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game really needs a offline % buff stat somewhere on screen... or in stats. would help in figuring out how much youll earn in a certain period of offline time
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5/5 Would play again. For "active" player about 3 days worth of content to go through(excluding the last grindy achievements). IMHO Game is really well made, solid few months of work at least. Now that the hardest part is done(building the game from scratch) hope you guys have coded it well enough to expand on it! Keep up the good work! :)
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This is a nice game! But it takes very long time to get strong in 1Dc or higher Mysteries... I want to get new upgrades...
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Is this a new trend in idle games? To start using a lot of CPU and start lagging a lot after 10 minutes? Because I'm seeing it more and more on newest games
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Played about a week or so. There just isn't enough to keep it interesting. Skills/Spells are bleh, classes are boring. Needs something more
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my spells aren't bugged but they really need to update this game for one it lags and for two the balance between magicians is off, demonologist is better than necromance and prodigy for me at 10Qi mysts...
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Can't change heroes after I affiliated with Demonologist. Tried to switch to Druid (got all requirements) but can't click Choose button.
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joining the group of people with bugged spells. no reloads or anything is allowing spells to accumulate shards anymore. -- spellhound claims to be giving 249.99 shards, but nothing is happening.
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My spell is definitely bugged - I've stopped earning spell shards, and my current spell (Gem Resonance) will not activate. When I click it, the button visibly presses, but it does not activate.
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What about another autocasting feature, that will only cast the spell when every spell set to that autocasting can be cast at the same time?
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Extremely well balanced idle game. Needs some work still but 5/5 from me. Only thing I dont like are the time played requirements :( .
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Good game! It´s very nitpicky but i found a typo in the upgrades description, the plural of nexus ist nexus and not nexi :P
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Can you please allocate less memory with your WebGL build in the WebGL player settings so I can play this game. Thanks.
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The spells are broken. I got enough shards for all other spells but when I try to use a spell it reads 0 shards. They stopped working after I got the second spell.
You should make sure that the spell is not already active. If not, unfortunately, this error is caused by an bug Unity. You need press Alt (it may fix it). We'll fix it in the next patch. Sorry for the inconvenience.
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My spells are bugged. I must reload or change browser to be able to use them again. I didn't identify the origin of the bug but I know someone else had the same problem and fixed it by changing some settings, I did try change them as well but it didn't fix for me. Beside that, an Amazing game!
Hello! Firstly, the spell might still be active, like summon spells, which last for a long time. If you're certain it's expired, then most likely you've got a stuck alt button. Try focusing the game window (click anywhere within game screen) and pressing and releasing alt button. We've already tended to make this more obvious in the upcoming patch.
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If the came is not focused, the Spell is absolutely total impossible at all - it can't be done with the mouse or the keyboard! The game MUST be reloaded only to cast the spell! Thats a GIANT error that must be solved!
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@NGM1564 There is a manual cloud save, settings (the gear in the bottom right corner) -> Cloud Save. Although it does warn in the loading menu that it's not perfect and recommends backing up your save with the import and export buttons in the settings menu.
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"The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings." Oh well another game gets 1/5 (as it's unpleyable) ;s
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@NoM2 the game seems to remember it when you've used alt+tab, if you press alt again it should reset so you can use spells again.
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I feel a very high level multiclass system and a way to have multiple pets might make the game more interesting for late-game players.
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There should be a Void Eater pet that gains XP from collected Void Mana, automatically collects Void Mana giving you 50% or less of it, and counts as a consistent source of Void Mana - say 10x Pet Level.
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There seems to exist a bug that stops you from using spells. At least after switching window or tabs it won't allow you to cast spells even if you have enough shards.
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Please make it possible to remove spell from the scroll (to make the scroll empty). It is better in some cases to put all shards in one spell that to split them among several spells, especially when you play as arcanist.
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You should a little bar underour pet to show when their active will occur. I mean, we don't always pay attention to when our Spellhound or Demon will use his 10secs cooldown ability.