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Comments for Arkandian Explorer

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thomaswu16

Nov. 13, 2012

Under rating threshold (show) @mundoaesino and other people who have the same problem about using posion. If you want to use posion on the tressure menu, then OPEN YOUR BACKPACK WITHOUT CLOSING THE TRESSURE MENU, USE THE POSION, AND PICK UP THE ITEM YOU WANT TO PICK UP... the item will replace the spot of the posion. RATE UP if this works SO PEOPLE CAN SEE

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(4)

chlorokinetic

Nov. 13, 2012

Under rating threshold (show) First, I woke up to discover a new game from Undefined. Then, I saw that I could play as a lizardman. Finally, I witnessed my lizardman do a victory moonwalk. This day just keeps getting better and better.

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(1)

leebpand

Nov. 13, 2012

Under rating threshold (show) Needs a better way to get socket gems other than the extreme occasion that you may get ione off of a drop...even crafting them would be better

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(2)

thefleshpot

Nov. 13, 2012

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(-7)

killer4466

Nov. 13, 2012

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(-6)

jeffhardyy

Nov. 13, 2012

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(-4)

fizi0410

Nov. 13, 2012

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(-3)

dpaiva

Nov. 13, 2012

Under rating threshold (show) Would be interesting if I could share my house with other Kong users... Grass floor could be added and maybe the option to buy another floor level in my house... Great game btw

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(1)

PauLinSky

Nov. 13, 2012

Under rating threshold (show) I'd really appreciate being able to adjust the quality. Add a quality button PLEASE!

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(0)

DavidB111

Nov. 13, 2012

Under rating threshold (show) @ericrfabischek Thank you. And the reason you're doing lower damage at times, is because a 6d6 has a chance of rolling a 6. instead of a 36. :) That and your enemies may have magic resist that's higher than enemies you fought before. @mogstorm I've tested that bug before, it does not work for me at all. It's a really rare one.

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(0)

plit

Nov. 13, 2012

Under rating threshold (show) quick bug report. for the Luck spell (increase chance for good drop from normal chest) the tooltip says it'll use 35 mana, while in real it would use 45 mana. (you can cast it when you have 35 mana, but you would go -10 mana).

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(0)

JohnnyPotsmoke

Nov. 13, 2012

Under rating threshold (show)

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(-5)

JohnnyPotsmoke

Nov. 13, 2012

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(-3)

Disco_Flint

Nov. 13, 2012

Under rating threshold (show) Fun, but the tactical battles are still bland and boring. Dungeon battles go quick enough, and between them you find stuff, equip stuff, explore - but tactical battles are drawn out and ... yeah, boring.

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(2)

woodyhobbit

Nov. 13, 2012

Under rating threshold (show) I think it may be an unintentional bug but when casting luck it uses 45 mana while in the description it says 35 mana. Can you fix its description or reduce it to the said amount? Great game btw i love this series.

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(5)

LordSygnal

Nov. 12, 2012

Under rating threshold (show) the Mega Disenchanter appears to be glitched, doesn't disenchant

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(1)

mlstdragon

Nov. 12, 2012

Under rating threshold (show) @DannyM62 the crafted items goes straight into your storage, not your inventory

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(1)

DannyM62

Nov. 12, 2012

Under rating threshold (show) Ok for an unknown reason (maybe i'm just noob) but when I successfully craft an item an click to ''loot'' it it disapears put dosen't get in my inventory so I basicallly throw mats by the window :( any clues

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(-2)

joeboon

Nov. 12, 2012

Under rating threshold (show) For all of you with questions, there's a guide/FAQ thing in the main menu under "Help/Guides" it has descriptions of all the stats/effects.

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(2)

Slyeye89

Nov. 12, 2012

Under rating threshold (show) I found that my mana leech skill doesn't always recharge my mana -_-

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(-2)

troll123

Nov. 12, 2012

Under rating threshold (show) @rouher you are meant to use the furniture breaker to get past that

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(0)

dahann

Nov. 12, 2012

Under rating threshold (show) I think this may be a bit of an issue with the game - once you become capable of brewing the "oil of enhancement" potion, you can easily add die to your weapon such that you can one-hit everything in even the bottom level of the unfinished dungeon... Was it meant to be this way? it seems a bit unbalanced. Otherwise, awesome game! I was never disappointed by any of your titles, keep up the good work! Oh, and what a surprise on floor 100... :)

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(0)

DancerCult

Nov. 12, 2012

Under rating threshold (show) I wish I can share my home(guarded by my squads and myself) with other players.

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(3)

DyllonB

Nov. 12, 2012

Under rating threshold (show) so found this potion called Elixer of Twisted Fate, all it says in the description is 'divine intervention' its worth 1000 g. In short I will never use or sell it because it would feel like waste.;C

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(1)

rouher

Nov. 12, 2012

Under rating threshold (show) Another blocked map "Old Dungeon" http://clip2net.com/s/2uTG6

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(-1)

Lordofwar3

Nov. 12, 2012

Under rating threshold (show) Am I the only one that has noticed that the luck spell says it costs 35, but really takes 45? However, you can cast it with less than 45 but over 35 mana and your mana will go into the negatives.

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(2)

rouher

Nov. 12, 2012

Under rating threshold (show) http://clip2net.com/s/2uTxr

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(1)

rouher

Nov. 12, 2012

Under rating threshold (show) blocked chest

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(1)

zarkenpachi

Nov. 12, 2012

Under rating threshold (show) What does my squad do?

