Under rating threshold (hideshow)
Simple tutorial:
To attack, you must get 3 or more of the same unit in a row or column at the same time (You get an extra turn if you combo 4). They will attack in the amount of turns denoted by "charge turns". You can move units around by clicking on one and then clicking on the space next to it that you want to switch it with - you can move your unit into both an empty spot and one with a unit.
You may change units in your army by clicking "Army", then clicking on the unit you want to replace on the top (1, 2, 3, 4 or 5th slot), and then clicking on the unit you want to replace it with. You can't switch in a unit you already have in your army.
Hope this helped.
Under rating threshold (hideshow)
Wanna know what this game need? A sequel! With more different units, multiplayer and all this stuff ! Great game guy! Would be cool some kind of mmo
Under rating threshold (hideshow)
Turna you've made a great game and a sequel (maybe 500 years ago as Louvre the dark lord :D) would be awesome also i like how the title only apply's to Louvre
Under rating threshold (hideshow)
Crap game. No controls. All I do is make my people disappear into reserve, and re-spawn them. Absolutely no fighting...
Under rating threshold (hideshow)
Awesome game! Very depth story, good characters, and Im not giong to say nothing about animation ´cause Its a pixel game.
Good battle system units are not overpowered, you could add more units? Or you can make the upgrades more significant because a spitter full Its almost the same that a flying zombie...nevertheless this is a awesome game and deserves 2 things:
My 5/5 and achievements (for at least finishing the story)
Under rating threshold (hideshow)
i found a glitch where i got 0 life and i couldn't die but i couldn't kill the opponent (i was in ahrest). hope this helps.
Under rating threshold (hideshow)
Maybe I am just a fool but... I do not see even how one attacks... I have tried everything I can with clicking my mouse to make my troops move to the right side to fight...
Under rating threshold (hideshow)
I really liked the game. The only problem i had was the inability to move charging units. I didn't mind it too much except when I created a row in the center and it walled off potential matches from each other. It was particularly frustrating with long charge units. Overall though this is the most depth I've seen in a match 3 game and I loved it.
Under rating threshold (hideshow)
ugh :/ so apparently the game records your most RECENT score, not your highest...thats...pretty gay.
other than that amazingly fun
Under rating threshold (hideshow)
The most annoying thing about the "No Upgrades" badge is i bet i could easily beat the game with no UNIT upgrades. As it is, i simply don't have enough people on the board to go all the way. Even with Roze's unusually high charge value, i don't have enough people to have a reasonable chance at victory now, much less for the next 3 missions. My current Threshold of Uselessness appears to be Green Forest. If we were allowed to buy up non-unit upgrades for the achievement or there was some way have 3 or 4 units rather than 5, it'd be doable, but right now it appears to be a near impossible "bragging rights" acheivement with nobody to brag to.
Under rating threshold (hideshow)
Found a new error on move consumption. If the reserve number is at "0" and you click the launch button, the move counter doesn't get reduced until you move a monster. So if your Move Counter is at 4 with Reserve at 0 and you click Launch it stays at 4, but when you move a monster it reduces it to 2 (one for the launch button and another for moving the monster). I clicked on the launch button 20 times for the heck of it and when I moved a monster it went to -22 before reverting back to 0.
Under rating threshold (hideshow)
I found a downside to the exploit reported earlier. If you use all your move before it registers your Charges for the turn, it skips straight to "Turn End". I guess it seems silly to report a glitch on an exploit, however, considering that if the exploit gets fixed, the glitch becomes inaccessible.
Under rating threshold (hideshow)
Grrr... It is so hard to get all the achievements. Playing through with NO upgrades feels like it relies on luck an patience rather than skill, and (ignoring whatever my score will be if/when i ever get through with no upgrades) playing through poorly enough to get to see the normal ending is difficult for me.
Under rating threshold (hideshow)
Pretty nice game! It's story is fantastic, but some grammar issues should likely be improved, and it's good that the story do have multiple endings. Also the one and only problem here is graphics, especially the pixellized characters and some places. Over all i would give this 4. The story is the best.
Under rating threshold (hideshow)
Really enjoying this game, though would be nice if the monsters NOT in a chain could use the empty portions of the field to move and not just swap. I lost a few games due to being forced to wait X amount of turns for a chain that was made (either by me or by clicking "Launch") so I couldn't form any more chains that I could easily have made.
Under rating threshold (hideshow)
hehe...anyone else amused by the fact that: 1)the necromancer and the giant spider are the good guys 2)no one is even remotely frightened by a GIANT SPIDER?!?!?!?
1) Yeah, got bored playing as Knight/Paladin/Mage/Soldier in all the game that I played :)
2) If you already surrounded by a Necromancer and his army of zombie without get frightened, I think it's safe to say that you are able to talk to Barratie normally :D
Under rating threshold (hideshow)
I think what thegoodlocust meant is that there are certain legal moves that don't change the game board at all, but deduct a move. It would be good if moves that don't change the field, as in it returns to what it was before you made the move, would not be charged. Like if you try to move the end piece on a row back one step because you think it'll stay, but it falls back forward.
Under rating threshold (hideshow)
I don't know if this has been said before, but if you make a set of three or more just before the charge-meter goes down, the charge of that set goes down in the same turn; makes the game a lot easier, but i reckon it's a glitch.
Under rating threshold (hideshow)
It's a nice game, but there are few bugs and typos that are a bit annoying.
One thing that bugged the crap out of me, was that no matter how much I spent on new troop upgrades, they never, and I do mean never, got palced on the field.
Under rating threshold (hideshow)
I like this more than Clash of Heroes. I never really saw eye to eye with that game.
Louvre is pretty cool. I think his backstory boils down to "Well-intentioned Extremist". Or maybe Batman with murder and attempted world dominition.
Under rating threshold (hideshow)
Fun game to play, but I had to hang on at the beginning. IMO a tutorial where the IA shows the different moves and strategies would help.