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If you can't complete a craft or quest even though you have empty inventory slots, try reloading the page. It works for me
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It can get boring to repeat the same quests over and over again, i wish there was a "repeat quest option" so you can get basic resources better. Aside for little tings, i liked the game and has potential.
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This is everything the Swords and Potions series or Shop Heroes could have been if they weren't trying to milk players harder than EA. Well, Shop Heroes wasn't so bad, but still.
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Don't wait until they reach level 10 to unlock a skill. Have a token, useless skill at like, I dunno, earlier, to hook people better.
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nice concept but gameplay wise this is painful, atleast an "auto sell" function and "auto craft" function should be implemented, this feel more like "menu switching tycoon" than an actual idle rpg.
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Is there any way to get the music to play without the game being focused on? Like if I was in another tab or something? Even when I click to chat it turns off, I click back and then its back
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Still Broken I was able to go past the "Error: Failed to sync IDBFS" getting that on nearly everything." but then there are more error's that follow. these things happen, Hopefully a game update will be out soon!
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Steam version is on the way, but I hope you'll not forget us here in Kongregate since it's the only one that can be played on Linux :(
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Am i meant to be able to load my cloud save somewhere? i play on my tablet, have frozen tome and brought a few invent spots and such on android, but was looking to load it and continue off on here. but half the options menu is missing for me
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Error after error and then, error again... No debugging update since that 'game' was launched? Where's the dev? Seriously? Too bad I can't rate with negative numbers.
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the problem with this game is that it's still beta there are many issues to solve and the game needs better mechanics too
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I don't like the idle tag on this game, it simply doesn't fit. At the same time, I would be sad to see it fit. This is wonderful as an RPG sim and scratches all the right itches in that regard. I feel like full automation would steal from the charm that this game has - it makes you *want* to play it. However, it does feel very clunky on the browser after spending a good amount of time on the mobile version. The best remedy for this I believe, though, would be keyboard shortcuts for quickly skipping through confirmation windows and switching screens rather than simply taking the player interaction out. Rated 5/5 because the mobile version is amazing and with some kinks worked out the web version can be right there as well.
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whua what a bad game , still bugy after weeks . cant start the game because if i "click" on hire a hero nothing is happen and the game is stuck there , nice quality
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I love this concept, but I find it far too 'clicky' - too much back and forth constantly - needs quality of life auto features. I think we could do without the cash cost of adventuring and crafting, as well, just makes it really tedious grinding things to sell over and over just to afford to grind. The crafting already has material requirements that's sufficient. If anything adventuring should award money, not cost it!
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My Heroes are questing, like few minutes one very first [tree / golem ] quests. And it seems they wont ever stop questing.
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Please add a manual save function. My game has autosaved at a point and any progress I make past that point gets reset upon closing the game.
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So, updates? Auto Questing? Been checking on this game. Don't really think it's worth actively playing for hours to unlock semi-idling...
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Isn't this the same game as https://play.google.com/store/apps/details?id=bearface.games.merchant ? are you the same person?
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Never. Ever. Build a game with sound that can't be turned off. Or a FORCED TUTORIAL.
Seriously.. Kong is like 14 years old now or something. Devs stop doing this.
Otherwise, fine game.
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The game seems to really hate when it isn't the focus. If you are browsing in another window -- it stops reporting progress. If you click on something it tends to jump but it is one of several potential causes of things frozen at 0 and you can't get them.