "Build" rather than "Building."
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Definitions of the abbreviations used on info panels would be helpful. For example, under weaponry production, I know what HP and AT stand for, but I'm not sure about CT and WT.
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wow... i have to say... this game astonishes me with its greatness :p i loe the art style, ilove the gameplay, and i love the whoel game... everyhting. 5/5 on this gem. fantastic game. badges nao xD