It used to be like that; we tried it both ways and think it works better if it goes to your hand. That's because you get a visual clue that you have actually picked something up.
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The plot and "puzzles" were decent, and I really like the fact that you can see all the clickables on the screen so easily. No hunt and click is a very good thing. But there's something unpolished about the game. The dialogue is off and Harry walks too fast. Still, 4/5 for decent game.
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I must say, this font you are using for your games , it's one of my favorite things with you guys as developers :D .... And the fantastic gameplay.... no really you guys are great. ^_^
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Oh and I found a serious Bug. If you played through the game and then restart it wothout refreshing, e.g. because you want to find the last PIPs you missed on your first play-through, You start the game with all the items you had in your inventory at the end of the game and some things like the codelock on the door of the exhibition revealed from the very beginning.
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Dang, I got the whole game wrong! It's pretty cool though, it reminds me of my friends game. What I like about this is is that it really makes you think... and leave some things suspicious... like that guy in the "costume" who really was a dinosaur!!
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It's kinda weird how you first walk to the sign saying 'Office' and then tell you that it isn't time to leave yet. It would be better if he'd say that immediately instead of walking there, I think. Besides that, great game, definitely an improvement from 1.
I guess you can tell from the other comments that it's impossible to balance a game like this so that it's perfect for everyone :)
We just try to err on the side of not being too frustrating, rather than being too difficult.
thanks, that's the time taken to complete but we submit at the start of the game as well, so anyone who hasn't completed ends up with that crazy time.
Now fixed.
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turbo i think bigrob means that in battle of banana grove is 1102 and i think he thinks he needs to type in both of them
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This game is much too easy for a walkthrough, I can understand a few of the pips because you may overlook something, but the game itself is a breeze.
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I'm sure someone has already mentioned this bug, but just in case: if you use the x-ray specs on the blue skeleton, you get a pip. However, you can get unlimited pips if you keep clicking.
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Pretty much all that was wrong with the point and click genre - forced humor that feels more like nonsense and puzzles that have no logic to them whatsoever. I would only recommend it to be played with a walkthrough.
Cute visuals though.