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Hey I need some help, because in dugeons the character doesn't move how I want him to, it's not the arrow keys or the "WASD" because I tried both and the same. It is probably my computer or the game, can anyone help me out? I move 1 arrow key up and it moves around 6... Then I try to move down and it goes down then back up repeatively... Then I tried another game that was like this one, that is called "Pet Protector" and it was the same thing . . . PLEASE HELP XD!
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For me, this game stops working after the intro. I start the first quest, but I can't open the menus needed to progress. I can only browse the shop, and stand there. If anyone else has had this problem, please don't hesitate to report it.
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Good game, overall. The mapping items are useless since you have to kill and find everything to finish a dungeon, and the battles are frustratingly slow. A way to turn off the animation would make this game much more fun.
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I don't know if anyone has mentioned it before but, "Vampire Hat" (the one with +10% lifeleech and +50% learning) was bugged. I did not learn any Weapon Attack or defense at all, using it for a long period of time. After being unequipped, I started getting points again.
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i would rate this game 5/5 but every time a combat starts youtube videos get muted so i rate this game 3/5 -.- REALLY ANNOYING!!!111!!
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you dont have anything to do except crawling dungeons or defending.
Dungeon: becomes a bit boring. The enemies arent interesting even after 5 hours pf playing. I got spells and loads of equipment. Still the crawl is always the same and boring :( I also dislike that you always crawl ALONE. So you can't even put up a team tactic - sad.
Defend: VERY boring. The first levels arent "tactical" at all, it's ONLY Mouse klicks. THis has to be fixed, cause all the levels suck, sorry :(
Store House: Please add that i can SORT things,like "most value", "most damage" and some more.
Recipes: Take a LONG time to make some stuff, and at the beginning this stuff is almost worthless.
Fight: I need more COMBINATIONS, pls. Fights have to be VERY tactical to be interesting for a lomg time. Not only 3xhit and some spells. And what the HELL is "DEFEND" for? I see no advantage in this.
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Please make so that you can move with WASD instead of the arrow keys in dungeons. Not only do I have to switch between the mouse and the keyboard, on this laptop I have keys to scroll back and forth between browser pages on each side of the up-key :/
@Chineselegolas, They do differ in damage. Light attack can only do half of the weapon's damage, and Heavy is the only one that can deal full damage.
@chiprape, It's still not a Swastika :/
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I don't get the "heavy attack", "attack" and "light attack" system. I can (with a 1d12 weapon) attack for 13 damage with a normal attack (because of stats) but also use a heavy attack and only do 3 damage, then use a light attack and do 5 damage and then use a normal attack and do 1 damage (after the 30 times I missed overall, of course). I think that based on your weapon and stats, it should show you what damage you can do with that kind of attack, or have the lower 1/3 of your possible damage be light attack, the middle 1/3 of your possible damage be a normal attack, and the upper 1/3 be heavy attack. I don't know, but it is really weird.
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So whats the difference between the attacks. They all seems to do my weapons damage with no extra bonus damage. Why use anything other than the light attack?
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it is a good game but when you are in a invanture and you go out, you can came back in the same state only you are full health
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I don't see the point of having a "Heavy Attack", "Attack", and "Light Attack" when all of them does the same damage but at different percentages.
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I like the game!
BUT: Hotkeys, faster speed and some automatic functions would greatly improve the experience. For example: It gets pretty annoying to close everything all the time. When I take everything in a chest, it should auto close.
Cheers
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guys, your not supposed to hit the enemy every time when doing defense missions, your supposed to level up your character and train your allies then do defense missions so you can win
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Hey guys I figured out how the attack system works! When you click Heavy, Attack or Light, it has that percentage number right? (IE 1% - 100%) Well when you select the attack, above the (Your name) VS (monster name) is the D100(??) VS ??, the D100 is a one hundred sided die, the number next to it is what number you rolled, the number after VS is the accuracy or percent chance of hitting and is the same as what the number of whatever of the 3 attacks you chose. The number next to D100 in the parentheses is what number you rolled, if it is under the number after the VS then it's a hit, but if it is higher then it's a miss, the damage one is a whole nother system and it doesn't show the roll stats for that one though (it only shows what damage amount you get AFTER adding buffs, and whatever other stat increasers you have added) Rate this up so everybody knows how the accuracy system works!
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The defensive thing is annoying for me, unless im doing something wrong
*I cant bring out an ally, since you need gold from your kills
*85% of the time he doesnt hit anything hes surrposed to
*GIANT WAVES :(
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this game is pretty good but it should realy have a flee battle button and the red dungeons should not cost so much to enter!