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to activate shard pool, click orb and roll mouse over the extra large shard essence that will give a huge "bump" to 1 spell's collection
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this game looks nice has a real realm grinder feel to it being with how the achievements are laid out and how you can pick the mage you wanna be latter on its still nice and different from it i like it
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The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
What should I do?
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"You need a browser which supports WebGL to run this content. Try installing Firefox."
but i am using the god damn firefox :F
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your "tutorial" is now a tutorial. it is a massive amount of non-interactive information. a proper tutorial is a step by step introduction with features and information given to the user when he can immediately experience those in order to process the new information
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I really like this game. The only thing I really have to say "agents" it is the art is so amazing I want to be able to download the art so i can use all the classes and items and orb background and stuff for my desktop look and i know i can't.
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k dude I was away for like two weeks and made fart of a progress when I came back, nothing really changed or skipped ahead.
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It would be nice to get a visualization of what upgrades will become available next, like a tree of unlocked and locked upgrades. Like each spell spell is unlocked as you produce X mana / buy Y Grimoire|Spell Fountain (or whatever). It'd be useful for tracking milestones and what to focus on to unlock a specific upgrade. I don't see how that information is presented to you currently.
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noticed that if you buy 22 relics, there is no way you can expend all of it...so thats 100% ripoff...game is selling you something you cant use.
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Automatic void trp captures would be nice. I mean I work for a libing so when I am offline I'd like to see that same bonus apply. It seems offline is just neutered compared to online functions and I cant just leave the game running either as it doesn't do an auto catch that way either.
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everytime i leave the game and load it the second day
my character returns to aprentice and resets some of my progress
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Spells in slot one and two casts by them self when I click on something, other then the spell, and no, no autocast is active
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I've started at least three times and every time I leave the page, my progress isn't saved so I have to start over. I really like the game, but I can't play it if it doesn't save. I'm on firefox.
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Please don't hide the left voidtrap behind the upgrades-tab. It's annoying. Otherwise this game is fun has much potential. I'm looking forward to updates.
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Genuinely well made idle game. Lots of options and playstyles which makes it varied and interesting well past when it should get boring. Handles large amounts of upgrades without lagging too. Great job! Favorited.
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Careful auto cast spells as soon as you hit max amount of spell casts and you are careful to save a few for when you stack spells. Careless you carelessly burn through spells till you are out.
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Ritual of Power would probably be a lot more useful if its buff value didn't reset upon exile. (Considering how long it takes just to charge it up for a single use.)
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so what is the difference between careful auto cast and careless auto cast? so in other words HOW is it careful/careless?
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I'd like to see this game with more audio such as back ground music and sounds for spells cast. Just my 2 cents worth.