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If you could make the hit boxes smaller and more misleading, the game might be hard...oh wait, it's already impossible to do anything but race.
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1/5
This game is incredibly derivative of pretty much every other basic driving game: win races, get money, upgrade car, win harder races. There's nothings special in the execution. There's some decent ideas (having some alternate events) but they're executed horridly. The difficulty between actual race events and the others are drastic. Given the number of handling based challenges the complete lack of a handling upgrade is downright stupid.
If this was at least at par with other games of this type, it would be ok. But if you're going to do another game in a bloated, tired, genre, either do something special, or execute flawlessly. This one fails in both regards.
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Tires, Offroad and Strength are completely meaningless to upgrade... Finished Hard badge without ever thinking about Rubber, Damage or going off the Tarmac...
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the description says race up to 60 other cars, but there's at least one race, G2 oil challenge, day 2, where you get to race 80... just sayin :)
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Best part of the game: finishing it and then doing the first race and, at the last second, driving onto the offroad to win the race. :D
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and for all complaining about the handling: I don't think it's very bad - you just have to adept to it. Tire upgrade indeed just increases the speed you have at the end of a race - but as it is quite often then that you overtake the last few cars, it's not that bad i think.
Overall an interesting concept, especially with the hit- and slalom challenges
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oO you don't even have to complete the game for hard badge? well, i should have counted the events BEFORE trying to get gold for every challenge from the start
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couple things i forgot: the different kinds of events is a nice original idea, and "knocks" dont give enough bonus money to actually matter
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handling is awful, and so far the tire upgrade has been useless pretty much. the drafting/boosting is an interesting concept i havent seen but upgrade system needs work
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Don't even try to get all gold medals...at 30 you get the Kon badge , and for all you get....nothing. Just concentrate on getting the ''pass'' objective to unlock the car. 100% gold completion unlocks nothing.
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upgrade system is a bit lame indeed. New cars would add for example. So you actually would have to think of spending on upgrades or save for a better car...Not very enticing to keep on playing.
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como guardo el juego? siempre que lo juego tengo que volver a empezar
How do I save the game? I play whenever I have to start over
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Why is it that every race game makes it so that the player starts last in EVERY race, no matter the progress in championships or whatever. I feel that at some point I should start from first place.
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To the people complaining about racing being easy and slalom/hitting objects being hard, have you ever tried lifting off the throttle ? As in actual driving, it's mighty helpful sometimes.
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The game is decent and the drafting concept is great (although boost maybe not so much since it makes it too easy). However the fact that there is no way to tighten or upgrade turning is game breaking, especially in the slalom challenges.
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This game is great. I love that you can upgrade everything. You can upgrade your engine so you can go faster. Also you can upgrade your tires so that you can... oh, wait. Never mind that last one. You can pretty much just go faster and spin out of control a little more quickly. Great concept: play for two hours so that you can lose more often.
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For us who ain't that quick on the buttons - this is a nice improvement of the Formula Racing series, where the later tracks were way too hard. Now some more of us have a reasonable chance to win all races. Good work, TurboNuke!
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ok what the hell is up with the funky camera?! I can somewhat understand it jerking this way and that on a curve.. but when it jerks on the straightaway?! Was that added in to create a little more difficulty?! If so, all you're doing is making people not want to play your game. If you wanted to create the illusion of "bumps" in the road, then you should have made the game in the 1st person...