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The note is nonsence, it's not obvious when it's telling me its refering to telephone numbers etc., although i liked this awesome game 5/5.
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This game is much too easy for a walkthrough, I can understand a few of the pips because you may overlook something, but the game itself is a breeze.
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Pretty much all that was wrong with the point and click genre - forced humor that feels more like nonsense and puzzles that have no logic to them whatsoever. I would only recommend it to be played with a walkthrough.
Cute visuals though.
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I must say, this font you are using for your games , it's one of my favorite things with you guys as developers :D .... And the fantastic gameplay.... no really you guys are great. ^_^
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Dang, I got the whole game wrong! It's pretty cool though, it reminds me of my friends game. What I like about this is is that it really makes you think... and leave some things suspicious... like that guy in the "costume" who really was a dinosaur!!
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..And disregard my previous comment, figured out what happened, didn't distract the agent first and get the xray specs etc.
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Got the note with the codes on it...but everytime I click on it, it shows me the codes...and I can't drag it or anything to the guy in the dino costume...don't know what I'm doing wrong, or if I've gotten a bug lol
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I'm having trouble using the X-ray spec. i thin the fix to silgado's problem made you only be able to see through things once. after that it says "you can't expect to see everything in this game!" not sure if that's a bug but ill point it out.
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turbo i think bigrob means that in battle of banana grove is 1102 and i think he thinks he needs to type in both of them
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It's kinda weird how you first walk to the sign saying 'Office' and then tell you that it isn't time to leave yet. It would be better if he'd say that immediately instead of walking there, I think. Besides that, great game, definitely an improvement from 1.
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I'm sure someone has already mentioned this bug, but just in case: if you use the x-ray specs on the blue skeleton, you get a pip. However, you can get unlimited pips if you keep clicking.
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Oh and I found a serious Bug. If you played through the game and then restart it wothout refreshing, e.g. because you want to find the last PIPs you missed on your first play-through, You start the game with all the items you had in your inventory at the end of the game and some things like the codelock on the door of the exhibition revealed from the very beginning.
Hi,
Thanks for the offer, but I think we're going to remove the translations. It's too expensive to get good ones done for all languages, unfortunately.
I guess you can tell from the other comments that it's impossible to balance a game like this so that it's perfect for everyone :)
We just try to err on the side of not being too frustrating, rather than being too difficult.
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I'm not sure if I missed something, but for the life of me I can't figure out where the code for the door is located. I have the note that says "Battle Of Banana Grove + battle Of Metropolis Isle" I think the Metropolis Isle is a Toxers reference, but that doesn't really help it would seem.
thanks, that's the time taken to complete but we submit at the start of the game as well, so anyone who hasn't completed ends up with that crazy time.
Now fixed.
It used to be like that; we tried it both ways and think it works better if it goes to your hand. That's because you get a visual clue that you have actually picked something up.
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The fact that you can only click the differences on the right side in the "find what was stolen" part is unclear, unintuitive, and rather annoying. Might wanna change that before going gold.