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Ladies and Gentleman, we've finally reached the point where the devs consider the game complete, if not done. Welcome to version 1.00.0. As one of the guys who's been around since near the beginning (2nd January 2017), I am so happy to see how far this has come.
...Though sacrificing all of that for the new memories was painful to me, I'll gladly make the journey anew. I bow to thee, ye glorious bastards!
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Took a little while to get into the swing of it, but love that each class is sort of its own mini game that has a different play style.
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I can summon an army of minions who can attack my foes for me (click the orb).
I can raise the dead, I am the master of the forest, call forth the flames of hell, cast spells beyond the imagination of any common mortals. I'm the master of time itself and can use liquid shadows and void mana to their fullest. I'm a genius of alchemy and much much more.
Yet, it seems I like living in the same cave as when I was a lousy apprentice... Can it be that those void mana traps cannot be moved?
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I can see two bugs in the present version: 1) Item upgrades won during expeditions are either not working or not shown on item screen, 2) Arcane Engine is said to increase evocation based on "expedition level" - this is incorrect, the bonus depends on character level in expeditions, not the highest expedition level reached.
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A note for TwoWizards: I do not know if this is true for everyone, but the Require to Unlock text for the Anima Construct extends far enough that it overlaps the top line of its description, making either one near illegible. Also, the tool-tip for the Time until next Attribute bar extends past the bottom of the screen and gets cut off. Just a couple things I've noticed. Highly enjoy the game, and happy anniversary.
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You should probably balance the actual game before making sub-games. There are still major issues in the mid to top end.
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Why are people disliking comments? Is it because you discriminate us? Is it because we're noobs? It hurts our feelings. Please stop.
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Mage Squad is impossible. The only way to beat it is to not buy any Summon duration upgrades, but when I go to buy another upgrade, some other upgrade unlocks and forces me to accidentally click on the summon duration upgrade instead? Please add something to make this challenge doable, like disabling summon duration upgrades for it.
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this is definetly one of the better idle games out there I find it reasonably easy to stay active I also enjoy the music and find that soothing it seems to me that I can access everything without paying any money and so it looks like a good game in my book.
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ινε δυσκολο παιχνιδι αλα τα καταφερε δεν επρεπε να το σταματισο και να το ξαναρχισο δεν μπιραζει ομοσ ι προσπαθεια μετραει
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dude if you could try to release a mobile version. this would bring in alot of new people and it would make it far easier to support you.
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Thoroughly enjoying it. My only minor gripe is that if I go offline and log back in, it doesn't remember the autocast settings I set.
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ericbloedow
So you are telling me that you are blaming the developer for the actions of his community? How does that make sense, he as far as I am aware of, doesn't promote this community toxicity that you see.
The reason why people insulted you for complaining about how the Ironsoul is useless, is the fact that instead of asking the community for assistance, you instead decided to complain. Also why does he need to explain it you, there is no hint in your comment that you don't know how to properly play them.
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so, someone decided to insult me ON MY PROFILE PAGE, saying that it's my own fault for "not understanding how to use iron-soul properly."
it never even OCCURRED to him to EXPLAIN how to use them, no, he just INSULTED me for saying i didn't like it.
this entire game has become a "toxic community".
i MIGHT have considered actually BUYING "VIP" status, but by insulting me, you have permanently lost a LOYAL player.
2 years 133 days total play time.