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there is something wrong with the last equipment slot.
Sometimes it refuseer to slot the item, i want to put in there. (lol, thats what she said..) great game i love it a lot
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Really fun game but I really want a mass sell button and possibly an auto restart function which I'm pretty sure will come in the future even without my comment. :D
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Link to discord doesnt seem to work for me. For suggestions, allow for gear on individual heroes, even if the stat bonuses on them are really low, allows for more customization for players. Then opens the door for gems and enchants on their gear as well, individual talent trees, different class options can be added to swap around in the party with classes focusing on different elements with some bosses being immune to certain elements. Allow for players to swap spells around on our bar, and always open to having more spell options. When in doubt, can always steal ideas from MMOs and RPGs.
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loving the game - shame the game window is too big for my laptop screen making some bosses unworkable (requires scrolling)
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It s a good game. I d only recommend adding hotkeys for the right hand to target each character (e.g. HJKL switch the target to tank, berzerker, ranger and healer).
Another convenience upgrade would be if the game remembered the last difficulty of a boss that you fought against. If you farm a boss on brutal 5 times for an artifact, the game should not suggest to fight the boss on normal difficulty on the 6th try forcing you to manually switch to brutal difficulty again (or forget it and fight on the wrong difficulty)
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I'm loving the game so far. But one thing that I would love to see in this game is to be able to pick between different party members classes. So, for example you could have 8 or more classes to choose from while only using 4 for each battle. Being able to rank up and the classes individually would also be nice, other than the "Ranger gets 2/4/6% damaga in the tree of the player "healer" :P
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I like the concept, but the controls are absolutely unworkable for me. Being able to rebind the controls should be an absolute top priority for this game.
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Cassandra fight: when her HP get lower than 21%, right after her stomp move, she casts whirlwind that keeps damaging all party and it's massive. cast Renew, Flash heal on Healer first.
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I get this is alpha, but the lack of even place holder icon is very unappealing. Can't even tell if there is a debuff because half of the assets dont load
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After killing a boss i have to refresh the page because the boss screen won't appear on my after clicking the new orange skull circle. Refreshed it 3 times so far, still playing, so that's a good sign.
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Okay, further investigation of the previous mentioned bug has shown it occurs after selling an item to trade for a new item, I'm unsure if this is the true trigger but after several tests of this aspect, it continues to occur so I can only assume this is the cause. The tripling of the item and having to leave and come back to the artifact tab happened on each attempt, causing me to have to repeat the process multiple times. I may have to take back my "not disruptive to gameplay" comment. I apologize.
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Alright, encountered a really weird bug. While dragging a "Simple Sword" into an equip slot, the icon simply stuck in midair and refused to equip, after changing pages and coming back, I now had three copies of the sword but when trying to interact with them, the game treated them as nonexistent. Exiting the artifacts page and coming back again, everything was back to normal until I went to equip the sword. It equipped this time but now the tiny drag and drop icon is just floating there regardless of what page I go to. Kinda weird, a little disruptive but not game breaking.
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Alright, someone else may have already mentioned this but because I think it's important to bring things up regardless, I have spotted a couple of issues in spelling. Specifically in the descriptions of Path of Light, Light's Guidance, and Devotion. Simple fix though. Increase is spelled "Incease" in all three of those. Simply add an R. My suggestion would also be to change "Time in Need" to "Time Of Need" or even "Divine Intervention". This isn't required for enjoyment, I just think it'd sound better personally. I'll continue to report things as I see them. So far I'm intrigued by the concept and look forward to what comes from this.
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The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
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Pretty sure items that give bonuses to mana and healpower aren't working. I've gotten several moon orbs and neither stat has budged.
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Fun concept! Gets a bit grindy from level 15... What I've learned: go for first stage of 2nd boss for gold xp, switch to last stage of 1st boss when you can, and grind for good swords. Don't forget to respec into damage tree if you're not having to heal
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Selecting another Character with the mouse is unreliable at times, also the berzerker is way too strong. Hes is critting up to 3k for me while everyone else does maybe a few hundred...
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I'd love the option to change casting and player selecting controls. After playing a healer in WoW, with F# to target my teammates, I'm used to having player targetting above my spells, not below and I often find myself misplaying because of this habit, dispelling my tank instead of healing up the archer etc. It's a popular control scheme in different MMOs, so I bet many players would like the option.
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the gold drop rates are horribly bad... grinding the first boss nonstop would yield me more gold then the higher difficulty enemies
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Quite enjoyable, but I did find myself not understanding a lot of the fights first time round.
Also keep having an issue where my spells just stop working :S Neither hotkeys or clicking worked :(
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Sadist will say this game is boring, that sadist will stay in 1st boss. Masochism will say this game is exciting, but masochism will stay in last boss.
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The thumbnail I clicked was terrible. The rating was low. My expectations were 0. THIS GAME IS GREAT! The most fun I played from a random game in a long time. 5/5 Keep up the good work!
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would be nice if there was a sell all or sell selective items function in the game. When you (or at least I) level up, you get equipment and I just keep going. After a bit, I find the best and put it on and than selling them can be a pain doing it over and over. Still great game.
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the game's a blast, tons of stuff you could do from here, like classes and bosses of course. perhaps a way to drag the game out for those that want to keep going after last boss. like an endless battle with no break before next boss shows with stats that scale up each time. but it seems pretty clear that you know what your doing. adding this to my favs to keep an eye on it for updates
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I like this game. The gameplay is fun, and I enjoy the talents and spells. However, I am now level 20 and the game is a real grind. Even fully focused on damage, things worth good exp take forever to kill. The things that I can kill quickly are just as boring of a grind taking many to level up, and they offer no challenge. I don't have a suggestion on how to balance this, but I'd love to see it done.
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I would love if there was some way we could see what exactly would improve and by how much when we want to upgrade an item.
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I logged in SPECIFICALLY to leave this comment. This seems like a fun game with potential, but I had two major issues. First being - having the controls be QWER and 1234 made it extremely difficult to select and cast, I often found myself wasting spells or selecting the wrong person.
But the real issue I had, was that out of nowhere, my spells would just stop casting. Plenty of mana, would try hot keys or clicking. And just none of them would cast anymore.
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Pretty sure this is a bug when you equip something, sometimes it will just sit there and lag and it will duplicate itself if you keep doing it.
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I love this game! (though we could need a better overview over our team members and different spells)
With many games I have this problem that my screen is too small. Is there some way to fix this, or is it just the game?
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You should definitely check your "Fortified Wand" artifact. When it is placed in inventory and upgraded,it spawns 6 duplicates in your inventory space. If you try to remove it by selling it, a glitch occurs where the original artifact is removed from the inventory holder.
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Um that is enough. The game maker can set the max hp to be hour long to kill 1 boss in future. Haaaaaaahahahaha why I can't think such a future? BBBBBBBBBBBBye
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Kill 1 7th boss (insane) waste me 3 minutes 23 seconds huh. Really need to kill more 270 times 1st boss (insane) slow as f_ck.
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Ah this is the only bad thing about having it where everyone's damage is piled into one spot. I can't tell on block if Tooth and Nail still does it block effect damage even if Partnership is on.