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Is the mysteries / prestige system broken? I get MUCH less Mana after resetting for mysteries, than after a hard reset.
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Played for about 3 hours yesterday, saved and closed the tab. When I opened the game today, I was back at 0 of everything.
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For those wondering about clicking the stuff behind upgrade windows: Minimize the other stuff, the arrow directly to the left of your character's xp bar is what you need to hit to get the windows out of the way.
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The shade of red used when you can't afford an upgrade/more sources is a bit dark, any chance a lighter shade could be used that would stand out more clearly?
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No one else has mentioned that the "can't afford" red color for price is basically impossible to read? Probably not for everyone, but here it is. Brighter red maybe?
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The ability to adjust the Opacity of the UI would be very much appreciated, seeing as it's very difficult to see when your soul traps are ready with the UI blocking your view.
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could you bind the automatic skill to right clic? i have a non-qwerty keyboard and the shift+1 does not work. very good idle game overall, let's see where you guys take it.
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The game isn't working for me. I got an error message: "An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
uncaught exception"
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An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
QuotaExceededError
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An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
uncaught exception: abort(132) at jsStackTrace@blob:https://game271387.konggames.com/01f80ed7-dd0e-4636-8a47-e62c03b34f91:1:22715
... there's more, but it's too many characters to paste here.
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Bug: hitting Space toggles the views/scrolls, but also changes the how many to buy setting. E.g. If I'm at X25 and hit space it hides/shows scrolls but changes to buy x100
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Damn... Game doesn't save... Nice game. It's a total 5 for me, but it doesn't save at all... Something's up in my case. Can u check it?
The game attempts to autosave every 60 seconds - if you played as Guest your save may be there. If it is, export it and import while logged in. The hotfix for achievements is on the way - testing it as we speak, but you can use a workaround - refreshing the page will make those work, as will importing a game (you need a save for them to work, for now).
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i played the game for hours today, then, after reloading the page, all my progress is gone.... i hope its a save bug and get fixed because ill not rate the game with 1 star....
The game attempts to autosave every 60 seconds - if you played as Guest your save may be there. If it is, export it and import while logged in. Also there's been rare reports when the game just didn't load the cache and save reappeared after refreshing the page again.
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Ah, I see the arrow to move everything out of the way... but that also allows me to see a trap that's completely hidden while you're managing things. Who knows how much void stuff I've missed because of that. Maybe have a magical lightning arc between the trap and the orb to indicate such things.
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Putting a trap you're supposed to be clicking on behind a wall of purchase buttons is perhaps not a great design choice...
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Hello everyone! Regarding achievements - there's some elusive bug that causes achievements not to work when the game is started without a save. For a workaround, please export-import or refresh your game, they will be granted retroactively and other ones will work for the rest of the game. I'll make sure to get the programmer to fix it asap :)
Thanks! Maybe we'll make him only lose part of the levels, still balancing stuff :) but as you get pet xp upgrades, he will fly through lower levels very fast, so it won't be such a huge gap
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I spoke too soon. I guess you have to pick a class before achievements show up? And it looks like I'm collecting mysteries now as well.
It's a known issue with achievements, they don't work when you launch the game without a save, for now it can be fixed by refreshing or exporting-importing the game. After that they'll work fine. We are working hard to fix it altogether atm