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Sometimes my tip controls get reversed in mid-air, and sometimes I start spinning randomly without pushing any keys. Very frustrating.
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I've always been a fan of TurboNuke, but something really needs to be done about the differences between player and opponent physics. It never fails that my vehicle will launch off a nearly vertical ramp going almost straight up in the air, while the opponent vehicles will launch off moving forward at a ridiculous speed. After 12 attempts on race #7 I gave up, as I'd lead the pack throughout the entire race until the last jump at the end, where multiple cars would shoot past me while I was in the air.
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It bothers me that I have to buy every vehicle... This game would be better if I could save up for a better vehicle than be forced to purchase them all...
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i hate this stupid game it is way way way too easy to flip over and once you do (whitch you will) everyone overtakes you and funny enough your opponents dont flip over. ever.
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Another game just short of enjoyable. I have the best car and have tried different configurations but still can't win the last race.
Small tires make it bad to drive, big tires make it too slow...
Plus, another game that relies too heavily on using nitro....
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Lake, the tough crates don't count, and you need to swing the 4th tough crate high enough to knock down the regular crate, reverse, then run into the fallen regular crate.
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I dont know what everyones talking about, If you use a setting like 100 100 15 50 26 45 and just control your car, you can take any terrain at any speed while holding X the entire time... And all this in the first car.
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Also, try to use your back wheels to hit the ground first after falling unless you're falling onto a down slope in which case try to land with the front. Landing even in most cases will result in a loss of speed.
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The interface is ineffectively designed. The car lot screen should have a highlighting car choice, and should have a next button to advance, preferably on the lower right corner, as is common among games. The back button should be on the left of the screen to more closely replicate a left-right progression, where right is forward, and left is backwards (seen in books, platformers, and other media).
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entirely too easy to flip, and as a result... possibly a little too hard... cars always want to do wheelies (even while stopping at some points)
just my $0.02
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good start but lot of flaws. worst thing is the flipping over.it's killing me i finished second in many races where i should have been first but i flipped over under strange circumstances
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the nitro going for a full second after you let the button go is very annoying along with the random jerks to make me flip or put the front or back end into a hill. 3/5. 5/5 when fixed
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For future reference, can you make the spring stiffness, wheel size, ect. bars editable numbers? annoying to get 50 on all of them, which i have OCD. Spent 5 minutes getting them all it x.x
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So when purchasing the upgrades for the cars, I thought it was going to be pretty awesome graphically speaking. Best Engine = Big Air Intake, thats pretty cool! flames for the best decal? I can live with that. Triple Exhaust Pipes for the Exhaust System, gotta love it! But Big Red Buttons for Wheels????? You have got to be kidding!!
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Car is IMPOSSIBLE to control while in the air, it's too easy to hit save when you want to click load, End-of-Race siren is too loud. And i got the "Level completion" badge although i was 2nd in the last Race, and i got the "Law abider" although i had a red at Gulf Park Avenue.
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The really BEST part is when every single car flips over backwards because it's impossible to balance the car properly when accelerating.
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Would be nice if it actually was a race and not a time trial... Since all the opponents always race exactly the same way :/
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How did the designer reason that smaller wheels would equal a higher speed? Smaller wheels in effect, a car with 16inch wheels with the same gear ratios and engine, essentially all variables are the same, may need to have an RPM at 2 to achieve a speed of 55, whereas the same exact car with 18inch wheels may need to have it's RPM at 1.5 to achieve a speed of 55 because the larger wheel needs to go around a less amount of times to achieve the feet per second of 55mph, thus the engine needs to rev at a lower RPM.
The wheels are made of heavy stuff. The cars need more power to push heavier objects. (plus it's a game - there needs to be a disadvantage to using large wheels)
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add a turbo boost power upgrade or a weight upgrade i want to do this like i did on earn to die but the turbo doesn't have enough lift to support the weight of the car