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Now that I've gotten all 38 gold medals, I've thought of a suggestion.
It would be nice if you received extra points for every basket under the
limit for gold medals, and possibly a scoreboard for players to compare
with one another.
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This is one of the best games ! I was so happy that you released a level pack and I hope there will be a " BasketBalls 2 " . thank you : ]
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On the level "'Trombone shot' I got a gold with 4 shots not five, just wanted to let you know in case you wanted to change it.
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and now 15 shots on lvl 26 XD i think that is like a perfect run for that can anyone else do better this game is totally a 5/5
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im a basketball player, and this is the best basketball game in Kong. turboNuke you developed a basketball game for fans 5/5
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Interesting how so many people decide to vote my comment down, simply because they disagree..
The fact is, there are levels here that rely on the luck of the processing, not so much the shot you make.
And I have played some of these levels before..
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After the ball passes through the final hoop, the ball timer resumes momentarily, and this has resulted in shot penalties, AFTER the level has been completed but before the final score is shown... I imagine this could become problematic later in the game...
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I loved the first basketball when i saw there was another one im like yes keep up the good work TurboNuke.I like all of your games and like to test them in beta.
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@Bob10110: I actually got Gold on level 5 and 8. Level 7 however is totally impossible. Gold has to be AT LEAST 6, or at least remove the hoop at the end (bottom right).
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You might want to tweak level 19 a little bit. It's really difficult to get the platforms lined up just so, and took me many tries. Then, I finally got it. BUT, the bowling balls didn't get all of the refs. This caused a ragequit. I might be able to get back to it in a few days, but waaaaaay too frustrated now.
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It'd be nice if there was a bonus for finishing in fewer shots than necessary for gold. It would add a bit more playability to the game and it would promote a bit more min/maxing on each level.