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bwaaaah, that feel when a dev never changes their style so you thought you had the badge already only to find out you merely completed the prequels!!!
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badge doesnt track. been nearly three hours playing this crap and still no badge. im done. really irritating kong continues to give BotDs to games that take way too long to gain. A BotD shouldnt take more than 30 mins tops.
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could just make a new tooltip window, instead of the items info just being in the center could be in the side, then have it look kinda like
Equiped Not Equiped
damage: 4d8 1d6
Special stats: = =
Weight: 14 12
Value: 1200 800
Type: left hand left hand
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You get way too much loot to not have a comparison window for equipped items. Switching equipment is way too big of a pain to be worth it.
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Did... did I just moonwalk? Jesus Christ this game makes me cringe so bad I think I need surgery. What a dumpster fire. 0/5
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omg i have been waiting for this game for so long! and it remembers my past game achievements!this is grest!
p.s:like if you agree!
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*Takes divine intervention* "You no longer fear death in any way" *dies* "...Weaker than before..." wtf game? I don't understand you at all!
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@blaberflap That dilemma already has a solution in this version, enchanting and slots. Extract powerful bonuses from gear after you cap enchanting, place those bonuses (in gem form) into socketed equipment, and enjoy. Defense is a minor detail since it can be increased once you max alchemy via Polishing Oil.
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Your resources are deleted by clicking a crafting recipe, and then closing the window without "removing" (clicking) each ingredient first. Please change, or add a warning. Not acceptable.
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when the next game comes out can we please have a transmog system? im tired of running around with this pink bow for a helmet.
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Just a suggestion for the next one, if you're creating a new game on a slot that already has a game saved on it, it could warn you. I accidentally made a new game on a preexisting one and lost 9 hours worth of progress, when I only had the boss battle left.
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ProTip: Just like the other games you can instantly level up your bargin level to 1000 by the following: 1) gain at least 4k gold. 2)Go to the shop and in the Armour tab find custom shoes. 3)Buy until your full then sell. 4)repeat 3. 5)profit (ใฅ๏ฝกโโฟโฟโ๏ฝก)ใฅ
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Well, it took a lot of grinding to max alchemy, but once you do that you have beat the game. I'm not sure what I'll find when i start doing the actual fragment dungeons, but me and my 15d12 katar are not really worried.
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Just some advice. If every other blacksmith run is giving you a 5 skull artifact from the red box, and all the enemies are 1 skull in power, and the remaining 3 recipes are ones you do not really wan't..... never open the last grey box.
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Game: You have disenchanted more than 200 items!
Me: I have been playing for just a few hours and disenchanted only 5 or 6.
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Also, it'd be nice if there were a way to look at your stats while dungeon diving--there's no screen that leads to it, as far as I can tell, unless I'm missing something/.
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Confused at the spelunker achievement...it says I have to reach level 50, and that I haven't earned this yet, but I went down to level 70 before heading back for fun. Just to try it I skipped right down to level 50 on my next dive and left immediately. What's going on?
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The Creator is such a troll lol, unfinished dungeon's quest target is........... 1 gp >.< I'm still laughing such a troll xD
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The 3 crafting categories should just be out without having to click on the tab, no worries about gains too fast but makes its 1000 times easier on the hand. lol
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What does fame do, other than for badges/bragging rights? Why would I want to increase it other than for these reasons?
Thanks.
Rob
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Do the damage dice for a fireball staff in tactical combat actually increase the damage of the fireball? Or are the listed dice just for when you use it in dungeons?
Thanks.
Rob
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4. When I am in tactical combat using fire or ice ball wands, I assume that it is spell damage and mana lore that I gives them more effectiveness. Does loot chance affect tactical combat awards? Does learning help? I assume that pierce doesn't work on fireball spells.
5. The spell that I can cast for extra damage on my weapon (enchant weapon?) doesn't show the an icon saying that I will do extra damage UNLESS I use a potion. Does the spell still actually cause extra damage and it just isn't displaying it the icon?
6. I received tools from a map chest, but don't know what it did unless I accidentally didn't collect the treasure. My crafting skills did not increase!
Thanks.
Rob
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I have some miscellaneous questions:
1. Does protection decrease the damage from spells/magic weapons?
2. I read that later a combat can cause you to lose 300 health in a battle. How do you deal with this in terms of healing? Is life leech vital later on?
3. Does the endless dungeon keep getting harder as you go further down?
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