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You would not believe how much easier this game became when I realised you could upgrade. I had almost 8000 to spend by that point. Oops.
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Once you understand the game, it's interesting, with plenty of strategy required. Sadly, the tutorial doesn't really explain it that well, so it took me a few levels to work out how to actually play it well.
As has previously been stated, the grammar is a little off, and the story could use some improvement, but overall it's a pretty good game.
People usually want the best ending :)
Btw, you can get normal ending by not playing that perfect. A total score about 5000 when finishing the game will trigger normal ending.
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Pretty nice game! It's story is fantastic, but some grammar issues should likely be improved, and it's good that the story do have multiple endings. Also the one and only problem here is graphics, especially the pixellized characters and some places. Over all i would give this 4. The story is the best.
Thanks, really appreciate your sentiment ^^. Although I think the story of Louvre and his friends is already completed in this game, I do have several idea for the next sequel with this world setting and mechanism :)
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It's funny how you get a lucky launch and defeat the enemy in like 2 minutes and the characters said that it was a tough battle XD
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not bad but need a better tutorial... take a bit of time to know how to make our minions charge ( was spawning the lauch button and why it dont work) Then it was ok. Then the lvl become harder and harder. Then I say the shop.
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"Selfishness never got anyone anywhere. I'm taking the Sun book."
Great game, this should be rated much higher. I was a bit annoyed in the earlier levels since I didn't know how to move and when I tried to make an incorrect move it would still deduct movement points from me but I wouldn't get any move.
Fix that and this game is golden. It is probably frustrating the newer players.
Can you give more detail about this problem? "when I tried to make an incorrect move it would still deduct movement points from me but I wouldn't get any move"
You can always move an unit anywere across board, but it will only Charging after matching three units.
Unfortunately I'm agree with you, I think he learning curve for this game is a bit steep for newer player in the beginning. But once you grasp the concept, it actually really easy.
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I like this more than Clash of Heroes. I never really saw eye to eye with that game.
Louvre is pretty cool. I think his backstory boils down to "Well-intentioned Extremist". Or maybe Batman with murder and attempted world dominition.
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i like how this game has its own set of rules to play with. can even form different strategy, mine was strong high charge per combo round and preferebly long charge time units. pro is that when i manage to strike i destroy everything and on defense my units are better. con is that the enemy can send in lots of faster weaker units to wittle my strength down before i complete my charge, and they can resupply their losses quickly. while my units didnt die, just got weakened, so no reinforcements.
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that moment you realize you broke the game when your hp reache's 0 and the game continues with both sides not harming each other xd
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Some improvements: Telling the players at the start that they have to click and drag to move their characters. Having an 'undo' button for making moves, in case you make the wrong one by accident, resulting in an 'end' button for your turn. Having the earlier units learn skills by upgrading.
A bug I noticed: The skill for Elwyn is cut off where I can't see it.
I hope the Dev sees this. I feel these would make this game a lot better.
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Cool idea, noticed some glitches such as: turn automatically ending even with moves left, mouse "clicking" without pressing the mouse button, causing unwanted moves, too bad the dev never finished this
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A good game, but the tutorial could be just a bit better. It suffers from stuff happening in the background and thus causing it to potentially auto-skip dialog. It took until about the second to last battle to realize that charge power was how much power you got per turn of charging, not how much you got for finishing the charge. Also, some of the abilities are unclear. I'm still not entirely sure what defend success and failure mean, and if -1 charge is a good thing or a bad thing. Finally, the grammar needs some serious work. Even with those problems, a great game overall.
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Wanna know what this game need? A sequel! With more different units, multiplayer and all this stuff ! Great game guy! Would be cool some kind of mmo
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Game looks interesting, but not interesting enough for me to figure out how to play. Too bad it doesn't have a tutorial.
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Simple tutorial: To attack, you must get 3 or more of the same unit in a row or column at the same time (You get an extra turn if you combo 4). They will attack in the amount of turns denoted by "charge turns". You can move units around by clicking on one and then *DRAGGING TO the space next to it that you want to switch it with - you can move your unit into both an empty spot and one with a unit. You may change units in your army by clicking "Army", then clicking on the unit you want to replace on the top (1, 2, 3, 4 or 5th slot), and then clicking on the unit you want to replace it with. You can't switch in a unit you already have in your army. Hope this helped.
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I really enjoyed the game, definatly a good way to pass the time when sitting around in the classroom with nothing much to do.
Good job developers!
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This game is AWESOME, I loved the story and I loved the battle system, it was a little short though, 5/5 and i request a sequel
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I encountered a bug - if you have low health and the charging ability of the Ogre Shaman reduces it below zero, you aren't recognized as dead. You can keep on playing and won't receive any damage, but if your armies break through the enemies' barriers, your damage doesn't count either. (This happened in the Green Forest with all 3 chars, the ninja and the ogre zombie and no upgrades in a new game after finishing it once, if this might be relevant).
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Intresting... I have 0 Life left. But I'm still alive and well. And other enemy units get through and I still don't die? Bug?
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I have to say that I immensely enjoyed this game. It's a nice twist on the ubiquitous "match-3" genre, adding more strategy to the genre than simply "aaargh swap the pieces as fast as possible!!!1!" The gameplay is, after a short learning curve, easy to pick up, without being monotonous and boring. The difficulty level was perhaps a bit easy - I only started to have some difficulty with the last couple of levels - but not a walkover. There's a nice storyline too, along with multiple endings, and achievements, which adds replay value. The only extra I'd really really want is (apart from a sequel :D) being able to unlock the enemy units you battle against, even if only in a single-battle mode. I always wanted to control those cool-looking units like werewolves and golems :P
Overall, this game gets 5/5 and a favourite from me :) Good job!