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(0)

Hedic

Nov. 12, 2012

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(-3)

ion000

Nov. 12, 2012

Under rating threshold (show) This may not be a bug, but, for example, if I craft 2 identical items ad enchant one of them with the other in my inventory, the second item gets the same enchantment.

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(4)

element064

Nov. 12, 2012

Under rating threshold (show) Badges please

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(6)

fineifold

Nov. 12, 2012

Under rating threshold (show) Wow, great job updating. The game feels much smoother and the replay value is now high. Just nitpicking, but I would love an option to click on the map to move, rather than hitting the arrow keys. I end up spending more time moving than fighting sometimes. I'm only nitpicking because you seem so responsive to feedback, thanks again.

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(12)

aranza007

Nov. 12, 2012

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(-6)

ReverendLondo

Nov. 12, 2012

Under rating threshold (show) Chrome Hates You: The Sloggening. Become an adventurer in hours of grindy fun as you simulate the 9-to-5 job of a paint drying observer! Spend hours navigating ten whole tiles in order to snag a single item you need to increase skills that don't matter at all! In only a decade you, too, will feel the joy of crafting items you didn't need to underwhelmingly finish the final dungeon! Watch as fights you don't even bother to control take eons to finish in order to earn badges that don't exist yet! ...man, chrome made this series suck :(

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(4)

mogstorm

Nov. 12, 2012

Under rating threshold (show) Not sure about this, could be a bug. I haven't seen it reported, if a duplicate please disregard. Version 1.0.4. Only tested with the Gummy Gloves and Socketed Gloves. After crafting said gloves and socketing an enchantment into them, all subsequent crafting of that item have the same enchantment and one less socket. It is useful, but it does feel as though this is not intended. Reloading the game remove enchantment from crafting.

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(1)

Krine

Nov. 12, 2012

Under rating threshold (show) A small interface quibble: Whenever I go to the Skills menu, I always click the Kongregate button instead of the Close button, because it's where the Close button is in nearly every other interface that has one. For usability, it's best if similar elements are in similar places whenever they come up in the interface. Other than that and some bugs I've submitted, I enjoy this game in a similar weird, grindy way that I enjoy a Disgaea game.

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(0)

serau

Nov. 12, 2012

Under rating threshold (show) 2 bug i noticed using disenchanter seem to sometimes random the crafting items instead of adding some and the award for walled cave don't seem to work for me even after i stole around 40 walls.

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(0)

Xiaocatgurl

Nov. 12, 2012

Under rating threshold (show) I desperately wish there was a way to toggle off the fight animation.

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(1)

ericrfabischek

Nov. 12, 2012

Under rating threshold (show) does damage apply to archers or only melee, or is it piercing that applys to archers? and damage to mages as well?

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(1)

leebpand

Nov. 12, 2012

Under rating threshold (show) Id have to agree with earlier posts...crafting in this game is a bit off...by the time you get to the harder dungeons you really need those items and the only way to get them is spend money constantly rebuying reagents for them just to have it take 50+ times to get to 1% chance

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(0)

ericrfabischek

Nov. 12, 2012

Under rating threshold (show) i could be grasping the attack system/lay out incorrectly tho

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(1)

ericrfabischek

Nov. 12, 2012

Under rating threshold (show) does anyone else notice but for my mage in my squad, he had a 3d6 staff with fireball or blast, then i equip a 6d6 ( book )with fireball or blast with higher spell % damage, the over all attack is lower then the staff... just me?

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(-1)

ericrfabischek

Nov. 12, 2012

Under rating threshold (show) @DavidB111 .... genius, artistry is going up fast, thanks bud

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(0)

SSA23

Nov. 12, 2012

Under rating threshold (show) I think the the ratio of basic resources, magic regents and rare components are a bit off, since I allways have a few basic resources, at least 200 magic regents and no rare components. So fewer magic regents and more basic resources are needed. It would also be great if it would be possible to exchange resources or sell them.

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(0)

souzaffl

Nov. 12, 2012

Under rating threshold (show) great game! maybe in the next version off-handed weapons would be sick!

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(0)

Surrender

Nov. 12, 2012

Under rating threshold (show) People need to stop complaining about the "To Hit" roll. Just because you have a 50% chance to hit a medium strike does not guarantee that for every 10 times you attack you will have 5 hits. A 50% "To Hit" roll means that you have a 50/50 shot to hit on that particular attack. If you miss, you still have only a 50/50 shot to hit on your next attack. Flip a coin 10 times. You aren't guaranteed to have 5 heads and 5 tails. Over the long-term, the average will be close to 50%.

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(-1)

kol111

Nov. 12, 2012

Under rating threshold (show) @dries8 think about what you just said. you hit 8 times and missed 6 so out of 14 total hits you hit 8 times. which is like a 57% hit ratio, seems pretty close to 60% to me

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(1)

Hellion666

Nov. 12, 2012

Under rating threshold (show) needs badges

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(2)

DavidB111

Nov. 12, 2012

Under rating threshold (show) @Gryphons Artistry is easily trained without the training potions. I'm not sure where you got that idea. Put one ingredient on the crafting grid after clicking experiment, and hit combine, it will fail, and you will gain artistry, 90% of the time for the first 70 or so tries. Hold shift and click on an item to make it take even less time. You'll get 500 artistry in like 10 minutes at most. You need probably 1000 tailoring and 800 Artistry to make most of the super weapons. Please don't hate this game.

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(24)

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